Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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No he died... That's why he's in he'll in MOTD with the other three conspirators...
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What's your best WTF moment?
Stop Mocking Me0 replied to Hells Warrrior's topic in General Zombies Discussion
Being slapped once and jumping down that hole in the church... Damn that hole... -
This will end up annoying people!
Stop Mocking Me0 replied to Stop Mocking Me0's topic in General Zombies Discussion
That reference....lol -
Alternate Game Modes.. Yay or Nay?
Stop Mocking Me0 replied to minator177's topic in Research & Development
A re-made kino designed for a modern-day group of either musicians or politicians... A re-made shi no Numa in a sludge-filled factory... -
Red dot up in the sky, seen from GG Bridge?
Stop Mocking Me0 replied to RdJokr's topic in Mob of the Dead
Like NML on moon -
Ok now how about this: You have an STG and a SpatZz AND a mule kick weapon, equipped with the mule kick weapon, you buy the stg amo... Does it refill your upgraded gun or your normal gun? Or neither?
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Things trayarch SHOULD have done...
Stop Mocking Me0 replied to Stop Mocking Me0's topic in General Zombies Discussion
You sure? I thought damned was the song from nact... -
Simple list of things that should have been done: -Give an actual proper long-lasting reward for compleating the towers... :roll: -In custom games, there should have been more options: ie: Hard mode, hellhounds on all maps, turn off magic on all maps, ect. -Private matches should have been do-able, why even have a two and three person leaderboard if no one can even get a match like that? -Leaderboards: Lobby leaderboards YES, global leaderboards NO... I can understand kills and deaths, but who honestly cares how many gibs you got? Just slowing things down... -There should have been more micro-transaction maps for both multiplayer and zombies... -There should have been more game mode maps: Four greif, four survival, two turned, and 5 regular... Although I guess we were pretty limited with everything... Hopefully there will be improvements with the Xbox 1 and this supposed 2-year wait we have due to these sledgehammer rumors... - Stop worrying so much about gameplay, and focus on the story trayarch! You dropped the ball with BO2! -New background music for next game... I'm getting REALLY tired of GKnova6... I think that's what it's called...It was great in black ops, but they needed to do something new for BO2... It's too fresh for Nestalgia... Maybe we can have that "aether" song next go? Anything else you guys want to add?
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You forget none of this stuff had been tested before... Phd was IMO just another tease: Yeah here's SOME of the effects of Flopper... But not all.... Chalk was a GREAT addition! You can put weapons wherever you need it! And it gives you money for it! I see no probs. with that! Bringing back the turbine where it's only real purpose is to power the sub. Resonator was not a good thing IMO.... Headchopper was cool though! Mule kick is also quite helpful on origins, they conveniently placed it right next to the staffs so you could go down, get upm get mule kick, and get your staff back easy-pesy! This kinda thing would be great if trayarch sticks with this new join-a-custom-match thing...
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Teammate finder section.... We have that....
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No it's not the perk machine themselves, if you notice there are little steam- devices hooked up to each one, those things appear to power the perks and give off that train noise.
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I believe "The Rift" is simply, an actual Rift.
Stop Mocking Me0 replied to GameChanger's topic in General Zombies Discussion
Black ops and WAW had radios, which were capible of holding the same message for extended periods of time.... Tvs are ment to Imediantly pick up, transmit, and then lose signals.... -
Personally, I believe this map is hell, and that these four died back in 1933, the time of the map... But the map takes place after the events of die rise... Heres how: Al and co are in prison, try to escape, and just like in the recording, al gets murdered on the roof and the three others get the eletric chair... While Bill, Sal, and Finn are in hell for specific sins: Murder, adultry, and Lie, swindeling isn't a specific sin! Arlington isnt pure enough to Assend, but isn't wrong enough to fall... So he gets sent to limbo/purgatory... Satin sees this and decides to play a little game to bring Arlington to his level... Using whatever it is he uses, satin then tricks Arlington into thinking he's in Alcatraz, new years eve, 1933 again... This leads us to the cut scene, which starts off in limbo: The three evil mobsters, who are condemned to hell either way, trick Arlington to breaking his sentence, killing "Furgison" and thus, he falls into hell the SECOND he commits murder... And zombies come forth over and over... Now, for about 100 years or so, the three mobsters keep re-living the same day over and over, each time zombies are brand-new to them... They NEVER get the clue that more then a day has passed.... But Arlington, who caused the ultimate evil so much trouble, is left with the pain of knowing... Remembering every day sense the cycle began... Satanic influence is seen all over the map: The religious wardin, the 3dog heads which are a nod to dantai's layers of hello in which the lowest level is a frigid layer where a 3 headed dog-thing feasts on three of the most horrible souls known to man at that time... One of which was named Brutus... , there's also the hell's tomahawk, zombie eyes, and PAP camo that further identify satin's in charge here.... Now, this cycle continued strait on from 1933-present day... Then... Suddenly something happened... Maybe something richtofen did... A side effect of the rift... Or purhaps god took pity on the pleading Arlington... But four new perks and a strange Pack-a-punch machine appeared in the accessible area arround the prison... The only perk the crew had going for them was eletric cherry, which is a perk that can only be found in hell (or through wonder-fizz transdimintional pull)... With their new-found strength, the crew actually manages to travel between the bridge and back 3 times (may or may not have something to do with holy trintity), where they gain access to the TRUTH about their wherabouts for the last 100 years.... By returning his soul to the bridge, Arlington cleanses his soul of the evil he had, rejecting him from the eyes of the devil... which is why zombies don't attack you... In most cases, the three evil mobsters take down Arlington and the cycle continues with Arlington waking up saying: Oh no, oh no, oh what's happening?!.... But on the LAST attempt, Arlington actually achieves freedom, and ascends to a better place, leaving bill sal and finn to continue living the same day over and over, but having the bliss of still not knowing that the have been doing it... In one case,
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Great then I can use that idea! :twisted: Ok, how bout this: A MASSIVE chess-style battleground map over the ruins of new york city, aether-style... You play as the O4... Half the map is controlled by Samantha (Your side/spawn), the other by The Ultimate evil (red eyes)... Using teleporters, you can access boats, zeppelins, cars, and other vehicle artillery. But you're not alone! Humans actually can be found across this map! By saving them and trading them your gun, they'll become a bit like the maxis drone, fallowing you and shooting. You can enlist them into fighter planes, order them to power sections of the map, even sacrifice them for other purposes! As you press forward you discover that Satin's "King" is in the empire state building, and Samantha's in the statue of liberty. On sam's queen's side there's a MASSIVE german barge, developed by group 935, filled with hell hounds, and radio towers developed by group 601 to control the zombies nearer to sam. On satin's side there's a MASSIVE gash in the earth in which demons escape: Novas, Ghosts, and demons of the past! By pushing sam's influence closer, the more area you have to explore without ghost issues, it also supplies power to your immediate area as you move forward. The song is a duet between sigman, and AX7 with sigman singing skillet's hero, and AX7 singing another song, but is MATCHED to fit sigman's song perfectly! This shows the epic-ness of having sam and richtofen working together to defeat a common enemy! PAP is of course located at the TOP of the Empire state building. AND BEST OF ALL is the new bosses! Anti-O4: An evil twin version of your crew, armed with nothing but a DANGEROUS bloody set of teeth and their own special abilities: Anti Takeo: Like the nova-jumpers, he jumps from area to area across the wall and will try to strike you from behind. Anti-Nikolai: Charges at you angry-like be CAUTIOUS! You red screen with one hit of him,, jug or not! Anti-Tank: Spits fire at you and runs quite quickly at you. Anti-Richtofen: The doctor will use traps against you, like say you're running through an acid-trap area and all of a sudden you notice the pitch-black richtofen... "No.." (hisssssss) "NOOOOOO!!!!" Satin: Being the charismatic he is told to be, he strolls through the battlegrounds at a slow pace, keeping to HIS side of the "board". If he see's you, he'll fire his staff at you, much like the avadgadro... You can't kill this entity... You must simply run away, for those who want to know what satin looks like: He's likely In a red-black pinstripe suit with goat feat, purple tie, and a boiler hat, setting the ground on fire as he walks.... All kinds of new traps and areas are seen here: Low-grav zones from the sever loss of earth's mass, acidic river water, cannons that can be fired, planes that can be flown by your humans! :twisted: AMAZING! Wonder weapons of all sorts can be found here, including the wunder waffe Dg2, the thunder gun, the Wave gun, and the staff of fire. As well as new buildables like the horn of heaven's gates: Using it will call forth a stamped of undead-horses one can ride to trample zombies. The wing-suit that can be used to fly off tall structors and land by your friend who needs amo! Then you realize you're screwed too only to have your friend on a boat ride by and save you while your other freind wing-suits from the zeplin and PHD-flops the ground like NEVER before! How's THAT for dramatic! :lol:
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The create a class system wouldn't effect the game that much, use of perm-perks still have to be earned, so if one was to use the jug PP they would still have to go down early on and revive themselves. The guns in the box can only be changed with similar weapons: M1216 (4-round sg)-->Remington, python-->Remington NMarmy, M1911--->Mauser, it wouldn't effect guns such as the war machine and the snipers, as well as the wonder weapons, although the ray gun can be traded out for the ray gun M2 with the correct DLC or with the hardened addition, there is a MUCH smaller chance of getting the M2 though. I feel like the ability to EARN weapons would be LOVED by players as well, so say you start off with nothing but by using the new bank and obtaining all kinds of achievements for new, possibly secret, weapons, you've opened up a whole new FEILD of possibilitys... Maybe easter eggs can reward WWs like the thunder gun, Wunder waffe, and Hell's redeemer for custom game use only! Of course it's all balanced for obvious reasons, we can't have kids blasting their way through the rounds with upgraded thunder gun, mulekick+, upgraded M2, Upgraded Fire staff, Wave gun, claymores, monkeys, and 9 perks.... OH! What if we had one mode called: Rush where players could enter a game of no-man's land with whichever load out they wanted, COMPLETELY OP and NONE of it counted towards your rank or leader boards! One could also change what difficulty the zombies were on Via holding X on a button in the middle of the room! SOO much FUN!!!!
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In-game I would love to see der wonderfizz to return, I feel that would be a great installment, as well as the weapon's locker... The bank, permaperks, and other things along those lines need to go! Rank can stay, but they need to improve it to show the actual skill of the player, not give a player no-knife because he can't be online every day of his life.... Also I would love to see a create-a-Class feature where one could exchange their starting pistol (m1911 for Mauser for ect.) for another kind of starting pistol, as well as change certain box weapons (such as the type25 for the tommy gun), oh and only allow you to hold 3 perma- perks at max. purhaps the bank in the next game won't give you your points back but rather take your points so you can use them at this menu (say 2000 points are needed for transactions and certain things need to be bought for other prices) Lobby leaderboards, and counting private matches need to be re-installed The whole earth-selection screen is... Kinda stupid IMO.... A comic book selection screen or purhaps an anchient tex screen that would decipher map names as you scrolled along it... Greif mode and turned can return, but I would like to see a new mode like team-undeathmatch (much like the endgame for MOTD) and dead ops arcade 2....
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~How-it-Works Theories~ The Pack-a-Punch
Stop Mocking Me0 replied to Naitrax's topic in General Zombies Discussion
Does this mean somewhere in the universe there's an UN-pack a punch machine ? 0.o -
Dear god.... Ok here's what happened in my last game: We were doing FANTASTIC! We had all staffs upgraded except for wind (Thor was being a little....)... Then randomly this kid joins our game and waits like the 30 minutes we had to improve the staffs... Anyways the round ends, he spawns in, we save a zombie and while IM doing the wind staff bit he TAKES my upgraded ice staff ends the round, and uses ALL the amo! So I finish the air staff upgrade and guess what: He takes that from the pedestal too! He then proceeds to hunt down and kill every zombie we try to save, HOURS of our work down the crapper because of a brat who JOINED our game! We had EVERYTHING panned out on how we would do the Easter egg and now POOF! Up in smoke because one prick can't save a zombie... I'm ticked.... Beyond... Beleif... :evil: Trayarch DROPPED the ball on this match-making system... Can't just have PRIVATE matches OH NO! Shoulda had the host lock his match so this wouldn't happen... Damn you brat... Damn you...
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im my theory i state that this is nit a dream but a POV (point of view) of what it look like to be the power in control of the map, and with the power of the aether anything can be made in the real world (as stated by RIchtofen upon completing his side of the easter egg in buried) thanks for the reply!! No not that this is a dream, but simply this is her world, inside the mpd, where she can "see" all the maps occurring, and can remember things from the maps, but can't make up new things until she sees more maps....
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I believe "The Rift" is simply, an actual Rift.
Stop Mocking Me0 replied to GameChanger's topic in General Zombies Discussion
Don't forget the panic-ed tvs that sound quite fresh.... -
While on topic of things that everybody does: The sheild... Every twelve year old "perfectionist" insists on building it in the wind tunnel... But why? I actually prefer it be in a more ACCESSABLE area like the church or the workshop... MUCH less agravating to get it if you can just run through the workshop or ride the tank there... The wind tunnel has A: A giant robot foot to look out for and B: one way entrance without the gramophone and yellow disk already in place!
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I believe "The Rift" is simply, an actual Rift.
Stop Mocking Me0 replied to GameChanger's topic in General Zombies Discussion
But if this is 2025, who's to say real trees are in city's anymore? Also what about the fact he may beleive all trees to be fake from a conspiracy?
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