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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. I think the end cutscene also Implys that we would be returning to the BO2 style gameplay, but remember, 3arch was WAY overworked in BO2, that's why it wasn't even able to completely build all their maps by their zombie's team alone. They will be able to re-focus the storyline in 2015…
  2. Yup, just making sure everyone knew Trayarch was the master of cont. C cont. V
  3. So I made things today… LOTS of things…

  4. Oh please, activation is the MASTER of copy and paste…
  5. Well the trayarch camp.s are actually REALLY good in my eyes.. Lot better then wolfenstein's… The MP is shite, but their storyline is really good!
  6. We'd all participate in the bitchslapping… Until we've destroyed their entire building through bitch slapping…
  7. NO THOMPSON FOR YOU! YOU GET THE M1927 AND THATS IT!
  8. To re-sell the WAW maps would be un-profitable. To resell the BO1 maps would be too costly. To make new maps would drain too much from trayarch as it wouldn't earn them funding, many people have sold their consoles for the new ones, which don't have access to zombies yet, likewise, those who haven't aren't all going to fork over the extra four bucks for another map. Even then if they did that they would need to advertise it, which would draw away from ghost and advanced warfare sales. Our best plea would be to have trayarch focus on 2015 zombies, and leave 2012-2013 to rest. WIth the extra year trayarch has no excuse for anything we'll hate!
  9. Big issue of the next game: What kind of weapons do we want? Do we want a plethora of new weapons like in BO2 like the Mtar, the LSAT, the HAMMER and ect. OR do we want to see more of the older weapons like the Hk21, the Thompson, the Double barrel shotgun, ect. OR: Do we want to see re-imagined weapons of the old? Such as an auto-matic Double barrel shotgun, a Multi-drum thompson, and a pressurized PtRs? I like this idea, because now trayarch can host the game in an alternate 1980s style gameplay where weapons were developed differently and different wars had different outcomes.. Like wolfenstein but nazis don't rule the world. Maybe communist? Tell me what YOU want to see. Personally I think we should have both, using the whole custom-class-and-box set up that I don't want to talk about again… But allows one to switch between old and new weapons of different varieties.
  10. I'm really liking the whole past-meets-future thing, but they need to make it a bit better. A mix of weapons from the future and past is defiantly the way to go.
  11. Zombies will need to survive at least twice more, (Meaning BO3, and then another game) otherwise, activation would have a great big zombies system sitting there that can't be used… and we ALL know activation reuses everything like a G-D recycling plant.
  12. AMP: A microphone super up to a large speaker on your chest, lightweight, how it works is that, you must hold the "shoot" button, and then Shout into your mic. Doing so will launch a massive subsurface-resonator blast at the zombies. The more you scream without recovery however, the slower you become until you're almost passing out. Of course, If one does not have the ability to use a mic or shout, there would also be button configuration. FUS-RO-DAH! The zombies back to HELL!
  13. Somebody does not like strawberries… To make it more official add a jingle too
  14. Black ops 1 for everything, we got all the WAW maps back, which were awesome, The guns were great too. Good balance of "things to do" rather then "tedious shit we have to spend forever to do on the first few rounds.."
  15. Nah, the zombies camp. mode should be saved for a stand-alone..
  16. Wolfenstein had such a downer ending… Wtf…

    1. Show previous comments  1 more
    2. Stop Mocking Me0

      Stop Mocking Me0

      No, that gave me a feeling of "oh shit, I have to kill these guys to prevent more of this…

      It''s just, I got all this build up hype that the game would end up great, where the nazis fell to the resistance at some epic battle, and like, legions were formed to destroy the rest of nazi influence. Not (Spoilers) blast dying after a nuclear strike on Deathshead's compound. Jesus, It's just… Anti-climatic.

    3. Dopey Legend

      Dopey Legend

      Yeah the ending was rushed IMO. to do all that in the game survived getting shot crashing back to earth. A total waste.

    4. Stop Mocking Me0

      Stop Mocking Me0

      Seriously… Like… It would have been 100X better if we even got to see the explosion...

  17. That would work better as a perms-perk for building craftables and windows.
  18. Bit of an unfitting name sense it has nothing to do with U-turns or shooting. Plus it's OP as heck. Also, who thinks that as an addition to this contest, for more of a challenge, and to make it more original then the other perk threads you MUST include a jingle as well, (lyrics of course)? New Idea: Flux Fizz: https://copy.com/48o3FiCwfume What it does: For this perk one gains a dulled slot next to their other 3 perk slots, this slot is gray. Once a player has obtained all three normal perks, they can then buy a fourth perk, which takes the COLOR of the perk you bought, and puts that in place of the gray, but the logo stays the same. You gain access to all four of your perks for a round, but afterwards it fades to gray and becomes dull again, now you can buy another perk and hold that in your fourth slot! You can repeat the process until you obtain all the perks on the map. Now, sometimes, the round will end an a player will receive the perk they already bought BACK! Causing a massive cycle of perks. Game play: A player has jug, double tap, Speed cola, and just bought Flux fizz. They now buy EC. and their FF slot turns blue. Next round the player buys QR and plays with that! Then the round that fallows he gets his EC back, and plays a round of that. Unfortunately he lost access to his QR until the round he gets it back comes about again… Cost: 4000 Image: Imagine a picture of a bottle split by two lines, one by half in the middle horizontally, and one vertically. Jingle: Tombstone's Country voice: I've seen a lota pop and lots a mix (fizzes out) Deadshot's Rock voice: But I ain't NEVER seen a man a sip of this doesn't quinch. (Fizzes out) PHD/Staminup's 60's deep voice: When you need more then a sip… (Fizzes out) Mule kick Mexican voice: When you need more then a bottle… (Fizzes out) Speed cola mexican: When the thirst train has reached full throttle. (Fizzes out) QR Cowboy: Just chug a cup.. Auuh (Fizzes out) Double tap guy: Of this here mix… EC unreadable static: --- ------ ----- --- --- Vulture's aid: Flux for-ya, Fizz just right..., have a nice sip of Jugger girl: Flux Fizz for the (tha) nigggggght!
  19. Dingo Hell hounds, Koala monkeys…
  20. I'f you're being a douch so am I, but we aren't being douches.. We're being realist. Also yeah, those are all reasons BO2 wasn't better then BO1. Texturepacks would be funny, but what would they change? the whole map? Jesus that'd be the equivalent of re-creating a map! I'd be better if they just implemented a character customization section, where one can earn and buy cloths for their survival/turned/greif player. One could customize what their character looked like, what weapons were in the box Then there would be a section where one could change their starter pistol from the M1911 to the Mauser, to a few other types of starters, all of which are 100% fair. Then, lastly, Listen up because this is where I get to the texture pack things… One could choose the 3 perma perks they go into a ams with, depending on the perk it would effect their rank accordingly: Perma-jug: Less "XP" Deadshot-perma: Normal "XP". Anyways, there would be a section for a secret "lol zombie" perma perk. (Normal "XP") What it would do is, depending on the time, change the zombies appearance: On April fools day they're joke zombies, around the the release of Infinity ward's new game they could release a cryptid version that would change zombies into the ood looking "ancient" cryptids from awakening, and on halloween zombies have pumpkins on their heads, during minecon there could be mine craft zombies, on 115 day the zombies are all the ancient ones from Origins, and so on and so on. Then once one has played a game with a lol zombie there would be a new section for "zombie collections" Which you could return and visit zombies of the past holidays that you've seen. But if you miss a zombie you have to wait until next year to collect it again.
  21. Flashbacks from "zombie U"…
  22. Well the situation trayarch was put in attributed to many of those issues horseman: - 360 Servers are not powerful enough for 8 player tranzit worldwide. Just isn't. The XB1 is far more powerful. But 8 player survival seems kinda pointless, easter eggs should be disabled from it, it can only be used in a custom game, and Greif should stay as well. -Kino was dark and boring too remember, and so was Nact. That's how the sell DLCs, by starting with a quickly-tireing map, then releasing extra maps for extra dough. The second map however, should come with the game again, none of this Micro-transaction crap. 2 maps, one big one small, with the game +extra game modes, four big maps with docs + game modes, and then X amount of micro-transaction maps between map-packs. THAT is a grand formula. -BO2 caused trayarch to become SUPER over worked. These massive new maps on such an old engine took forever for them to actually accomplish anything. They had to get help for DLC 2 and 4 or else they wouldn't have made quota. The Xbox one should solve these issues however and make it so maps are far more easy to produce on such a massive scale. Plus they have an extra YEAR.
  23. Multiverse theory is VERY popular these days, Family guy, bioshock, I think phineas and ferb hopped on the train as well. It's defiantly not out of the question with all the similarities. You don't need to even play the game just look up some audio logs and gameplay, the "leit motifs" are in ample supply.
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