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Rissole25

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Everything posted by Rissole25

  1. I still get the error :/
  2. Do you get into it by clicking User Channels? It says I don't have permission to access it lol.
  3. That Call of the Dead, Shangri-La and Moon/Nuketown are 2011. TranZit, Die Rise, Buried are 2025. That there is no canon end to Buried yet.
  4. I feel the spires and BO2 were at least somewhat planned due to this picture. But I don't take think they were planned as much as they could've. BO2 felt like they designed the location first than decided to shove the story in to fit. Hey lets make Die Rise the least relevant map ever by making it take place in a random tower with no association to anyone or anything. No it just felt like they had the template of towers being activated and that was it. You should not have had to do it 3 times. Why couldn't do other tasks that would result in the end result. The Nav Cards were really not needed and just felt like a cheap way of making you go on a goose chase and playing all maps.
  5. So stupid. After the recent backlash with the Destiny Red Bull stuff, you'd think they would have changed? Techland had the right idea for Dying Light. More developers, publishers and companies should follow suit.
  6. I'm looking forward to it honestly. I was a little worried when they announced The Giant that it would start a trend of remaking zombie maps, which I do not want. I already don't like that they remake maps for MP, and I find it bit lazy (except for Nuketown, kinda seems like tradition and a staple at this point). But I'm glad they said they had no plans to do more. I want new and exciting locations, not revisits. I'm also hoping they don't return to the Der Riese formula. Which is just 3 teleporters to open PaP. While the layout is fun, I just find it incredibly boring. It's one aspect of BO2 I preferred over BO1.
  7. It was really great seeing the perks and PaP have the static effect, to show they don't quite belong in that map. Since it looks like Shadows of Evil seems to be in a similar situation, do you think the static effect will return? If it is indeed connected to MotD in a "purgatory/afterlife" kind of way, it would be a great way to show the connection between the maps. Plus those chime effects of the jingles were pretty good!
  8. Who are the Asian nerds, cool Asians and sexually active band geeks?
  9. Case closed. Well done CoDz. Yeah they said the exact thing about TranZit, really that was just the N4 set of maps. This will probably just be the SOE4 set of maps they're talking about. In their eyes, new story means new campaign I guess.
  10. If Elena comes back I'd super happy. Malukah, even more happy. Clark, I appreciated his songs, but I think he was perfect as kind of the background vocal in Archangel. I won't be mad if he doesn't return, but it would be cool if he does. Now since Avenged Sevenfold don't have a new album coming out, I wonder if we'll get 2 unique songs or just a song from one of their previous albums?
  11. I will, but you may find yourself without a fridge after I have left.
  12. Maybe these guns will just become the new Mustang and Sally? The MR6 could just be M1911 reskinned.
  13. http://support.activision.com/articles/en_US/FAQ/Call-of-Duty-Black-Ops-III-Juggernog-Edition-Availability/ I'm dying over here... EDIT: Rereading again they only say they've sold out, but I feel like that means they're not restocking. FML
  14. I'm pretty sure it's just the texture mirrored, so it creates what looks like a pattern. Looks like something, but fairly certain it isn't. At most it could be a reference to the rocket.
  15. I think they tried remedying the BO2 one with EMP's in TranZit. But than they didn't ever include them again...
  16. That was the official description on the CoD website. https://www.callofduty.com/au/en/blackops2/dlc/seasonpass#video-content Anyway I think getting into missle stuff is just a whole other bag of worms that would probably need it's own thread again. I honestly just think the Nacht thing was a cameo. Hey this is our biggest map to date! Why don't we put our first and smallest map in as a hidden easter egg.
  17. Marines, O4, Presidents, Celebs, N4, CIA, CDC, Mobsters, Guards, Prisoners, NO4, SOE4 (for now till I find out more info).
  18. It's not a bad idea honestly. The BO2 strategy scene I feel wasn't as big as BO1 was, although I think that was put down to the map themselves. There were guides and stuff, but I don't recall any to mind apart from a few camping ones. Perhaps MZG 2 could be written with BO2 and now BO3 in with it as well? @Chopper
  19. I prefer the old one by miles, but the new one adds a bit of mystery I suppose?
  20. Oh wow, I live only 2 hours from Melbourne. Fellow Aussies unite. @PINNAZ @Naitrax As far as I know we're the only currently active Australians on the site. Anywho welcome to the site! Totally listen to Infest, CotD is my favourite zombies map so you should definitely give it a try.
  21. Silly question, but how come the Nazi stuff was allowed in World at War, and Kino. I understand Kino was meant for World at War, but I'm surprised they didn't replace the emblems altogether on there (although they did for German version didn't they? That cross that's on the Origins giants is on all the banners in Kino on that version, it is on iOS at least).
  22. This is why we can't have nice things. There are 12 bids on that 1k one omfg. It's not worth that much.
  23. I was just want to be able to hold all the buildable parts at once, why did they have to revert back to the original way in Buried I'm a fan of some buildables but not all. Anything Turbine related can get out. Shield should stay, Head Chopper was nice and not over powered, Trample Steam (or the maps themselves) needs tweaking so you can't glitch with it. I'm just fine with those 3 returning. Honestly I think a major part of why TranZit and Die Rise are disliked is because of how the map basically requires the Turbine and Trample Steam. Buried sort of fixed this; the Turbines only use was literally for the Subsurface Resonator. Since you couldn't turn power off in Buried, there was no point building the turbine just for perks. And the Trample Steam wasn't required but helped you reach certain places. But it shouldn't at all. I think if the Trample Steam is to work again, it should not get you shortcuts across gaps or whatever. Just purely used as trap for zombies or as a way to jump over the horde and escape.
  24. Nice video dude, only thing I think you might need to get is a better mic, but the one you have isn't completely bad. Just a lot of background static. Btw, you are allowed to post your videos here, but don't make a habit of only posting to advertise your channel.
  25. Welcome back to the site dude. Enjoy your stay for eternity.
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