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Rissole25

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Everything posted by Rissole25

  1. I've been playing more than I thought. I'm loving the maps the most. I love the wall running shortcuts.
  2. I know what you mean. I beat the campaign but for some reason all my campaign progress is gone and is acting like I never played it. Which is a shame because I wanted to get into Nightmare mode. Anyway I've been going through it again on Recruit, and there is a loooooooot of cutscenes, most you can't skip.
  3. Yeah this is a great remix honestly. I'm glad they didn't leave it untouched like the loading screen.
  4. At first I was kinda eh about it, but I'm kinda sucked into it now. I'm up to the second last mission. But Demon Within is probably my favourite game level ever. The visuals are fantastic. And of course what happens at the end of it.
  5. Legit the Margwa is harden than the Panzer...

    1. Stop Mocking Me0

      Stop Mocking Me0

      IKR. 1 hit smash is scary!

  6. I love it. The new mechanics give it so much edge, I'm already inclined to say this has already surpassed WaW, BO1 and BO2 Zombies. It's that good! :D
  7. Did you let the Campaign install? That was the only way I was able to get The Giant to appear.
  8. I'm doing The Giant first, not for nolstagia purposes, but it's basically Der Riese, so it'll be easier to scour and find things. After that, it'll be Shadows of Evil, where I'll spend most of my time because it's completely new and I want to get lost in it (with story and actually get lost in the city!). Those two will most likely be the first day or two, than I'll give a few tries at DOA 2. After that, a shot at MP. I'll either spend a lot of time on that or not much, depending on how it feels (never played the beta). Than finally the Campaign. I always like CoD Campaigns, hoping for another Reznov appearance and hopefully a Wonder Weapon hidden in the level.
  9. Yeah, Zombies is a big fat cow that is being milked. The Nuketown staples indicate it's a halfway point. But as we saw with TranZit, we don't necessarily have to be a page in the book. And they can easily have us go into a new comic. Zombies won't end anytime soon. It'd be interesting to see if they keep it as all one big story or do what KH is doing and ending the Xehanort Saga with KH3, and starting a new one after that.
  10. I didn't even know about the Expanded/Condensed view, that makes things so much better now haha.
  11. Hey guys, I was notified by@PINNAZlast week that the Black Ops 3 Zombies Escape Room was coming to Federation Square in Melbourne, which is a couple of hours away from where I lived. So being that I never thought I'd attend a Zombies related event, let alone have one in Australia, I took the chance right away. Booked two tickets for myself and my mate. So we arrive, and I'm not sure what to expect, whether it would be in a building or built in the square. It was a shipping container with a couple of tents pitched for other stuff. I was a little disappointed because it looked so small, but it actually made it so much better. So we line up. The staff are in character, and their accents fitted it so well. One of them was dressed up like what Campbell wears. So anyway, we're led into another room where we sign some stuff and get the Mark stamped onto our hand so we're Cursed. We wait for 4 others who were doing it with us as well (It was a maximum of 6 people per session). Once the others signed some stuff and got Cursed, we're told to put headphones on and watch the TV. On comes the TV, and Shadowman is talking to us. I can't remember exactly what he said (video doesn't catch the audio unfortunately), but I got the basic gist of it. Nero is pre-ocupied (whether this means he's missing since Shadowman took him or not, I'm not sure), so Shadowman is asking us, Nero's apprentices, to retrieve his Amulet. I believe this is the one he is wearing, but it looks a little differently so I'm not sure. It was either for Nero or for Shadowman. The TV is just showing differently edited scenes of Nero from the intro and gameplay cutscene although there may have possibly been new footage as well. The TV goes to black, and suddenly the guy dressed like Campbell opens the tent. He tells us to hurry the fuck up (literally) and leads us to the shipping container. We all pile in, it's all dark with a few candles and lamps to light the scene, and than I hear a familiar tune. It's the Mob of the Dead Round Start music, and immediately I was fan girling. So before I go on, I'll explain. We had 20 minutes to escape, but before that, we had to find the Amulet. If we didn't, the zombies would break in and get us. Alright, so we're all locked in. Shadowman greets us and is watching us. I can't tell you guys, it literally felt like a real life easter egg. The voice you can hear anywhere, him reacting to what you are doing and saying, looking for clues and stuff. My one regret is here, I didn't take a good enough look at Nero's diary. The others had, but I constantly felt rushed for time, and felt it didn't have any more answers. I think it was only used in the first step. I'm not really sure how we progressed in the early steps but I believe the diary had something about the pictures on the wall. On the wall, were pictures, and in the corner was two small white letters. Mind you there is over 10 pictures, I believe we had to form a word with them. The answer was Pull Skirting Board. So we look around the room, trying to feel for a Skirting Board to move. I end up lucky and find it, remove it, and Nero's Cane is inside. The others tell me to put it in a hole above in the roof so I do. Out drops a key. It opens up one of the chests. I didn't get a good look (this would've been another great one to read), but it had a newspaper that said "Local Magician Questioned Over Disappearance", which I am going to guess is Nero's wife. We also had the detective's badge in there as well. There was some writing too that once figured out, said "Remove Wall Switch". So I end up finding a knob on the wall and twist it. Shadowman confirms that's it when I start to leave because it wouldn't budge. After much pulling, I pull it out, and a key is attached to it. We head to the other box, open it, and are greeted with a pair of boxing gloves, this weird magnet thing, and this note. "Nero is not who you think he is!! GET OUT NOW. the Amulet brings the DEAD" At this point I'm freaking out. What? I begin to wonder if the things we find in this are canon to the story to some extent. Is Nero not who we think he is (mind you I haven't looked at leaks so I don't know anything about him, the others or the map). Anyway, after fiddling with the detective's badge and the magnet, we found our way over to the trophy cabinet, where we had to hang the boxing gloves, and place the badge in a hole. After that, three items in the trophy case lit up in red, blue and green, and had a number with them. It was the code to unlock the last chest, as it had a certain colour above each lock. After that was placed, we open it and recover Nero's Amulet. At this point, Shadowman starts sounding urgent, and I begin to think we don't have much time left. We only had 20 minutes and I'm not sure how much time had passed since we started. He says we need to leave through the door, but the door is stuck. The gumball machine is in the corner, and next to that is a cabinet with a hole in it that says "Gumballs Only". So we start putting in Gumballs from a jar that had been lying around, but we needed more. There were some coins lying around as well, so we used those on the Gumball Machine, got more Gumballs, and it was than I realised the bowl we were dropping the gumballs into was on a weight. After there were enough, it dropped a key, which we got, which was used to unlock the door. Shadowman sounds urgent, wanting us to get out. We escape into another room, and Shadowman tells us to bolt the door behind us. The new room is much smaller, but lit more. The wall across from the door we came through had mirrors, to the right was the spinning target board Nero threw his knives at and where he killed his wife. To the left were hands sticking out with knives on them, a giant blood 7, and a box. Shadowman says the answers are in the blood. So, 7 is one of the answers. On the ground was a bloody 8. The last one I have no idea how the answer was found. Shadowman basically gave it to us, but I have no idea where the blood splatter was. Looking back I think it was on the roof. But it was a 0. After a couple tense moments, we unlock the box, and it's a laser. At this point, we had to guide the laser into a hole in the roof, and only than would we escape. The amulet had a mirror on it, and had to be placed in a certain spot. With some fiddling around, the spinning target board opened up. We're greeted by a staff member, making sure we didn't take anything with us. After that, she congratulates us, lets us know we did it in roughly 15 minutes (which is way less than I thought, I thought we had like 1 minute to spare). We're told to go into another tent, where we get a picture taken. It's a gif as well, as the photographer said he's taking 6 pictures. So as he counts down, a zombie jumps and scares us, making for a good picture. I would post it, but I wasn't even in the picture :/ Literally got cut out since I was on the side, but oh well. After that, we said goodbye to the other fellas and went on our way. I can't say how much I loved this. Like I said at the start, I just never thought I'd do something like this unless I went to America since in Australia we don't get a lot of those fancy advertisement stuff. But it happened, and it was amazing. The MotD music just worked so well, and I immediately thought the connection between the two there is meant to be. It was my first Escape Room as well, so it opened me up to doing those as well. Apparently this was a short one, there are some that can go for hours. But yeah it was great fun, anyone who lives in Victoria I strongly suggest you give it a go. It's on till Friday, when BO3 releases. Anyhow, I recorded the whole thing, so if you guys wanted to watch it you can. https://www.youtube.com/watch?v=f_UTm32-sW8
  12. I like the update. It will take getting use too, but we've had to do this everytime the forum got updated, and than we end up loving it haha.

  13. Do you guys reckon we need a trophies/achievements sub category? Or would it just be better to put put Co-Op than say you want trophies/cheeves in the notes section?
  14. To be fair, you can't really put 10 achievements in that map. It's a very basic map with no new features that was only made because of Nuketown's popularity. It's kind of the same situation regarding the popularity with The Giant, except there is actual new story and new features in this one. Plus, Der Riese also had achievements as well, so they have something to work off if they don't even do new ones.
  15. Like the others said, The Giant trophies won't be up until it comes out. Since it's DLC, and not everyone will have it, including those trophies in the base game won't allow people to get 100%/Platinum trophies.
  16. I wish they would come up with more inventive names for map. I feel like I have seen half of those names as maps for other CoD's/map packs. The only one that really catches my attention is Redwood.
  17. I hope we get some more backstory on her.
  18. Honestly, the best way to deal with it would just to put all the remade maps into an extra DLC map pack at the end of the games run. For real we'll have 5 remade maps including Nuketown. Enough to fill a map pack easily.
  19. So I had a random thought today, The Giant must take place at night time since Der Riese had the eclipse, and this is before than. I went to check the intro video, and realized the eclipse is during The Giant as well. But how? We know after Richtofen sends away Maxis and Samantha, several things occur. We have Richtofen talking with Groph and Schuster. The zombies overrun Der Riese. Richtofen presumably wakens the others and goes to Shi No Numa, where he than returns to Der Riese, during an eclipse. Doing all those things, he would not have enough time to do them during a single eclipse? Could it be a different eclipse? Very unlikely as that would be months and months away. Thoughts guys? Is this an oversite and mistake? Or can it be explained? The only thing I can think of, is that Der Riese (when we play) takes place immediately after he awakens the others, where they than travel to Shi No Numa, than back to Der Riese to than eventually travel through time. But I think that has holes itself.
  20. When it was happening on BO2 I was pretty against it. I mean I did have fun on those maps. But they were just reskins. But with BO3, and the new movement options and such, I can see some new tactics with the maps. They'll have some slight redesigns as well to hold up with the base maps as well. Hijacked is all but confirmed.
  21. I was very confused by this shot as well, but it may be referencing Richtofen's descent into darkness? Like @Kill_All_Monkeys said, it may be showing NO4 Richtofen can't escape his fate (since it's NO4 Richtofen in O4 Richtofen's suit). Looks like it may be in an ending cutscene possibly too.
  22. It is shitty for last gen owners. But this is good for DLC maps. They won't be held back by last gen hardware, so they can have more room, more maps, more unique mechanics, more of everything if they really wanted too.
  23. Oh that's true, I completely forgot they wouldn't be able to do Co-Op. I mean I'd love to stay positive about the whole thing. I'll just go into it thinking it will be out Day 1, and if it doesn't, at least it'll be a nice surprise.
  24. I don't think you're giving treyarch enough credit there You're most likely right, but they have a whole two weeks to try things out. They could've made them a lot more harder this time around, but two weeks seems like more than enough time to do most or all the egg.
  25. I get it for Zombies, but I stay for all 3 modes. I enjoy CoD Campaigns. I really do haha, it's just some mindless fun, and they have some great themes going on. I've enjoyed the MP in Black Ops 1 and Black Ops 2, so I'll be having a look at MP as well. I can get burnt out on Zombies occasionally, so it's nice to have another mode to do. Plus if I'm waiting to play a game with someone, it just easier to play MP than switch discs to another game.
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