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joel101988

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Everything posted by joel101988

  1. yeah i made a post about this a few days ago, but unfortunately a mod jumped to conclusions and locked my thread because another codz member accused me of trolling. Great community here
  2. Is having no weapons not easily obtainable by PaP'ing your weapons and leaving them in the machine?
  3. So, I haven't seen this posted on here, but I've noticed a pretty big find on the community.callofduty website. You can pack a punch the galvaknucles. Although, when you pack-a-punch, it gives you back grenades...wtf? What you have to do is buy the knucks with no weapon equipped. Whats even weirder, is the fact that they are called something different when you do so. Anybody have any thoughts? Could this lead us to another possible step? Here's a youtube link of somebody pack a punching: http://www.youtube.com/watch?v=8rwxxvyXwbc Edit: They are called the Zombie_Tazer_Knuckles when you buy them
  4. Treyarch does zombies not Infinity Ward, Sledge hammer is only helping to make the MP for MW3. Theres no reason for Treyarch to stop zombies anyways since they will probably be releasing CoD 9 in November 2012 sledgehammer is doing the CoD in 2012 also.
  5. no you dont start with the vrill device ever. i did it in 2p coop though.
  6. oh good call that makes sense EDIT: actually, im not so sure about that. I just rechecked the video, and if you look, he buys mule kick in round 9? (cant quite make it out) , and he doesnt get the spas 12 drop unitl round 11...that seems a little fishy.
  7. What if some powerups drops are weapons (like the spas 12 drop in the video), and getting that weapon automatically puts it in the third slot? maybe mule kick is something entirely different..
  8. I am sure someone else must have thought of this too, but i think the new perk will probably have something to do with being able to breathe without air on the outside part of this map? EDIT: i was thinking, the new perk also might make you immune to the fluctuating gravity somehow? just a thought.
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