ZombieFan4Life
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For the Maxis EE, Could it be possible to do the Egg Solo ? By this I mean having an invincible turbine down and trying to pick up another ? I dont know much about this glitch and such but it's worth a try if you CAN pick up another turbine while the first one is invicible under the pylon to capture "Him".. Just putting that out there
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Thanks a lot ! I'm checking it out right now Running birdge after round 13 with 2 hits with galva gets drastically harder EDIT**: I tried the first link, it doesnt seem to work, can you give me heads up ?
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so, I haven't seen much talk about TranZit guides, like the one SuperHands made. I know it takes a lot of work, but It'd be great to have one for tranzit specific or survival alone. Also, if there have been strats, tell me :)
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Yeah, I heard people saying how they were wearing collars and gowns in the trailer And to your theory, that's is AWESOME, I never thought about that before :)
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So first, I want to say that I haven't completed either of the easter eggs n'or have I started them, so please correct me if I make a mistake related to the easter egg or the story in general. Richtofen orders you to heat up the spire, with the jet engine. He wants you to make the tower reach an extreme temperature. Now, could he be trying to STOP Maxis from making these spires around the world ? I clearly see Richtofen being scared of Maxis's plan, being afraid of the outcome of having multiple spires working. He also orders you to keep the power on.. In other words, he doesn't want Maxis to be able to make his "spires". Also, in the TV in Farm, I heard a survivor saying something along the lines of : "Those of us who have not chosen either side have been hunted by both sides" This could mean that Maxis has some control in Earth. With all this in mind, I can see why the zombies have collars. Maxis tried to control as most zombies as he could in order to either: A: Stop Richtofen in his plam for World Domination by controlling more zombies than him and continue on with the Spires. B: "Humanfy" the zombies, a bit like the VR-11 in CotD and proceed by repopulating the Earth. The main reason why I made this thread was so that we could try and decipher WHY Maxis is trying so hard to stop Richtofen after destroying the Earth. It would be nearly impossible to repopulate the Earth in the planet's current condition, which leads me to believe : If Maxis truly tries to rebuild Humanity, he'll to go to another planet: Mars. That's it, hope you actually read through this monster, I tried to keep it as brief as I possibly could. I'll add/remove information as I learn more and more about both sides of the Easter Egg. Leave your opinion down below to let me know what you think :)
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When you say behind the door is "nothing".. What if it's the same as with pack a punch ? (Like the one above me said): I heard that the pack a punch room is somewhere else in the map (beneath it of course) and it moves over to the bank when the vault door is open. That being said, could it be the same with the Green Door at Power Station ? I don't know if this theory could be completely debunked cause of that reason.
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I haven't seen any threads about this, so mods, feel free to delete/lock this post if it has been discussed already.. Now, I've remembered the map pictures of tranzit from the zombies trailer.. the big map with lava rivers and such. Well, there are the skulls that have the emblems in ranking system, no ? 2 bones skull with a knife Now the skull with shotgun, I haven't seen it yet. Maybe the ranking system depends on what maps you play on the most and how MUCH TIME you spend on them, sorta like how it shows in your stats.. Now the blue eyes has been said to be your activity with the game as well as tallies.. I just don't think that is what's making it change, there have been multiple people saying how it wouldn't add up and such. On another note, Could there be more steps to the egg on either side ? I've seen it hasn't been much talk on the forums ever since that "Clock theory" has been out and maybe debunked..
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This is just based off the top of my head.. but Would the Clocks change time everytime you turn on the Power ?? We need to investigate in the clocks part.. There must be something to trigger the clocks to change time.
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*Spoiler* DLC old weapons?!
ZombieFan4Life replied to Sandwich's topic in General Zombies Discussion
Also, you can see "Buy PHD Flopper" Proof: Hold ^3[{+activate}]^7 to buy Deadshot Daiquiri [Cost] Hold ^3[{+activate}]^7 to buy Stamin-Up [Cost] Hold ^3[{+activate}]^7 to buy PHD Flopper [Cost] Hold ^3[{+activate}]^7 to buy Mule Kick [Cost] Hold ^3[{+activate}]^7 to use Electric Barrier [Cost] P.E.S. Hold ^3[{+activate}]^7 to trade equipment for P.E.S. Press ^3[{+actionslot 1}]^7 to activate P.E.S. Hold ^3[{+activate}]^7 to pick up Zombie Shield Press ^3[{+activate}]^7 to take Zombie Shield Press ^3[{+actionslot 1}]^7 to use Zombie Shield Awww Yeah! Press ^3[{+activate}]^7 to take Jet Gun! ALSO ! THERE IS JETGUN AND ZOMBIE SHIELD AND P.E.S. SO THIS MEANS EITHER THE CODE WAS CAREFULLY ADDED TO BLOPS 1 AND 2 OR THERE WILL BE THIS IN THE NEAR FUTURE (DLC) -
*Spoiler* DLC old weapons?!
ZombieFan4Life replied to Sandwich's topic in General Zombies Discussion
Also I've found this: Insta-Kill: [spoiler=]Insta-Kill: Zombie Nuke! Double Points: Minigun! Max Ammo! Hold ^3[{+activate}]^7 to Rebuild Barrier [Reward] Hold ^3[{+activate}]^7 to Rebuild Barrier [Reward] Hold ^3[{+activate}]^7 to Rebuild Barrier [Reward] Hold ^3[{+activate}]^7 to Rebuild Barrier [Reward] GAME OVER Hold ^3[{+activate}]^7 to Rebuild Barrier [Reward] You Survived &&1 Rounds You Survived 1 Round Hold ^3[{+activate}]^7 for a Random Weapon [Cost] Hold ^3[{+activate}]^7 for a Random Weapon [Cost] Hold ^3[{+activate}]^7 for a Random Weapon [Cost] Hold ^3[{+activate}]^7 to Rebuild Barrier You must turn on the power first! You'll need a source of power! Hold ^3[{+activate}]^7 to activate the flame barrier [Cost] Hold ^3[{+activate}]^7 to Open Area [Cost] Hold ^3[{+activate}]^7 to activate the trap [Cost] Hold ^3[{+activate}]^7 to buy Bouncing Betty [Cost] You have already purchased Bouncing Betties Press ^3[{+actionslot 4}]^7 then ^3[{+attack}]^7 to place a Bouncing Betty Hold ^3[{+activate}]^7 to buy Claymore [Cost] You have already purchased Claymores Press ^3[{+actionslot 4}]^7 then ^3[{+attack}]^7 to place a claymore Hold ^3[{+activate}]^7 to activate the Fountain Turret [Cost] Hold ^3[{+activate}]^7 to Turn On the Power Hold ^3[{+activate}]^7 to Turn Off the Power Hold ^3[{+activate}]^7 to buy Tesla Gun [Cost] Hold ^3[{+activate}]^7 to buy Semtex Grenades [Cost : &&1] Gate must be opened first Hold ^3[{+activate}]^7 to trade Weapons Hold ^3[{+activate}]^7 to activate the Zipline [Cost] Hold ^3[{+activate}]^7 to turn on the Zipline Hold ^3[{+activate}]^7 to buy Hold ^3[{+activate}]^7 to initiate link to the mainframe Hold ^3[{+activate}]^7 to teleport to the mainframe [Cost] Hold ^3[{+activate}]^7 to link the teleport pad to the mainframe Seems to be a "Mini-Gun" Power-up for future DLC.. THIS isn't confirmed, but seems likely ASHDBASDAKGFDSASD Sorry, dont know how the spoiler system works.. :( -
*Spoiler* DLC old weapons?!
ZombieFan4Life replied to Sandwich's topic in General Zombies Discussion
In the same file, you can see "Transporter activated" "Transporter waiting for all players" Now this, I dont know if it's zombies related, but I just have a feeling it is. Could we be seeing a new type of transportation the likes of which we have never seen before ? Transporter.. This can go in multiple different directions. -
Alright, just making sure :)
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I haven't seen this anywhere on the forums lately.. The thing is, I realised theres a mannequin identical to the one needed to build the Turbine on black ops II this mannequin is found in changing room on Kino Der Toten. Of course, this could be nothing of significance, but I just think I'd throw it out there.. No images, srry :(
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Tranzit Expansions "Very likely" - Nav Card Bus Routes
ZombieFan4Life replied to OPLRazor's topic in TranZit
They put the images there mainly for the game to work, but also for us to go explore and dig them out, if they didnt want us to see them, they might as well just had locked them up, for us not being to see the images.. Either treyarc is trolling us or they are were trying to lay down clues for us to follow them.. Remember the tweet from Jimmy.. he was saying that we had all the pieces of the puzzle, we just had to figure out how to put them in place. I think he was hinting in that.. I dont have BO II, but this should be further investigated upon.. -
So, most of us know that if the thief steals your 1st or 2nd weapon while having mule kick, when you get it back, it'll count as a 3rd weapon. Now, my question is: If the thief steals your weapon and you go down afterwards (Grenade Suicide), will you get your weapon back. If so, will it count as a 3rd weapon without having Mule Kick ? Sorry if this has been discussed before in the forums.
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Has anyone tried to stay in the pack a punch room in Town (Tranzit) and see the door shuts and you get trapped inside ? or will the door be kept open until last person leaves the vault ? Haven't tried it n'or seen anyone post anything about this.. so Yeah :)
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In all honesty, What's the hype going on with Paris lately ? I mean, sure, I heard it was supposed to be the last map intead of moon, but that still doesn't mean it WILL be featured in later DLC. A lot of theories have been made up based on Paris, like for example now for the EE. There has been theories concerning the parisian catacombs too.. I dont know, it's just that I seem too much effort has been put in to making theories and ideals into a map that might never happen.. for all we know, Paris was never in 3arc's mind and it was just them trolling us as usual. Of course, that's how I see things.
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Black Ops 2, Still thinking
ZombieFan4Life replied to ZombieFan4Life's topic in General Zombies Discussion
Yeah, it's just that I was hesitating on waiting for christmas deals for Blops II 60$ is 60$ Plus ~ 50$ for the season pass.. sums up about 120$ with taxes I've read around the forum and it seems like a good game, tranzit still has many mysteries surrounding it. I want the game for zombies/campaign purposes mostly, but the online issues really drag the WHOLE game down.. Many people are dissapointed about the maps and game in general (Online) But yeah, I'll just hold out for now, it's not like I'm missing a lot, there's just tranzit and NK with season pass afterall.. Thanks for replies :) -
I haven't bought the game yet and I'm still hesitating on buying it by christmas or before. Is the game (Zombies & Campaign) very good, as in I should buy it as soon as I can ? or is it waste of money for the time being cause of minor problems (Leaderboards for example, Lag on multiplayer and so on..)??
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What mode in BBOPSII do you think you will play?
ZombieFan4Life replied to Reddonkeyham's topic in General Zombies Discussion
I would check out survival zombie maps, read description, and play the one I find most intriguing, but only once. then i'll play campaign to get familiar with the storyline of blops II as that may come in handy in zombies. Also, i'll note the round i got in my first try of each maps, see if I can get to 20+ on first try, that seems like a good challenge -
In the speed-cola SS, is that a red ladder I see going down ? Or is that it just me
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to be honest, at 0:32 (the few seconds we see them running), to me it seems that the recorded part of it has been speeded up, just look at everything around the zombies, take a good minute or two and you should be able to see that the footage is sped up, in other words; that isn't the actual speed of the zombies, it was just fast forwarded Thoughts ?
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well.. you play as you normally would, opening the door towards the ship, LEAVING THE DOOR TO THE LIGHTHOUSE FROM THE SPAWN AREA CLOSED ! when you have good weapons and your crew is ready to hold off zombies, head over to the MP5K, going around the spawn area.. going from the lighthouse towards the mp5k. This is where the fun begins, seeing as there is 1 window needing to be boarded, 1 player stays there killing the zombies coming from the window and the one's coming from the ground (2 spawn points) while the rest stay near the mp5k for ammo supply, there is no path to run away, the only escape mec is opening the door towards the spawn point. Challenge: How long will you survive using this strategy ? I personally haven't tried it yet, I just thought of it while playing solo on cotd.
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Put your answer in the poll section and then comment your answer after reading, maybe you would change your mind after seeing some ideas ? I know we have never seen this before in CoD (that I remember): a DLC for Campaign. Like, not a seperate DLC just for campaign, but if for example you would have ELITE, you would have monthly campaign content along with all the other modes.. It would just promote the campaign to keep the crowd interrested.
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The Meaning of Jimmy Zielinski's New Tweet
ZombieFan4Life replied to ACEGamer95's topic in General Zombies Discussion
I dont know if im breaking any rules, so i'll try to make it as simple as i can. I believe that the atomic bombs and 115 are related, why ? well because the 115 could be the atomic gaz found in the atomic bomb, therefor related to Avogadro's Gaz Law, this is just a hypothisis, so this could be a Great theory, as this could be a Great failure on my part. And the rockets on the moon (3), these rockets could have been filled with anti-115 element to eraticate the element on Earth, appearing as if it were destroyed, but it would just be the reaction of the 2 elements, so therefor the Earth would be habitable for any life form not have been contaminated with the element 115. At first glance it would be hard to understand, but it would explain as to how we could have BO2 playable on earth in the first place.
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