perfectlemonade
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Everything posted by perfectlemonade
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Yup. This team also made Der Riese. Need I say more?
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The Blundergat (Wonder Weapon) discussion thread
perfectlemonade replied to Dahniska's topic in Mob of the Dead
Nope, I do not think a weaponized jet engine is a Wonder Weapon. Why? There is nothing alien about a plane. Tranzit's—excuse me, Green Run's—only Wonder Weapon is the Ray Gun. And I do hope you agree with me on this front, as the Monkey Bomb is a flipping toy with dynamite on it. You are outnumbered like 5:1 here. If you still insist you are right because you believe in your vain mind that you are the mentally superior individual on this humble little website that doesn't even approach 1/5th the traffic it used to, I will let you sit in your ignorance. The times have changed—the game has changed. What was once accepted fact, both in story and in my main department, strategy, have been thrown out the window and replaced with a completely different formula. Instead of the boring hoard-kill-repeat muscle-memory torture that was Black Ops 1, there are Insta-Kill Weapons (something I classify the Jet Gun as) and Wonder Weapons with infinite ammo and infinite killing capacity. Zombies has taken on a new identity in your department as well, MMX. There are buses and towers and a new crew with new agendas. It is only reasonable that, with this change, the age-old definition of what makes a Weapon Wonderful changes as well. I have embraced this, but the $64,000 question is, dear sir, have you? Okay, I'm going to bed. I know I'll probably stir the pot with this post, but hey, YOLO. -
The Blundergat (Wonder Weapon) discussion thread
perfectlemonade replied to Dahniska's topic in Mob of the Dead
I don't think he meant wonderful in a literal term, but more of a description that puts these kind of weapons up and beyond the standard norm of regular weapons. The term "Wonder" followed by a noun would generally presume that something is indeed supernatural to some extent. Yeah perhaps "literal" threw you off—my bad. I meant it in the fact that these weapons evoke "wonder" from the player. They carry with them a certain mystique, an alien-esque feel to them. These weapons are wonderful in the sense that they are absurd and completely original. That is what the definition of a Wonder Weapon is to me. -
The Blundergat (Wonder Weapon) discussion thread
perfectlemonade replied to Dahniska's topic in Mob of the Dead
The definition of a Wonder Weapon, originating from a five-year-old game, is old, outdated, and obsolete. Believe it or not, things have changed massively since the Original Four. Perhaps these weapons no longer run on 115, but they are Wonder Weapons in the most literal sense of the term: They are wonderful. -
FEAR RU(SS?) - DLC Names
perfectlemonade replied to TehGoombaStomper's topic in Research & Development
I'm feeling "RUIN". Next map pack... Infection? Initiation? Interrogation? Last map pack... Neutralization -
MOTD CoD Site Desc. in Latin? Someone Translate!
perfectlemonade replied to Afrochubman's topic in Mob of the Dead
I can write this down and ask my Latin teacher to translate it. She is one of the most qualified people in the whole world to translate it. :) -
advice for custom map (based of my home)
perfectlemonade replied to thatgaminguy's topic in General Zombies Discussion
Be sure to include the exact address of your house. Also, specify where you sleep and any siblings sleep and for the love of God, show us where you keep any jewelry. I think players would also appreciate if you included a hellhound if you have a guard dog (this is a must in my book). -
Maybe Electric Cherry is the power switch? Like when you reload in the power room in turns on the power...
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Mob of the Dead Making of / Trailer *includes video analysis
perfectlemonade replied to GRILL's topic in Mob of the Dead
4:15 that's gotta be the AK-47 right? Definitely an AK-47. WOOOOOOOOOOOOT! In all honesty, I would've liked to have just stuck with the AN94. :) -
I think they may be... up. That's all I'll say regarding that. 8-)
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Electric Cherry(New Perk) Discussion Thread!
perfectlemonade replied to Gaycandybacon's topic in Mob of the Dead
Didn't spot it. There was so much to take it..! I might of missed it. Doubt it'll be in there. But I think Electric Cherry will be its spiritual successor. ;) -
Mob of the Dead Making of / Trailer *includes video analysis
perfectlemonade replied to GRILL's topic in Mob of the Dead
This was beyond words. I am stunned. This is game-changing. Ziggy, it's six minutes. -
Zombie clip from Replacers on ESports
perfectlemonade replied to way2g00d's topic in Mob of the Dead
There's gonna be a 6 minute behind-the-scenes thing afterward. I'll be sure to record it. Be careful. I would too, but I have a feeling they want to keep this Xbox exclusive, considering the behind the scenes look is only on Xbox. If you upload it, be sure to keep it unlisted—you could get copyrighted from Activision. -
Delicious.
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I've found Sallies work the best on that poor son of a bitch in the lighthouse. :)
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First Look at MotD Wunder Weapon (pics) / Perk & Ray Gun too
perfectlemonade replied to GRILL's topic in Mob of the Dead
Whoa. Wait. I was just looking at that picture. Look at the left. It's like a sprinkler on a zombie. I am confident this is the new trap. Here's a reference for you. It's on the left. EDIT: So, yeah, people have already mentioned this. Sue me. -
I really hope traps are back as well. The Fire Trap on Kino with the alley door closed can net 50+ zombies killed with one pull of the trap! They were a monstrously huge help for high rounds. I think the buildables (electric barrier and Trample Steam) were the start of their reintegration into the game. I'm expecting the return of true traps with the next three DLC's. :)
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Where did you get all the "the's" from?
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Hi there! Welcome to the site. Haven't noticed your posts before until now. I remember your WR's. Nuketown by far the most impressive because it requires so much endurance and skill to use box mid round several times. You can only get Way's attention if you come up with some big numbers. Frenzy is a beast. Flipping 169 on Shi No Numa IM DONE Also, I hate using Ray Guns, so I'm going to test out using the LSAT/74fu2. I think it will work and it will be an easy, cheap way to get 55+
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round 38. and i ran out of time. plus it was within the first month or two that i started playing console zombies. (i played a lot of ipod zombies) now im reaching 70+ so a 50 on cotd doesn't seem that hard now. you get a frekin wunderwaffe from george and a free perk. and its super easy to kill him. especially on solo. online it envolves teamwork but doesn't everything in zombies? just got to 41. george was only a problem once. If you know how to use George to your advantage, he is a huge ally. You can use him to drop Max Ammos, you can nullify his shock-y effect, and he'll drop Wunder Waffes and perks. I love George. He is my friend.
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I think the dude that made that fake got lucky. :lol:
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What do you need to hit the highest rounds?
perfectlemonade replied to bagel_'s topic in General Zombies Discussion
Well, before I say anything, just know that high rounds require so much concentration. You'll need every ounce of focus in your body to maintain a high level of play for 150+ rounds. It's tough, but if you commit yourself to it, you can do it! 1) It depends on the map. If we're talking Black Ops 2, you could knock it out in one sitting (9 hours). If you want to go with some of the slower Black Ops 1 maps (Verruckt, Moon, Shi No Numa) you'll need at least 12 hours. 2) I would stop at 100. Past that, you are playing with fire. The game is built to go to 100, maybe 115—no farther. 3) Tranzit = Mustang and Sally and Ballistic Knives with Jet Gun. Delete the patch so you can burst fire the Jet Gun. Die Rise = Sliquifier and a gun of your choice. I go with PDW because it's got a lot of ammo so it's awesome for Insta Kill and it's not explosive so you can't down yourself. Use only Jug, Revive, Who's Who, and Speed. Do not get perks from the rats. 4) Tranzit = Outside of Farm w/ the door closed. You will need to get monkeys before the box goes there so this requires a degree of luck, but bursting with the Jet Gun with that door closed makes it tons easier. Die Rise = Camping the PDW stairs until you "unpatch" the Sliquifier, then chainbanging in the fast food restaurant. 5) Don't expect a 100 all at once. Make small steps. Do a 50, then do a 60, then a 70, and so on and so forth. Make sure you have enough time. Good luck. ;) -
What round does spawn rate max out at?
perfectlemonade replied to NeedaLittleRevive's topic in General Zombies Discussion
What? No, you can run a circle in the launch pad in front of the Pack-A-Punch starting on Round 1. It is really easy. You're going to have stragglers until 45, perhaps, but even with them, it's not that hard. I don't mean offense, Needalittlerevive. I once ran there from Round 12 to Round 42. Not inside the Pack a Punch place, sillyhead. That's a good place to camp because the spawns are really fast, but this is the strategy he's talking about: Super fast.
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