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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Began the next map: Takes place in the simsonian, soposed to be filled with story info, and chocked full of Nestalgia! :twisted: Please enjoy "Historian massacre"... :D
  2. DEFFINANTLY the sheild needs to be in there... Likely eletric cherry too, as it's the only bo2 perk to appear Twice so far... And because there was no super-gun for tranzit I don't think we have a gun representative... Maybe galvaknuckles?
  3. He showed me the moon Easter egg which got me into zombies... :cry: Rest in peace man...
  4. No you should still be able to get theM2... Surely trayarch wouldn't incorporate that in and not expect people to be outraged when almost every random game is beset by the inability to receive the M2....
  5. -Fire is the best, before it's upgraded, afterward I prefer ice... -Ice is good pre-upgrade and fantastic upgraded -Lighning is always my 3rd choice. Upgraded or not... -Stupid wind staff... Mimial amo and low power....Least favorite one of the bunch even with it upgraded....
  6. Or Samantha... Or the ultimate evil...
  7. More evidence to show the cutscene isn't actually about a game, but is actually the aether, and you're seeing the world through the eye's of how same sees the world: As her own personal plaything... She may think that she's in WW2 still, and small details like that she glances over, we notice them, but she only sees the "fun" aspect, as all kids do...
  8. Calm down, if you purchased the 3rd DLC : Vengeance, you should be able to get it from the box eventually in any other map, including grief mode and survival. If you aren't receiving the weapon here may be some issues: 1 you can not be holding the regular ray gun to get the M2... 2 you need to have the vengeance DLC downloaded on the hard-drive you are using to use the M2... 3 Note: The mark two is, from what I have heard, twice as unlikely to come from the box then the M1... This is seen more easily in MOTD and Origins due to higher amount of weapons in the box... It's eaasiest to get the gun in buried because it has the least amount of other weapons in the box... Try getting it in nuketown or town for more likely results... 4: It may show up in the weapons roulette, if it doesn't it does NOT mean it's not in there, if you do see it, then it's defiantly in there... 5: Best tactic I would do is build up the rest of your game first THEN attempt for the M2 disadvantages of the M2: -Great for lines of zombies, but very poor for streched-out globs of em... -Much quicker amo depletion due to it being a 3-round burst gun... -Has even smaller hit-box then the mark 1... Advantages of the M2: -No splash damage -Much stronger against hordes -brag-rights -no crawlers
  9. Imagine the things we could do with mod tools!
  10. naw, it's all just hear say at the moment. like I said, it seems to be mostly based on the augmentations to the Ghosts Skull logo. Making it have sharp teeth, seemingly alien. also - would terrorists run head on into an electric or fire trap? I think not. Certainly not to say that terrorists are smarter then Aliens, but more so - I believe we are dealing with something that would be susceptible to an electric fence possibly because they are not experienced with such a normal thing. Zombies run into traps because, well, they crave blood and that's all they can think of. We have to consider who would be running into a "electric fence" trap. also the inclusion of "relics" makes it seem along the lines of a "vril device"... if you will Because you have never walked into a guardian feild....
  11. Storyline's too fudged to quit now... Series rule number one: ALWAYS leave on a high note! Also to answer your question, you've had this conversation 42 times, the next go around will be in a universe two and three will be switched so you actually will be having this conversation a 42nd time again next universe...
  12. Like I said, I believe that if it does has something to do with aliens, it's most likely because of the rumours about the "Alien Terrorist" mode prior to MW2. Treyarch did something similar with Nuketown Zombies, after all. true but i just hope that extinction is similar to zombies because i cant stand a year of playing zombies Things are eleven times better when you can't always have new ones! I'd much rather have my zombies-off season AKA: Save cash for next COD zombies because I'm dirt-poor season, spent watching a diffrent, but hugely similar game... Things I would like to see: -Progression maps: The more you play the further you go.... -Online match: 2-8 players vs the horde -Multiple types of enemys: Goons, pilots, suicide bombers, and maybe some wildlife as well, like bears and sharks if there's a water portion... Maybe a super secret alien enemy? -Armed Enemy's can shoot you: You are both the hunter and the hunted... -Escaping is actually a term for evading an area after being found by a group of 3 or more terrorist -Custom classes available through the computer systems like in survival MW3... Acheive XP over time to unlock more things! -Interactive environments
  13. Well yeah, but think of how they could expand it! -Open world gameplay (remember this is in a post-apocaliptic earth with tons of vegetation. ) -Collect the weapons and amo from fallen solders. -Moving from city to forest area in a matter of minutes -Care packages to deliver weapons -Free to travel with or outside your team to take down terrorist Typically it's zombies that shoot at you, along with a stealth factor and more multiplayer-y... To simply give us another zombies type mode would be boring, as it's been done 3 times before...
  14. All of the evidence so far points to aliens, or at least some sort of creatures. Not to mention that back in the days of pre-MW2, there were a lot of rumours going around that due to the success of World at War's Nazi Zombie mode, IW would include something similar in the form of an "Alien Terrorist" mode. Of course, this never came into fruition in MW2, but it is possible that IW is expanding off of this idea, akin to Nuketown Zombies. Im not saying it's aliens but...
  15. Look, I'm doing the opposite of that, if anything Im showing how the so-called camp. team isn't trying... And look at ascension vs der reise, its a completely different game. In both the metaphorical and literal sense. This argument is going nowhere, all Im getting here is throwing: These maps are the same vs all maps are the same, like tossing soap into acid.... I still firmly believe that MOTD and Origins are practically just the same map but harder, which one may be able to pull of between games, but not only two DLCs apart.... It's the difference between repetitiveness and nostalgia... But, Im done arguing, good night....
  16. Wouldn't the first 3 COD's be the ones to make COD? And what's with the """" s? Copyright, is copyright, no in-between... Trayarch gets the epic zombies, Infinity ward gets the better Multiplayer, but in no way would producing a mode like zombies be within the terms, it was trayarch's idea, not IW's, not Activision's, Trayarchs, and when the copyright is claimed, they hold the higher side of the barrel... But in no way does that not mean they can't have a more story-baced version of the survival mode they had in MW3, that's totally legit, go for it... If IW does release an alien mode or something like that, how epic would it be for the next trayarch game to take the best of both worlds though? Aliens AND zombies... LOL!
  17. Well how about this: Game 1: Brand group of characters (SG) satanic group Game 2: Samule's crew. (N4) Dlc1: SG -Their story ends here, no more games as them Dlc2: Actors Dlc3: N4 assisting O4 in safe area Dlc4: O4 kicking ass, maybe helping the N4... Greif mode: N4 vs SG Neither the SG or the N4 can die permanently so they seem liable candidates for greif....
  18. Yeah, it's fake, there's no profit in continuing dlcs when ghosts has come out..., Speaking of ghosts, IDK why people assume it's going to be a zombies-type Gamemode... To me it looks to be a Gamemode where you are alone with some freinds in some super huge map, with terrorist coming to find you... You kill terrorist and escape using diffrent methods of escape vehicles, One do which is a relic, not sure if it means A; Anchient secrets relic, B: A really old car/other vehicle, C: A new code-name for a hard-to-find thing that helps you escape... The more you play the more areas you unlock, the cabin and the city are just two of them... Maybe more through dlc... It seems to be fun, but IW are in no-way allowed to copy trayarch for their zombie-type Gamemode, simply for copywrite laws and I beleive it also would violate their contract... Aliens seems a bit far-fetched, but terrorist seems right up their ally...
  19. It's my opinion I will express it as such... And it's harly close-minded to say that two maps are umbeleivably similar... Most of your argument is just non-squiter and red-herring, not relating anything to the topic btw... Comparing non-topic maps to origins and tranzit maps to nothing to do with origins... We're seeing this as two diffrent things: -The two maps are umbeleivably similar -(me) -The maps are all similar-(you guys) -but these particular two are the same in many more ways then normal (me) -The maps are all similar!-(you guys) And to say I shouldn't engage others is almost the compleate opposite point of this thread: To discuss and argue if the zombies team is "even trying" anymore...
  20. Or a zombie-baced dlc pack that for 40$ instead of 60$ you got only the zombies ad ons instead of the 60$ full dlc add ons... Of course they would also have to have the reverse for multiplayer....
  21. What they NEED to do is alternate between the two story's of the N4 and the O4 like this: Release map: N4 Secondary release map: O4 Dlc 1: N4 Dlc2: Actors Dlc3: N4 Dlc 4: O4 Seems fair to me!
  22. Yeah, but most maps are mis-matched, there may be in (made up map: Mock) Mock: a roaming boss, traps, and disabling zombie types which relate to COTD,verrućt, and shangri la for example, but it's new because it's a combined sourse of all these maps... Origins relates DIRRECTLY to MOTD in too many ways IMO to not be called out on...
  23. It's all really confusing.. And too many outcomes are present... Each one diffrent depending on your perception of time.. BUT! It's fallowing somewhat of a sense-making track! GOOD! :twisted:
  24. If these so-called zombies vs camp. Team rumors are true, it could be that while the zombies team were originally going to design origins, but after the success of MOTD activision decided to re-use the so-called camp. Team... But that would require all that BS about camp. Vs zombie's things to be true... Also great ideas: Call of duty 12: (For sake of names) "Heros" -Richtofen edition- $60 Specifically designed for those who supported richtofen, as in has the maxis version of the maps only (maxis maps still available for a small 4.00 fine) comes with extra add-ons for multiplayer, zombies, and richtofen poster) Call of duty 12: "Hero's" -Maxis edition- $60 (Specifically designed for those who supported maxis, as in has the maxis version of the maps only (richtofen maps still available for a small 4.00 fine) comes with extra add-ons for multiplayer, zombies, and maxis poster) Call of duty 12: "Heros" -duel edition- $75 (Standard for hardened-special editions of game) (Comes with two disks, one richtofen, one maxis, contains best of both worlds, including multiplayer Add ons, all the zombies bonuses, and a maxis VS richtofen poster )
  25. Very interesting, but that leaves a few questions: Given the nature of COD, we arn't moving towards ancient weaponry, chances are we'll be seeing more advanced weapons that arnt available back then so... Where does that teleport send the O4? It can't send them back to this time, that would mean branching off from the reality you have and making a paradox....
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