Jump to content

adamant caesar

Member
  • Posts

    7
  • Joined

  • Last visited

Everything posted by adamant caesar

  1. Hello all for starters. My eyes hurt from playing this map for what seems like the past 3 days straight, and I apologize for the incomplete map (tunnel 11 is useless and the bio dome has too many details for me to remember), and it is of course not to scale, just sort of a navigation map which comes in handy for newbs. My buddy complained there was no map, so i decided to draw one up. The squares are machines (perks or pack a punch), the itty bitty circles are spots where the egg goes, the bracket looking lines are barriers, or some kind of obstruction, everything else is fairly self explanatory I'm leaving this somewhat vague, but the power must be on to start #1. At the 4 computer terminals you must play Samantha Says #2. You must hack one of the buttons on the wall, then hack each green lit buttons scattered amongst the 3 levels of the hacker area (hint, teamwork, and don't let the windows break) #3. After the excavator breeches tunnel 6, hack panel at spawn, hit alien "egg" and follow #4. Shoot egg with wave gun (zip zap guns) off satellite above spawn (then follow through tunnel 11, watch for it to get stuck, then shoot it) #5. Fill with zombie souls... take your gift to no man's land #6. There are plates off the playable area, shoot/grenade, then throw gersh at them (they should go to the teleporter #7. The plates should follow you back to the moon and be in front of quick revive, QED them, find the cable from the hacker area and put Vrod in computer at spawn, use computer until you get "upgraded" Vrod, lol #8. Fill with zombie souls... when done, the Vrod goes in its spot at the pyramid. Only Richtofen will get all the perks, until you QED the fallen egg in front of the pyramid, then gersh it at the simon says computers. #9. Play the more difficult Samantha says, wait... then be amazed...
  2. Hardcore screamo chicks = hot lol And slave, that's interesting to hear that she was a country artist. Are the space teddy locations up for this? If they aren't when I get back to my computer, I'll put them up.
  3. Cheap ammo seems the most logical to what hacking must do. Oh, and I feel like there will be no splash damage because of the vacuum of space, as well as gameplay footage showing the ray gun being shot at point blank with the player taking no damage- since I assume the guys at treyarch wouldn't come up with their own set of cheat codes to help them blast through rounds when they are trying out the level.
  4. So I was thinking (for all of you who love PhD Flopper, including myself), On the Inside Xbox video, they said something like there will be different dynamics of gameplay because of the lack of air and so on- meaning no splash damage from the ray gun? or no damage from grenades? So in that case there would be no use for flopper, especially since you can't dive on the moon and get enough force to make the PhD explosion as well. Maybe something will replace it? Or maybe it's just the Mule Kick that has replaced it- going in to my next point. As one of the achievements is, yet again, to get all the perks, and with the 4 perk cap, that runs us in to our dilemma. However, maybe since this is the most extreme map ever created for zombie slaying enjoyment, we may possibly get to have more than our usual cap. *OR - maybe we can hack more than wall guns. What if we could hack the perk machines so that we can get more than our perk cap? That, or I hope the whole hacking thing will make perks/ wall guns cheaper- though my buddy keeps saying he wished hacking wall guns would give you the option of buying the upgraded version... interesting as that would be, I don't see that plausible. But let me know what you guys think about it all! Two more days!!! :D
  5. Haha, thanks Shebby, much obliged. And Chopper, they seem to be fairly effective up through high 20s, if my buddy and I did split screen we could probably get higher than 30 easily, we always get stuck with someone who is dragging us down. But I will try to get a team together and test that out this afternoon. Speaking of which (I know I should be trying this in a different section of the forum), but if anyone wants to get a 4 person focusing stone team going to beat my terrible wave 28 and get into the high 30s/40s or as high as we can get (who doesn't like getting high lol), then add me on xbox- Adamant Caesar - i'll be on most of the afternoon.
  6. Haha, yes, we actually did do this. I wish I had taken a picture of the other side so you could really grasp our insane amount of spikemores. And thank ya kindly for the brains, and more importantly, the high five. It didn't really take too long to do, but if we have some time in the next week before the moon comes out, we will try to get some more crazy spikemore/ claymore collections to show. And if I figure out how to get a good video from my xbox, I'll post some of our "firework" displays, which are either lines of claymores that go off in waves or a pattern of some sort (by just running a train through). But thanks again, happy trails my friend.
  7. So I don't know if it's just the people I've played this level with, or if just not many people in general do this, but people think we are insane for this. My buddy and I always grab spikemores as soon as it's opened, and plant them on the bridge, or wherever we may be. The beginning of every round, and every max ammo, they get placed so the wont explode. I guess they come in handy if you happen to run out of ammo completely, you could keep picking them up and using them in place of your weapons, though we never really get to that point. However, be careful *DO NOT PLANT TOO MANY SPIKEMORES* it will boot you out of the game you are playing with an error message (server overload, or something to that effect, from too many modifications) My friend and I, as you can see from the terrible cell phone pictures, had planted too many spikemores. We had the entire bridge lined, I had a few of the walls near the mine cart area covered in them as well, when I was doing trains. We had well over 100 placed, and it could have been a lot more than that, but the kids we were killing zombies with got tired of counting after that, haha. So long story short, keep your stockpiles small, or get rid of some if it starts lagging a bit. Happy zombie killing everyone :)
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .