Reylink
Member-
Posts
141 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Reylink
-
What would you perfer to see in the next zombies:
Reylink replied to bbobs2's topic in General Zombies Discussion
I personally would love a scavenger perk where you get extra mags and equipment; and maybe pro perks? -
Wonder weapon mode would be beast
-
My hopes for BO2 Zombies (& hello again!)
Reylink replied to TheOneAndOnly's topic in General Zombies Discussion
BO2 zombies could be set in 2025 after the 3 missiles hit since A) You can see ruble under the chick holding the shotty and So far Treyarch has based zombies around the time the campaign is set in -
Raaaaaaaape Traaaaaaaaain Conga lines dont sound right
-
Idk if this has been talked about before but if you listen closely in the power room in verruckt you can hear numbers in between the static
-
Yeah the skybox box was retarded, there was no earth anywhere even when we teleported
-
DUUUUDE I did the EE with a bunch of randoms the other day and the earth was not there when we launched the rockets and the rockets dissapeard mid way, but there was still an explosion though
-
Are you sure its not the same comet as Hanoi? Or is this distinguishable?
-
Go to split screen, it should be there if your offline
-
Is it just me or is there something new in the BAR area?
-
Please tell why he moonwalked yesterday? On xbox btw
-
They should have made an extended version of WTF with Elena singing
-
Very nice of you to write all of this but there's a lot of things that aren't right
-
If they do this there would be good enough reason to call them "classic"
-
Someone message me "Baez53" if you wanna try to look for it
-
Dempsey is under the influence 0_o
-
On verruckt there's only a few fast zombies that spawn but in shi no numa they are always running, but this is not a problem in the high rounds though since I can just walk by the flogger and buy mp40 and thompson ammo and hope that I don't get cornered BTW have y'all noticed that you can now "slip" in between two zombies?
-
You can't get pistol ammo when your down they patched it already
-
You misunderstood what I was saying. What I meant is that the zombies in SNN seem to always run and hit you twice and lunge at you at faster rates than any other map
-
Just like we can magically respawn after dying
-
Didn't he say something about transferring his brain into the computer?
-
I don't see how "noob cake" is discouraging but alright
-
Watch This And I Hope The Zombie Guys At Treyarch Can See.
Reylink replied to ShotDown1234's topic in Moon
They should seperate like Black ops zombies- will have all the maps with all the perks and pack a punch Zombies-regular zombies we have now Classic zombies- basically what we have now, and maybe take off mule kick?
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.