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TheSickTrickZ

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Everything posted by TheSickTrickZ

  1. But that is easy, there is only 24 zombies per round. And that is only in solo. I think that when you get to round 78 you killed way more zombies than you would have done in round 800 in solo in WAW. EDIT: wait, I was wrong, but it is still easier.
  2. Wow, I just played COTD with randoms. And at round 11 they all downed, didn't revived them they were far away. And I managed to get all the zombies behind me and runned around the whole map keep shooting back and buying weapons everytime. I felt like I improved myself a lot at COTD I was pretty proud of that. But suddenly the next round I was again the only one left, and got stuck at the ship But I was happy about round 11 COTD isn't so hard as I thought :)
  3. Hmm what door would yoiu suggest me to keep closed?
  4. Far from it actually Such an easy area to run, nice and wide with nothing really to get stuck on. I know But with 2 players may be a little harder. Is it also possible to leave the debris to the shop and the lighthouse door closed? There would be one way out and that is the stairway to the lighthouse, can I get thru there? Or wait, there is not upper staircase, right? Hmm..
  5. Wowow, sounds difficult :P
  6. Very nice, my respect for this Didn't knew that the monkey could 'float' in the air after your threw it on a zombies head Looks weird :P
  7. I smoke alot of weed but is the Awful Lawton even in Moon? That is a very good question.
  8. Ah ok I tried it, but not good then :P
  9. Yeah, I should have done that. But you need to have the power off to get the bowie knife, right? Otherwise there is oxygen there and no low gravity, so you can't jump on to the bowie knife, right?
  10. Lesson 1: Never play zombies when you are very tired, got a bad headache and skipped school. I downed at round 20, for a stupid reason I got stuck somewhere. Then I went to get juggernog, ofcourse it wasn't there (started with jug, 2 times teled for exavator, resulted in speed ofc) So went back, got QR, stamin up and PHD, all fine, started next round. But then the exavator of tunnel 11 came, quickly went to the tele, stupid me it was closed So I downed there again, and I runned to the labs, and downed in the doorway. Epic fail. Next time, I will buy bowie knife faster and DONT turn the power on to quick, which I did. But I will never have so much luck of getting the wave gun of my first try. Thanks for your guide and I will definitly try this again na better!! :D
  11. Ah nice, I think I have forgotten a few things of your strategy. Should have kept the M911. I got the gersch devices now EDIT: Hacked tunnel 6 to :D
  12. OMG, sorry for the double post, but you will never quess what my first 3 random box tries were. 1: Wave gun 2: RPK 3: QED (I will throw that away for gersch) OMG SO LUCKY :P I managed to hacked the biodome exavator! At the beginning of the round! Just used the tele and runned with my wave gun back The round before I was thinking about, should I randomx box 1 more time or should I open the door to the tele? I chosed very well! And another thing, I was so stupid to get caught by the austronat, but I managed to shot him in the head with my PM63 and he died when he grabbed me and I didn't lost my perk or any health!
  13. Yea, I'm playing solo now, tried NML for almost 10 times, failed with nades, after all I decided to just get Jug and get the hell outta there It goes alright now :)
  14. Thanks much! I learn so much from here :D
  15. Ah thanks both of you But I don't think I can get a bowie knife in round 4 I'm not very good in NML and don't get much more than just jug So I gotta get more points on the moon itself.
  16. Hmm, haven't seen this on PS3 yet. Would like a modded lobby for a while, just for fun. But I wouldn't want all the trophies unlocked right away!
  17. Great guide! But I'm Dutch, and I find the cut-back very interesting, but what does 'crescent' mean?
  18. You can also use the little nuke of PhD flopper there pretty easy, when you jump of the stairs to the window board. :)
  19. It's not random, it will be the same terminal for every tunnel/Biodome, I checked and 100% sure, and it's a glitch, had it once in a match except it was invisible :x made 2 of my friends die Regards Yellow-card8 Hmm, as far as I know, every exevator has a different panel. And it's not random.
  20. Great guide! I'm definitly going to use this sometime! But one question: How do you effectively hack the exevator in a low round (like 6 or 7) when you don't have wave/zap gun and probably just a pm63/mpl. I'm not that good in NML and only get Juggernog and that means I probably don't have any good guns in round 6 or7. How can I defend myself then when going back to the biodome? Just the same way, since the pm63/mpl is still effective then?
  21. I hope they fix the glitch in Ascension. The monkeys seem the spawn in the starting room, which isn't possible.
  22. That is so sad. All that hard work. Just... gone... But, is it true? Xbox servers are better? Or less glitches?
  23. maybe you could earn some short air support lets say for 1 round and its up to you when you call it!!! You could have havy machine gun atached on air plain something like AC 130 you could earn it based on your challanges,kills and contracts!!!or you could calll groud support,imagine like in combat training in multiplayer yes???Lets say that 4 marines will arive on chopper and rope down and they will give you ground support for 1 round,you have to defend them otherwise they will get kill!it wont be 2 touch kill they will have more health than you have!!!there is definetly the way to expand the zombies i just hope they will do something about that this time and we dont have to beg till Black Ops III.Even the simplicity of Death Cards Glitch in W@W was something amazing!!! zombies has been all about story though, why would they let you get something like that? how would it fit in? and if it was possible to get them then wouldn't there have to be a reason there was just four people sent in in the first place. but especially with the idea of air support and care packages, this is sounding a bit much like standard multiplayer ideas, how could they keep a going around things like that? I don't mean to rain on anyones parade, but lets try to be a bit more realistic about this yeah? Agree (Y)
  24. Wowwow, nice:P But isn't it better to leave the debris to the ship closed? And what circle you run there? I runned from the lighthouse to the ledge they jump off and the back across the debris to the ship. And repeat. But once I got stuck next to that kind of metal/iron plate thing, which you have to walk around, since it can kinda block your way. It is not full to the wall, but it is half off it. Do you run that circle, or other way around?
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