-
Posts
144 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by BEYOND
-
Exactly. It's not over yet. Like in Moon, we still got a trophy/achievement for completing the first half of the egg. That can still apply to Green Run. We still haven't even figured out the glowing orbs, I have a feeling that might have to do with it.
-
Huge amount of information from the String Dump
BEYOND replied to MonopolyMan's topic in General Zombies Discussion
I remember seeing an interview with Jimmy Z and he was asked if you could play as a zombie in Green Run. He started to get defensive and dodge the question. Can't help but wonder if it will be something in DLC 1. I think we can all agree they knew what they were going to do for DLC 1 before BO2 came out, so I'd imagine they would put some of that information in before hand. -
I don't think anything is there. People have no clipped all around the Bus Depot and found nothing. Look for yourself in theater mode.
-
Steel Barriers, Permanent Quick Revive, Not Today perk
BEYOND replied to unlawfully inacurate's topic in TranZit
These are not permanent. Most of these are fake too. Please don't tell me your sources were random YouTube comments... -
Ahh...That title. I thought you had official infomation. Ascension was revealed about this time in 2011, so I would say any day now you can expect info....or not (that much), knowing how Treyarch is very secretive with Zombie DLC maps.
-
Lots of people have. Just one of the many theories.
-
There were two 'acts' to the Moon egg. There was one achievement/trophy from opening the Pyramid and there was one was blowing up Earth. No glitches or anything related to OPs post.
-
I don't believe this mystery has been solved yet. Certainly has happened a lot though through YT videos. Maybe it has to do with rank?
-
http://callofduty.wikia.com/wiki/Sabertooth As mentioned, these things can carry over from old games. Seems like it would have been really cool though.
-
I love grief. Specifically on Town because of the PaP. Some notes: - For those that don't know, throwing grenades at the mystery box works great. When an enemy is using it and the guns are cycling through, throw your grenades just near the box. The enemy won't be able to pick up the gun, all the enemy will see on his/her screen is "Press X to throw back grenade". They actually can't pick up the gun. As long as you keep throwing grenades, the option to pick up the weapon won't appear - You can knife players of ledges, causing them to fall down. A great strategy (on town) is to throw a monkey bomb right under the hole in the quick revive building (second story). Since an enemy player will notice this, he'll be right near the ledge, shooting directing below at the zombies grouped up. Just knife the unsuspecting player and he'll fall down into the massive group of zombies, heh. - Make sure you pick up the power ups right away, even if you should reload (if there is a max ammo), if the enemy team picks it up, you won't have it at all. All power up effects don't do anything if the enemy team picks it up. - This is risky and sort of a jerky strategy, but throw an EMP grenade at Jugs. This will cause the enemies (and your team) to loose it. The thing is, there is no warning other than the perk icon becoming a darker color. The effect is so minimal that the enemy team will most likely not notice it and eventually go down since they are playing thinking they have Jug. - Make sure to use the 'meat' on an enemy player, specifically on one is downed or a player who may be attempting to revive someone. Using it on Jugs after someone has downed could be effective, since they are trying to get Jugs back and can't with all the Zombies in the area. - Finally, some more obvious tactics: Throw EMP grenades at the enemies mystery box turn. Throw EMP grenades at the PaP when an enemy is using it. Throw Monkey Bombs at a downed player. Shoot players when they are near a big group of Zombies to slow them down. Knife players to cancel their revive. Stand infront of doors to block the enemy from entering. There are some more obvious ones, but you'll most likely come accross them anyway from general play.
-
Ah. Okay. Thanks for that. Sorry!
-
Sorry - Nevermind this topic. I was misinformed about the matter. Move along :)
-
I've tried this a few days ago and also saw a video of it. Nothing happens when the teddy bear comes out. It will continue to rise and the box will disappear.
-
I fixed this by getting a new HDMI cable (I know this is an old thread, but this comment is for those who may stumble upon this thread in a few months or so with a similar issue. I hate it when people just say "I fixed it").
-
Also want to know :)
-
Yeah. My audio settings are all intact. The Richtofen/Maxis voice overs are low too. Don't know what to do or if it's a PS3 related bug.
-
Hey all, Only just started playing Zombies. Is it just me or are the playable character voices way lower in terms of volume? I was playing solo today and I could barley make out what my character was saying. Thanks.
-
Official CallOFDuty.com BO2 Viral thread - UPDATE 7
BEYOND replied to Strwrsbob's topic in General Discussion
Actually, Activision's contract with Microsoft has expired, everyone will get the maps at the same time now. Hopefully this means we get them for the same price now. Not exactly. Assuming CoD Elite works the same way, non-elite users will still have to wait a month, PS3 & 360. -
Hey, Wanted to know, will all 3 excavators eventually turn on? As in, will excavators only drill if the previous excavator was hacked? Is it possible for all 3 to be drilling at the same time? Cheers guys.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.