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Everything posted by RadZakpak
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Subjects Undergoing Treatment (This reel does not sound like Ludvig Maxis, however, Revelations and the timeline confirm it is him) Great Strides (This reel does not sound like Ludvig Maxis, however, Revelations and the timeline confirm it is him) A Breakthrough (This reel does not sound like Ludvig Maxis, however, Revelations and the timeline confirm it is him)
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Process Perfected (This radio does not sound like Ludvig Maxis, however, Revelations and the timeline confirm it is him) Another Setback (This radio does not sound like Ludvig Maxis, however, Revelations and the timeline confirm it is him) Monty's Radio (This radio appears in the Black Ops 3 version of Kino der Toten)
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The problem is I have every remaining chapter outlined and in my head the story is finished, so actually sitting down to start to write out the detailed chapter is hard to get started. Once I get started though, I can usually get through it in a day or two. I think it's just figuring out those first few words that stops me.
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Because self-motivation is not working, I'm going with a different strategy. I'm publicly declaring I will finish a chapter by the 31st of May, and then for every month in 2020 I will release two chapters on the last day of the month. If I get more than two chapters done early, I will release all of them on the scheduled day until Book 1 is done. With this schedule, I should be able to complete Book 1 by the end of 2020.
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Updated several of the chapter titles, added the remaining chapters of the book to the contents. Sorry if anyone was attached to the names as they were, but I wanted to keep some of them more consistent with a theme I have going now, especially with chapters from Richtofen's point of view. These names shouldn't change from now on, as these are now set in stone as the final remaining chapters of the book. Looking back, it's kind of crazy how much has been written, and how long it has been since I started. But, I really really hope that I can motivate myself to finish Book 1 by the end of 2020. That would be just swell.
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Chapter 30: "One Final Effort" ServantB23626.txt Part III: Operation Shield Chapter 31: "Blowtorch and Corkscrew"
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The Armory: Extinction Teeth Upgrade Master List
RadZakpak replied to GRILL's topic in Extinction Mode
Possibly... I've never run into that problem and I have never played casual, so that may be it.- 64 replies
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The Armory: Extinction Teeth Upgrade Master List
RadZakpak replied to GRILL's topic in Extinction Mode
According to the CoD wiki, you don't actually get teeth for not going down. Here is the list of all the things that give teeth: It's also important to note you only get extra teeth with up to 3 relics. Any more than that, and you are just challenging yourself for no extra reward. I'm by no means an Extinction expert, but the way I've just earned teeth was playing PoC public matches with three of the easiest relics on on regular difficulty. It's more fun that way IMO than existing boosting methods, and I would end up with around ~10 teeth per match depending on the competency of your teammates with challenges.- 64 replies
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Continuing Zombies & your new map ideas
RadZakpak replied to anonymous's topic in General Zombies Discussion
Dead Ops Arcade has bulls which stampede in some levels, maybe they are a holdover from that original ox enemy. -
I was never aware this was in the cards, I only knew there were murmurs of DLC 5 within Treyarch. But the connection with The Giant makes sense, if true. Though I'm glad they held off on it until the next generation of consoles. I do wonder, though, what those remakes would have been like in the BO2 engine.
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Continuing Zombies & your new map ideas
RadZakpak replied to anonymous's topic in General Zombies Discussion
Hmm... now that I think about it, what if this map took place in the alternate timeline where Ultimis minus Richtofen joined up with Gersh? Let's say at Ascension, Richtofen decides to abandon Ultimis to try and defeat Sam on his own. Ultimis saves Gersh, and they find a way to give him a body at this Black Sea Lab, which Gersh would know about if it was taken by the Soviets. Then maybe Richtofen fails to get inside the MPD since he is alone, and Samantha turns her attention on them as she now wants a body for her father. With new bodies being generated, this might be a good place to go into the whole Super Soldaten program where Richtofen had cloned Ultimis. Maybe you can fight deformed clones of Ultimis? -
Continuing Zombies & your new map ideas
RadZakpak replied to anonymous's topic in General Zombies Discussion
Here's a couple of ideas: -Zero Base: The map would take place at Zero Base, a place created by an alternate Doctor Maxis to house artifacts he discovered while travelling through space and time. You play as Victis, set during the events of the comics. You find a great number of ancient Keeper artifacts that further delve into their history, and you have radios from this alternate version of Maxis, explaining what universe he came from, and how he acquired the Kronorium. The new wonder weapon could be a variation of the 31-79 JGB215, perhaps a version with swappable artifacts to use like in concept art for Shangri-La that have different effects. Zombie Richtofen exists as a mini-boss that does not directly attack the player, but will stalk them around the base, rallying zombies to run faster when he comes near. Shooting him causes him to hide for a while. The easter egg quest would require four players, and follow the comics where Stuh acquires the Kronorium and you give your blood. -Expanded Shangri-La: Following a similar design method to Treyarch's Aether maps in BO4, Shangri-La would be made up of the original map plus a great deal of expansion into the temple itself. Notable story goodies inside include statues of Primis (As Cal theorized from Revelations), a portal to the Crazy Place (As Anon mentioned), and a radios from Richtofen as he explores the temple and discovers the purpose of the statues and the temple. Can also get more story about Sally and Brock and Gary. Could also show Soviet influence in the temple as confirmation that they have taken over the temple, hence the lunar lander. -The Black Sea Lab: @NaBrZHunter and I discussed this awhile back at length. It takes the idea of Atlantis, and instead turns it into an underwater Group 935 lab. The idea that he had for the story was it is within the Black Sea near Italy where lunar experimentation is performed. The Russians eventually discovered the facility and took it over during the war, and there is where the Vril Rod was being kept. In Richtofen's deal with the Soviets, he asked that the Vril Rod be returned, hence the submarine in Call of the Dead. The map would be mostly interior, showing another side of Richtofen's operation against Maxis. Here we discover Group 935's plans as the war would have progressed. There would also be sections underwater which can be traversed with scuba suits. Similar to Moon, occasionally, there will be breaching events that could cause areas to become flooded with water. These are announced over a site-wide intercom, and involve underwater Panzer Soldaten that will approach windows and begin slowly breaching them. They must be dealt with by venturing into the water and killing them. I was also thinking the lab could be built on ancient Keeper ruins left long abandoned, and by using your suit you can venture into the ruins and explore their work and learn more about their role as protectors of the universe. -TranZit in its Prime: Imagine the Hanford facility before the rockets hit earth. So no pesky lava or fog. The map is set in daytime, and includes all previous areas. You play as Russman, Berkeley, and two new agents from Broken Arrow. After sending a sample of Avogadro from Camp Edward, Russman and Berkeley return to Hanford to find Broken Arrow has recreated Avogadro, and he has begun raising the dead and fighting back against Broken Arrow. Here you learn more about what happened to the citizens of the town before Broken Arrow took over in the 60s-70s. You get to explore the local Sanatorium to uncover the horrors of Broken Arrow's research. There are more underground areas like the power station. Pernell will occasionally talk through electronics. TEDD looks brand new, but his attitude is just the same. His bus can be called and sent to locations on a whim. He can also take alternate routes to get places faster. You can also pay him in points to get out of the bus and fight with you for a short time. As you play, Russman begins to question his allegiance to Broken Arrow as he uncovers many of their dark deeds. You work to contain Avogadro through any means necessary. Lastly, -Die Rise Remade: With the revelation this place is a Broken Arrow facility, remake the original at the same time and place, but with more explorable areas and one new key feature: A grappling hook. BO4 has a grappling hook, and everyone knows grappling hooks make everything better. Also be able to call elevators without keys, add Bios as enemies, give a little background on the facility and why it is here. Also explain the polarization device and who commissioned it. -
Chapter 29: Burn 'Em Out
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I'll check on that! Probably something to do with me copying the whole doc I have into this one since I made some minor grammar changes to previous chapters. Edit: Fixed now.
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To my beloved Emperor, Chapter 28: Honor Message For Cpt. Takeo Masaki
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Chapter 27: Penance
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Letters from the Field: The Battle of Stalingrad (Placed after Nikolai's chapter, Alone) Chapter 26: Judgement Day (Next Chapter)
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A Very Zombie Christmas: The O4 Sing the Classics
RadZakpak replied to GRILL's topic in General Zombies Discussion
Richtofen is surprisingly good, but Nikolai is great with improvised lyrics: "Siiiiilent night, ehhhhh not quite"- 13 replies
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A Very Zombie Christmas: The O4 Sing the Classics
RadZakpak replied to GRILL's topic in General Zombies Discussion
These songs always bring back the holiday spirit. I urge anyone who has not listened to give them a try.- 13 replies
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