perfectlemonade
Member-
Posts
2,082 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by perfectlemonade
-
New Audio Release from David Vonderharr.
perfectlemonade replied to ZombiesQUANTUM's topic in Multiplayer
My guess is in 21 days roughly. Yeah. E3 is when we'll see more gameplay. Might get some more hints and such before that, though. ;) -
Gamestop, Moon logo? Image.
perfectlemonade replied to crazy skillz's topic in General Zombies Discussion
Most likely in reference to the Eclipse thing. :) -
I will only do this for you one time. Let this be a guideline for you, so to speak. -perfect
-
You gotta use quotation marks! Any who, most likely means Black Ops 1 will be updated, or maybe even W@W? Or maybe the timeline on the Facebook page. ;)
-
Black Ops 2 maps? Leaked information...
perfectlemonade replied to xXExpertCoahXx's topic in General Zombies Discussion
This. This is all 115% fake. Plus, there's no leaked info allowed... -
The "Wunder-ful" Wunder-Weapon Discussion!
perfectlemonade replied to killerussian's topic in Research & Development
JGB is amazing. The tiny zombies deal a miniscule amount of damage. Anyways, I posted this in another thread, but this is my idea: Also think we will see the return of the JGB and Wave Gun (the JGB was on the Moon loading screen, after all) -
New Solo World Record on FIVE! (Fastest FIVE Strategy)
perfectlemonade replied to Superhands's topic in Five
I think all records achieved by you should have an asterisk, because you are clearly inhuman. [brains] [brains] [brains] Proud to say that Codz has the best player in the world on our site. :D -
In the past it has always been the Thompson (or Black Ops' counterpart in my opinion, the AK74u) but recently I have started to play a lot Der Riese and have discovered my love for the Type 100. This thing is BEAST. Wish they would've put it in more maps. If you're looking to try out something new, give it a go. It doesn't really excel in anything, but it's a jack of all trades, which is usually what one looks for in a good wall weapon. So it's: 1) Type 100 2) Thompson/74u 3) Mp5k
-
Well, I used to think I was just a good player, but I had a game a while back, to 50, where I went down on round 3 and did not go down again until the suicide. Granted, it was Moon and I was a freak of nature with all my perks, but still, not going down for basically an entire 50 round game takes some skill. I'm like Superhands. When I'm in my mode and in the game, I just simply will not go down. But it's not really the lack of skill that kills me, it's the my attention span. A few hours into the game, at around the mid 40's, I usually start to become sleepy and I let my mind drift off to other things. That's when things start getting bad for me. EDIT: Okay, totally not comparing myself to Superhands. He is twice the player I will ever be. But all I'm saying is that, when I'm at my top, I'm pretty damned good. And when I'm at my lowest, I'm pretty damned bad. :p
-
They've already confirmed that Zombies has its own storyline, a separate game and timeframe from the campaign. They're two entirely different things, two entirely different universes. So it would only make sense that Treyarch picks up where Black Ops left off—in a postapocalyptic nightmare (hence the ruined city in the foreground) that is ravished my zombies. While I'm pretty sure Moon was set in the present, we'll just have to wait and see what weapons and surprises Treyarch has in store for us. Hoping for a Kino-esque trailer during CoD XP. That would really get us going. :D
-
They've already confirmed that Zombies has its own storyline, a separate game and timeframe from the campaign. They're two entirely different things, two entirely different universes. So it would only make sense that Treyarch picks up where Black Ops left off—in a postapocalyptic nightmare (hence the ruined city in the foreground) that is ravished my zombies. While I'm pretty sure Moon was set in the present, we'll just have to wait and see what weapons and surprises Treyarch has in store for us. Hoping for a Kino-esque trailer during CoD XP. That would really get us going. :D
-
I'm not ready to call Black Ops maps 'old maps'. It makes me feel old. I'm 16. At any rate, I'm sure they will make all the maps available one way or another. I wouldn't be surprised to see a "Zombie Edition" that consists of two disks (one for multiplayer/campaign, and the other for everything Zombies) as well as some cool Zombies gear. ;)
-
All Current World Records For Black Ops & W@W Nazi Zombies
perfectlemonade replied to Shooter's topic in Black Ops
Oh my God..... Superhands may have some competition. [brains] for being insane. When I saw you sign up for the Olympics, I thought you were a troll. I was, however, mistaken. Great run, jimbo. Can't wait to see you around. ;) -
Well said. I think this quote represents the situation rather well: "Change is the law of life. And those who look only to the past or present are certain to miss the future." -JFK (sound familiar? )
-
FAST High Round Ascension Trap Strategy
perfectlemonade replied to perfectlemonade's topic in Ascension
Hmm this is quite creative. But I feel like this is basically the same idea, just a different route. Ascension isn't the best trap map, no doubt, but doing this spawn control method, however you feel you can do it, is definitely the way to go for getting through those brutal high rounds. I agree with Chopper, though. The Flogger is so OP it makes high rounds on SNN a breeze. ;) -
War game mode to return to MP! (Not confirmed)
perfectlemonade replied to Zaptn.'s topic in Single Player
As do I, kind sir! Congrats on 100 posts, btw. -
Official CallOFDuty.com BO2 Viral thread - UPDATE 7
perfectlemonade replied to Strwrsbob's topic in General Discussion
That pic was circulating before Rezzurection came out. :p -
Really liking these so far. The color scheme this time around is spot on, from what I've seen so far. Love the way you're introducing it, too. Great job, staff. :)
-
I knowwwwwww. I got 27 stabs the other day. This guy told me he was going to, and I quote, 'burn my house to the ground and roast marshmallows over the flames'. :D
-
I hope so too, along with wager matches
-
Some info from Playstation Magazine UK
perfectlemonade replied to ZombieOfTheDead's topic in Single Player
Why thank you, kind sir! It's one of the most powerful quotes in a video game trailer I've seen, I do declare. -
Some info from Playstation Magazine UK
perfectlemonade replied to ZombieOfTheDead's topic in Single Player
Well, I found the official article, so unfortunately.... But hey, there's the possibility the pic was of the whole main menu. Doubtful, but still. It's subject to change. But I am pretty sure the article is legit. Eye, there will still be the good ol' Zombies we all know and love, but there will also be different game types available. I'm thinking there will be 3-5 game types. -Solo -2-4 player multiplayer -8 player co op -4 v 4 versus Among other things. :D -
Hey everyone, perfectlemonade here bringing you a strategy that is, what I believe, to be the fastest way to use the two traps on Ascension. So here’s the basic strategy: Take your horde through the PaP trap. They will all die, and you will do some light kiting in the PaP area until the trap recharges. After that, you'll want to sprint back up to the trap and hit it again the second you get up there. You'll also want to stand as close to the trap as you can get to lure the zombies to spawn in closer to you, rather than out towards the MP5K (I'll be getting into this later). You will then want to start walking at a calm pace towards the MP5K. Once you get to the doorway, make a sharp left. 5/6 times, the path is clear, but if it is not, dash up to the PhD lander to regroup (this is the only chokepoint I have encountered whilst using this strategy). If the path is clear, continue to the turret, using up all the surface area you possibly can to avoid the zombies still being killed by the trap to spawn in front of you. Once you get past the spawn window, you're home free. Slowly proceed to the 74u, do a loop or two around the swamp to get the stragglers, point whore if you wish, hit the trap, sprint back to the Pap trap, hit that trap, and repeat. It’s a little hard to explain in words, so I asked world-record holder Superhands to do a demonstration for us. Thank you so much for doing this, Superhands! It means a lot! 0HXqdUMwA80 This video has his own little twist on it, but it is the same strategy at heart. You can see basically how the entire thing works, and how to control the fast spawns past round 50. It’s not the spawn or something crazy fast like that, but you can clear out the waves faster than the conventional ways of trapping on Ascension. Well, that’s about it. If anyone finds in improvements to the strategy, please say so and I’ll add them! Thanks! -perfect
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.