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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Listen, this is not real, none of it is, the world as you know it is gone, it burned as casualty for the sake of the florax empire, HAIL FLORAX! Everything you know is dead, everything you see is just an illusion created by your own mind. The Florax harvested you so they could grow organs to sell as trinkets in their overpriced gift shops. By reading the next sentence out loud, as loud as you can, you can break the psychological barrier and escape: EYE-MEH A EYE-DIE-OIT The more people that hear the words the bigger chance you have of disrupting their tech!
  2. That isn't his timeline, as he fails to point out three factors: 1: Origins and MOTD are not at fixed points. 2: It does not account for maps that aren't a part of the main stories 3: Five is now included
  3. Origins was good until I got to the actual easter egg. That was rubbish to do, rubbish to actually complete, and the story of it was rubbish. It would have been better if we had just worked with the original solders from nact and verruct.
  4. After 5 hours in a gym with a tux serving cake it is DEFIANTLY time to kill some zombies!

    1. GameChanger

      GameChanger

      New custom map: Prom Night Zombies!

      (inb4 theres a lot of controversy about it)

  5. You're just going to confuse this guy. The order I listed them in is as close to accurate as we can be sure of based off, as I said, info from Treyarch and in the maps. To a newcomer to zombies the theories (yes, they are theories, Treyarch has not officially confirmed what you are saying) you are bringing up are simply going to be confusing. The question was answered. That is all. Only as much as a theory it is to say what you have stated is correct. A more accurate timeline: Origins (possibly) MOTD (Possibly) Nact Verruct Shi no numa Der reise --------Time travel------ Kino Five/Ascension COTD Shangri la ---------(Due to the events of moon, it's safe to assume the events of DOA either happen before moon, or aren't a part of the zombies reality) Moon/Nuketown ---------( tranzit/buried CIA/CDC maps can occur at any point following this one until buried) Tranzit Die rise MOTD (possibly) -----At this point, sense maxis destroys the world, it's safe to assume that the buried and tranzit game mode maps have taken place by this point Buried Origins (possibly) The MOTD grief map can take place at any point after the prison's construction.
  6. On another note, I think that common social interaction fights against zombies as well, naturally, from years of walking through crowded halls, we think that walking into a crowd won't stop our momentum entirely, we just walk through the people, this is NOT the case in zombies which form a barrier of pain for us to fail to run through on instinct.
  7. In my thinking all the maps happen chronologically as MOTD is actually in a ageless hell version of alcatraz, not the real thing. It could very likely be taking event now in 2025 or in the 1960, basically it could happen any time after 1939. Origins is an alternate reality where sam is imprisoned and thus does not exist IRL.
  8. There needs to just be a custom match setting like this, and under public matches there needs to be a new "party mode" type match where one is subject to a different game type every round: These types include: -No magic: You keep your perks and weapons, but you can't buy any more until next round. -Dogs: Self explanatory -Gun game: Guns swap after every kill, at the end you weapons are restored to what they were. -Timed: You have a limited time to kill all the zombies before the next round starts or else it's game over.
  9. God…. DAMN…. LAG!!!!!
  10. … Yeah… Samantha doesn't age in the teleporter, because she's in cryo.
  11. The topic of every week: What the topic of next week will be.
  12. Well that is just about the greatest disappointment I've seen all day…
  13. Apology accepted DBZ, And MAM: 1: Ghost DLC is just as important as COD dlc, it's only fair for them to have their season and for trayarch to have theirs. How would we feel if a surprise extinction dlc was released three hours before the next trayarch game? 2: Ghost is next-gen as well as current gen. right now, Bo2 is not. Ghost requires more activation staff for dlc for both types of consoles. 3: Ghosts, like you have said, is not selling as well as BO2, is it fair to take away even more of their would-be DLC buyers to promote another zombie DLC? And up til this point If I remember, Ive been all for micro-transaction maps. But now that the game is over I side differently. And yes, I do support FUTURE zombies, but unlikely delayed dlc of presumably remake maps or smaller nuketown-esqe maps does not seem to be, ah, innovative. There's a fine line between trying to improve ones zombie experience and refusing to want to move on. And my last point: Who else is going to try to establish this point? Far as I can see, I'm simply supporting my side of an argument the best I can. I have not been aggressive nor used aggressive language, I have not tried to instigate anything, I have simply defended my point. Is that not what one does on a forum? Support their ideas?
  14. How am I defensive? You were being rude. I called you on it, then you begin calling me arrogant ect. I've been analytical sense. And for activation as a whole I still don't see it to be profitable to make a dlc of black ops now, nor likely to actually happen. And as much as you claim that more people play black ops then ghosts, that still does not mean that a black ops DLC would be more beneficial then a ghosts DLC for multiple reasons.
  15. If there's no point in arguing about it please feel free to explain why you would interrupt my reasoning, degrade what I've said, and then say the same thing. So, to recap, your facts are flawed, your motivation is flawed, and you still argue with me, not that I'm wrong, you've stated before that there's not going to be a 5th-DLC, so why do you continue to bicker? What this whole situation boils down to is: you, without any backing, are trying to argue against my statement, which has backing, however you completely agree with my point. You've become a Paradox. Oh and Dahniska I seem to have missed you earlier: I don't fallow a line of reason. (It's more of a big ball of wobbly-wobbly trans-diminsional stuff in patterns. ) Who can in this kind of forum? One must always think outside the box, needless things get set in motion.
  16. My reasoning is that your argument is flawed... plain and simple. You are claiming that there is no profit to be made from a zombie only DLC, when you are clearly wrong. They could easily make money from it. Ghosts is a flop, and the zombie community has largely shunned Extinction. There is still a high volume of players playing BO1 & BO2 zombies across all 3 main platforms, and that figure is enough to cut a decent profit. You are the one being rude and arrogant here, not me. You are unwilling to listen to other peoples reasonings, and claim your own to be solid, when it is not. I honestly don't give a damn about other people's reasonings if they don't have anything concrete. No one has ever listened to me so bugger all if anyone wants me to listen to them without something solid. Look at your own reasoning: "Ghost is a flop"-Opinionated, personally I thought its been the best, and defiantly the most innovative, IFW title sense MW2. "Much of the zombies community has largely shunned Extinction"- again, hasty generalization formed from your own judgement, and therefore, flawed, in fact I have hypothesized many times about a link between zombies and extinction. "You are clearly wrong" again, my arguments have reasoning based off of previous patterns of earlier trayarch games, there is more backing here then "people still play zombies"-People still play half life, portal 2, and TF2, but do you see any new dlc being launched for them? To come in, state that I am wrong, and then argue for the exact same point I just had with less evidence solves nothing and is quite rude to me.
  17. Just my point, couldn't have said it better.
  18. and then maxis wants to use the energy to crack argartha wide open, obviously. But the big question still remains, why, and how, is samantha IN argartha? It seems very unlikely that Nikolai and Co. just randomly teleported there after the whole moon thing. So, what brought them there? Assuming they're all still together. Also something you should look at: What if the earth was already omitting the energy richtofen needed to control the world and the nukes destroyed that energy?
  19. A smart man, maybe, but an honorable man? The point still rests that the strategy is too easy, it's not an accurate scale of balance towards a player's game. That's what a rank system should be: a test of skill. Which, I'm not sure what YOU define as skill, however, I define it as the ability to maintain ability in killing zombies as you can in any map: The old fashioned way with guns that can run out of amo, with no rest periods between "reload time", with the ability to balance running circles or camp strategically as seen fit. And no, I haven't run through buried because I get bored after round 40.
  20. Because it's too easy, most maps don't have super easy ways to get all perks, camp, failsafe time bombs, and most of all, the vulture's aid-paralyzer combo. It's not even any effort, as opposed to skilled training, trap manipulation, and actually killing zombies with guns. Round 30 becomes just as easy as round 100 which is just as easy as round 1. Anyone can do it, skill or no skill. So those without skill end up with shotguns and those who have skill but either choose to not do it or don't have the map get stuck with a lesser rank because tranzit, nuketown, and all the other maps don't have such an easy way to get to round 100. You're being paid 100$ an hour for 30$ an hour work. Does this mean you have the makings of a millionaire? No, it means your taking the easy way. No truly skilled man takes the EASY way
  21. Every perk on Alcatraz Island, including Flopper and Jug, appears on at least one other Zombie map. By your reasoning then, Hell (Alcatraz is what you mean I think) is being affected by the future (Ascenscion) because Flopper first appeared on that map. Sorry, I think I'm going to stick with my current viewpoint, which is that the perks in each map are there for gameplay reasons. From what we know it would seem more likely that (as far as in-game chronology goes) Origins is where Cherry is from, not Alcatraz. On the subject of the main topic, I recall reading a thread a while back about a different Nikolai that Weasel may have been referring to. I'd try to get the link but I am on my phone. No no no, The map of alcatraz only APPEARS to be set in 1933, but in actuality, weasel has been repeating the cycle, over and over again for one hundred+ years, until these perks were created and leaked through somehow. That's how I see the map anyways, makes sense, it's deep, scary, and fantastic. And as for the perk's origins: Every perk that's not soposed to be there is rifting, except EC. Why is it so special? Because it's made here and not pulled in and out by the wonder fizz. Think of it like bubbles and water: If you force down air, aka the regular perks, the bubbles will attempt to rise back up and fight their existence bellow the water level, AKA the rifts between dimensions. Now EC is more of an iron weight, you place that above water and it will try to sink it's way back to the other realm. Logically these two perks can not originate from the same place with such different reactions to inter-diminsional travel. And you're close Cheeze, My point is that EC is the only not-rifted perk in MOTD, but it's link to origins is that the wonder fizz machine actually has the ability to pull perks from the afterlife to the real world (or the origins time-bubble-make-no-sence-contrasting-maxis-story-killing-map world) Or that's my theory anyways...
  22. But that's just it, it ISN'T hard, anyone could accumulate thousands of kills if they no-lifed it for a bit. Including six year olds who waltz in and start screaming about how they need the paralyzer. Black ops 2 ranking system is just as flawed as ever…
  23. We see her when she came out, as a little girl.
  24. I'm not going to let all this hard work be forgotten (Believe me I know the feels of LONG post's pains) The idea of the O4 being stuck in that reality of WAW maps seems logical. It's also fair to point out every map until MOTD has been confirmed to take place in order, chronologically. I hypothesize that the "cycle" of weasel to death has occurred a LOT, so much in fact that while the "bubble" of the prison remains objective of time. The rest of the universe moves on, making it so the prison may appear to be in 1939, however, it's really happening in about 2025 after die-rise. If this is the case, Origins would be the next map to happen out of order, does this mean that Origins isn't the "first" outbreak ever? All zombies characters have had near death experiences as well: Tank, nikolai, takeo: 115 testing. Richtofen?: MULTIPLE accounts of teleporting and vrill-reactivity Sam: the MPD, the aether, argotha, ect. Maxis: He's died like four or five times now. 5 crew: Yep gersh: died in the gersh testing with yuri COTD guys: … No idea, I'm sure there's something. Nact soilders: Plane crash verruct soliders: prisoners of the nazi party, and experiments. Tranzit crew/CDC/CIA: Big fiery death missiles. MOTD crew: Obviously themselves and electric chairs. Prisoners/guards: Riot deaths or something.. Ghost lady: ? Brutus: satin spawn causmonaut: Died in failed moon expeditions (groph? Shuster?) Tranzit:Him: Big battery failure. tranzit denizens: Rat test subjects. Napalms: Obvious… Screacher: Died in battle. Brock/Gary: Died over and over exploring tombs. George: IDk… Monkeys: Failed monkeys-to-space launches. Nova crawlers: Vrill test subjects. dogs: fluffy puppies This may not seem to deal with zombies, but read it. Extinction IS a mirror of zombies, why is anyone's guess. http://www.callofdutyzombies.com/forum/index.php/topic/159164-multiverse-theory/
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