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BEYOND

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Everything posted by BEYOND

  1. No problem, thanks for telling me. I have edited my post with all the details.
  2. Hey all, Found this video this morning and didn't see it posted here. Enjoy! Thanks to those for reminding me to put in a description. The new PP (Persistent Perk) allows you to receive 1000 points back for each Perk you buy. So essentially, while this PP is active, Jug will only cost 1500, Speed Cola will only cost 2000 and so forth. To do this, you must have a basis of 100 perks already bought. This shouldn't be a problem for any of us. Now, just head into TranZit since there is a perk machine in the first room. Immediately buy Quick Revive, then within at least 5 or so second, go prone right infront of it. Just like on Der Riese. When prone, you should see the green flash. If not, keep doing this by restarting the game. Apparently this has to be done quite a few times. It is lost by not going prone after buying a perk.
  3. Yep, that's the exact problem. The DLC from the USA store is ONLY compatible for USA game discs. Since your disc is from the UK, you have to buy the DLC from the UK store. Sorry pal.
  4. And you live in the USA? If so, is your game disc from the USA? If yes to those, just cancel the download. Re-download it.
  5. Did you download the right file? When you bought it, and the 4 or 5 different files come up, did you make sure the file you downloaded was for your region? Go back to your download list, look at the code at the end of each file, and match that code with the code on the back of your game cover. That is the one you should download.
  6. I applaud OP for experimentation! While I do still believe there is something minor out there in TranZit, I don't think these beams are the way to go. However, who knows. This is Zombies.
  7. Quick question - How many turrets can be used at once?
  8. Doing his EE with two players made is severely easier. No long EMP hunts.
  9. This is absolutely four player only? Potential solo/two player work-a-rounds?
  10. Impressive stuff. Nice job guys! Sad that PS3 and PC players aren't here to help.
  11. Actually, you can store the RPG. Did it today.
  12. I think it's a novelty... Another JBG-3179. *Sigh* was hoping we'd get another "Wave Gun" or even some Thundergun variant.. So what's the odds of lots of high round runs on DR? Not likely without a knock-out WW.. While it's hard to say without using it, don't forgot the power of PaP. Could give it quite a significant change.
  13. That's awful. I've met some really, really great players who haven't done the Easter Egg. And you shouldn't ruin their enjoyment, just leave the game.
  14. Its not needed. Thanks!
  15. Sadly hearing all over the place that for the Richtofen side, you must get those kills with explosives. While, other people tell me I don't. Little confused, could someone clear this part up for me? Explosive kills or Non-explosive kills?
  16. Finally got my Skull/Knife. Got it at a 78 K/D (as expected).
  17. 76 K/D now. Hoping I am at the Skull/Knife soon.
  18. After feeling complete with Green Run, I have started to focus on my rank until Die Rise comes out. I am currently on the Skull, my goal being to get the Skull/Knife. Not too worried about the Shotguns. I have just hit an almost exact 70 K/D. When did everybody else get their Skull/Knife?
  19. I am certainly not the best person to give out Jet Gun tips, but remember: The turbine speeds up the cooling down.
  20. I just hope the new buildables become more accessible and slightly more powerful compared to Green Run. In most of my games, the Turret & Electric Trap are almost always ignored. Which is fair enough, since they both require the Turbine and both can be difficult to use at certain times.
  21. There definitely is something there. I don't think it's the ToB lights, or even a meteor. I really can't see what it could be though, I initially thought it was some object suspended in mid-air.
  22. Ammo Regen. Earn one bullet every 2.5 seconds. So, after say, two minutes of playing, you could earn 48 bullets. The times would be adjusted for different weapons types. It would take a fair amount of time to get a rocket, for example. I can see this costing 3000.
  23. A common theory for those who believe it truly is done, is that a future DLC map will allow it to work in Green Run.
  24. I believe it's just there as a homage/easter egg. TranZit/Green Run is the Nacht (beginning) of Black Ops 2 Zombies.
  25. I really don't get why beginners don't go to solo first for practice. It's hard to say that though since beginners don't often know what they're getting into and think it's something they can just hop right into. Beginners will often just go into thinking "Dude, gonna go shoot some Zombies!". There are just too many different, yet important mechanics that get in the way of that (mainly speaking for TranZit). Even the players they do purposely go online for the first time - I do feel bad for some of them when they get raged at. It's not like they know what they should and shouldn't doing. I really wish Treyarch included a basic tutorial, or at least have a message pop-up for newcomers that recommends solo play for practice or remind them easy mode is an option. in the end, it's a shame there is no way to avoid (other than being in a party) being matched with players who don't take it that seriously. I wish there was a playlist where only players with a certain rank could enter in to. While it's presumptuous to think players with skulls do take it seriously, it's better than being matched with players with one/two bones. People need to remember though - When you were a low ranked player, high level players still took you in and gave you a chance. Also, on a side note - Yeah, I understand your point about kids with mics thinking they're all that. Especially the point on how they get angry you won't open doors for them. Just because you wasted all your points at the box, that doesn't make me your secondary point bank account.
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