Rissole25
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Everything posted by Rissole25
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Proposal for Full Scale Digital Release
Rissole25 replied to NaBrZHunter's topic in General Discussion
I don't think going full digital is the solution. Honestly there is really no good way to fix it without there being problems. My suggestion would be to not have all the content on the physical disk, so it physically can't launch until an update comes out (on release day). But you have people with shit internet or just aren't connected at all, so they would be stuck. -
Black Ops 3 Has Leaked (NO SPOILERS)
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
inb4 Youtubers have the complete egg and tutorial up the moment the game comes out, ALA Benn and MotD. Not even gonna bother going on the subreddit either, that place had a field day when the beta leaks came out. -
Yeah like Mocking said, the LFG is the reward itself. I believe it will revolutionize the way we play Zombies now, and I can't wait to try it out.
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Big Zombies Unlock After Campaign
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
Oh thank god. I'm all for the choice and variety in games, but it really screwed the Zombies story in BO2. We don't have a canon ending for Buried (people will say it doesn't matter because of Origins, but it does to me). And I wonder, had we not had the split between Maxis and Richtofen, would the eggs have been better instead of just power this tower x3. -
I remember when they said unique Wonder Weapons would be added but they never delivered lol. Also kinda mad that Five or Shangri-La weren't at least added. Moon I can understand, but Shangri-La and especially Five are smaller than CotD. Playing as the O4 and having George be called the Director, and his model changed just felt ingenuine (I know why they had to do it, but yeah). Was also expecting BO2 version as well. Honestly I would be fine if they'd just done TranZit or even just Green Run maps. Bus Depot, Diner, Farm, Town. The fog would help them save space too. I agree with what others said about Dead Ops, I found it worked so much better on iOS. Plus 10 extra levels was pretty cool.
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How are Shi No Numa and Call of the Dead related?
Rissole25 replied to a topic in Research & Development
Yeah it was only in Shi No Numa BO1 version. I reckon they only put it there because Nacht had the Thundergun, Verruckt the Winter's Howl and Der Riese the modified DG-3. Shi No Numa had nothing unique added so I reckon they just put it there so they could say each map had something added to it. -
True true. I'm not too confident on their colours, but I reckon Sal would be White (due to being the mob boss), Weasel would be Green (since he is central to all this), and I just put Finn as Blue and Billy as Yellow for no real reason. I get the feeling for Shadows that Nero and Floyd Campbell would dislike each other. Just because of their different lifestyles and personalities. If it repeats itself with two people hating each other, than that could be Jessica and Jack Vincent hating each other, which I could see. Looking at the poster, Nero is very overbearing. It kinda makes it look like he has a connection with Shadowman, but I'm not sure if he does or not. But I do think he would be the Green player. Jessica is at the forefront of the poster, sort of the focus since we see most of her body. Dempsey in the Ascension poster, and Sarah in the CotD poster were also at the front, and were also the white player. Misty was also the focus of that orange poster, and I'd say she's the white player too. Using that, I think Jessica could be the White player too. Another way we could tell the colours, is the order they're shown in the prologue. It goes Jessica, Jack Vincent, Floyd Campbell, and Nero. Using the White, Blue, Yellow, Green order, that ends up as- Jessica (White) Jack Vincent (Blue) Floyd Campbell (Yellow) Nero (Green) Of course we'll never know this unless they're not randomized.
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I mean she's not officially the white player, but I consider her the white player since she seems the leader like Dempsey. If not randomized (but it probably will be), Jessica could be the leader/white player since she is at the forefront of the poster.
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Jack pls. Neal McDonough is great.
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Didn't there relationship change in the later maps? Doesn't Takeo start faking him liking Richtofen? And I think there was one map where Nikolai didn't really like Tank either (Ascension possibly). Funnily enough, White and Green always hate each other, and Blue and Yellow always hate each other. It's kind of the one constant in every group except Mob and Origins. (I know Black Ops 2 randomises the colour, but I always considered Misty/White, Marlton/Blue, Russman/Yellow, and Samuel/Green). Dunno if this will apply to these characters though. I can't tell yet who's gonna be the leader/white, or the one who knows things/green (seems like it's pointing to Nero).
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How are Shi No Numa and Call of the Dead related?
Rissole25 replied to a topic in Research & Development
SNN radio is just them arriving at Kino and just commenting about it. They just put it in SNN for some strange reason. EDIT: apparently linking another thread comes up with this weird box thing haha -
It'll definitely be in game, probably a similar situation to A7X's Shepard of Fire in Origins. Maybe not the main song, but will just be an extra song they add in because why not.
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New Moderator: Welcoming Lenne to the the group
Rissole25 replied to DeathBringerZen's topic in Site News
He forgot @Tankeo as well haha. Well done man, no one deserved it more than you! :) -
Treyarch: Why Call of Duty Zombies isn't its own game
Rissole25 replied to PINNAZ's topic in General Zombies Discussion
This is actually really interesting how they talk about the .exe's. In WaW & BO1, Zombies used the Campaign engine, and so was packaged in the main menu with the Campaign. BO2 it was said to use the Multiplayer engine, but it wasn't in the multiplayer menu, and also went to a black loading screen. So it was it's own .exe, but it was probably a modified Multiplayer one. So now BO3 is just one whole .exe. This is great news, because it sounds like they've designed it with Zombies in mind this time. Zombies has usually been held back by being 2nd fiddle in the Campaign/MP engine, so we should get some great new mechanics to work with now. -
I don't think people hated McNamara, he was just the least interesting. The Takeo of the group (before he got cool). I'd rather play as the other 3 than McNamara. Regarding Shadowmans voice, I don't think we can rule out anyone because of it. Remember we got American Samantha (I don't if there is a story reason or not for that), and from there, Smoker Samantha (remember the Origins intro with that voice before they changed it?). It's very unlikely and probably a new character, but it's just something to keep in mind.
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I feel like the Shadowman could possibly have a connection with Samantha or Maxis, just due to the whole yellow eyes thing. They've kinda been good so far on coloured eyes belonging to the right announcer, so I hope this isn't where they start getting it wrong.
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I'll do The Giant first. If it's going to be roughly the same size as Der Riese, it won't take as long to look for things on a first go. Plus map familiarity is a bonus. Than I'll head onto Shadows of Evil. That is completely new so I can see much more time spent on that map. I'll probably hear about the campaign unlock by than, so depending on what it is, it'll either be that or DOA 2 next.
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Big Zombies Unlock After Campaign
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
Ohhh okay I get it now. I thought since you could do any mission, there would be no order to them. But it's like Netflix like the article says. -
Big Zombies Unlock After Campaign
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
So is it every mission is playable from the start? i'm not sure how that would work in terms of story, but could there be a final mission after completing all the other ones? Than after doing that the credits play and you'll unlock the reward? -
Shadows Of Evil Intro Cutscene Revealed
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
This is not a spoiler. It's on the official CoD Youtube. It's not leaked info in anyway. This whole spoiler thing has gotten so out of hand tbh. Jessica and Nero's crimes were brutal, I was not expecting those to happen. Figured Jessica's sin would be adultery or laundering, Nero's would be fraud or something. I am still hyped to play Jack (the cop). Neal McDonough is great, and I'm interested to see how his character plays out. -
Big Zombies Unlock After Campaign
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
Oh man, now I don't even what I'm gonna play first haha. Rush through the Campaign and unlock it? Or just go straight to SoE or The Giant? -
Very cool. They give off a creepy vibe but also set the tone for characters. I like how the zombies appear at the end of each of them.
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Black Ops 3 Achievements Revealed
Rissole25 replied to LiamFTWinter's topic in BOIII News & Announcements
Do you have a source on that? Sounds like a whole bunch of conjecture. -
I only ever really use View New Content so it'll be hard to adjust, but I'm looking forward to being able to customize Activity Stream at least.
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Your thoughts on why black ops3 checks black ops 2 e.e's
Rissole25 replied to Phat130y69ps4's topic in General Discussion
It happens a lot with sequels of any game. You tend to find code relating to stuff from the old game, but that's because it was just bought over in the beginning and not discarded. But yeah I don't think it's even possible for it to check last-gen for stuff. Dragon Age 2 you could import your save data from Dragon Age: Origins. But for Dragon Age: Inquistion, since it was on the next gen, you had to go to a website and select all your decisions for those two games, or just not even at all. If somehow, they are checking previous easter eggs, than it would be a purely cosmetic feature as a reward.
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