Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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You sure? I vaguely remember not being able to obtain the staff parts, or was it the records... Ah well, I never play easy, so I'll take your word for it :)
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Alright, just gona jump right in here: so I got thinking the other day: How DID maxis get into the device on griffin station, WAIT A MINUTE! He was a robot-drone in a parallel universe for a short while, what could that mean? Leading me to this: Ok, so starting at moon, we all assumed that maxis entered the computer the same way gersh did in ascension via dimensional -disturbed death... But what if this wasn't how he got there? Maybe the entire storyline of "Origins" was to tell of how the computer maxis came to be! Maybe the maxis in the computer at griffin station is the maxis drone! So, Samantha see's richtofen is about to stir up some SERIOUS shit just before he reaches the moon, so she pulls a drastic measure: Pulling in things from other dimensions specifically, sending back the plague and destruction to a WW1-ified version of 935 and it's associates. Leading to the events of Origins, where maxis falls ill, zombies take over, Tank and co. are deployed early, Nikolai and Takeo advance and DO NOT end up getting captured by Richtofen and nazis for research because he's busy with maxis (tank would be captured later on), and the world paradox-ified it's self, dooming it to the projection of a little (all powerful) girl's imagination to be whisked away like a dandelion seed. Then that universe is destroyed, but not before maxis crosses over, and his meta-physical body is destroyed but the MIND is managed to be brought to real-world griffin station, where maxis gains control of techno-aetheric capabilities. Fueled by his hatred towards richtofen for A: Leaving his body in a machine, and B: What he did to samantha. Maxis tries to return to his world via using the towers to enter the aether, if he succeeds, this world is destroyed, which creates a paradox continuously destroying both worlds at the same time, as the destruction of one world would mean the other one would not be around to destroy the other, or send maxis into the opposing world... This cycle continues until maxis fails. With Richtofen now in control, the paradox (maxis) is deleted and hence one (the original) world is saved. Leaving us with five questions: What will richtofen do with his new world? Paradoxes don't normally even out so simply, what REALLY happened to maxis? Where will our crews go now? The aether holds both the portal back to the other world AND the current universe samantha, what can SHE do with this kind of power? Samantha promised the O4 riches and protection when they crossed over from the other universe, does that mean the original universe she's currently in, stuck in richtofen's body, she's protecting Tank,Takeo, and Nikolai (and richtofen's body) from the horrors of Argartha from beyond the gateway? Tell me what you think.
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You can't even build the staves on easy....
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You have what I call: Hyperposseiamism, a big word meaning you become way too OP. Theres nothing wrong with this, just that with upgradable perks, anti-perks, 8-player story mode, triple points, its all way too easy.. The story sounds good though, O four and New four characters meet, bukengham palace, VERY original! Work on the game play a bit and WHAM next MOTD!
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But you'll get cod 12 for PS4 or PC and you'll still torture yourself with the waiting... Sigh...
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The thing is its not evil... Just makes you seem a bit un-fun.... Boreing if you will! so much focus on achieving high goals you loose the reason your playing: To have fun! Also many good players, such as myself, can't get skulls with knives that easilly. It's a bit hard when you can't play that often, internet sucks And/or your little siblings play on your account... Not Having a knife doesn't Instantly make your player inferior to others...
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Black ops buildables are worth 9 times the amount of awsomeness points the the black ops 2 buildables: Kino: Reals Five: Electric trap Accession: None COTD: Vodka, Fuse, Golden rod Shangri la: Stone, dynamite Moon: Wire, rod Black ops two: Turbine: C Shield: A- Traps: F Tramplesteam: B Seliquifier: B Staves: B Acid gat: A Plane: A Jet gun:F- Tablet:C Maxis drone: D Gramophone: C They need to back away from build-able weapons, they tend to be a pain to get... Box wonder weapons are a must, and traps need to stay on the walls where they belong... However, buildables should continue in the way of opening new areas, upgrading things, and easter egg related things that don't effect gameplay... maybe if they must continue weaponry buildables, perhaps a build-able gun? Like take the gun in your hand, and a few parts you find lying around and you can attach scopes, grips, gernade launchers, ect. It seems cooler to do it that way then PAPing it...
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Alternate Game Modes.. Yay or Nay?
Stop Mocking Me0 replied to minator177's topic in Research & Development
But not too much turned... 1-2 maps please... More Open maps... -
Patch Notes - Wed 18th Sept
Stop Mocking Me0 replied to PINNAZ's topic in General Zombies Discussion
How does one lose the one inch punch is what I'm confused about.l. -
*POLL* BLOPS II Wrap Up: Characters
Stop Mocking Me0 replied to AlphaOmega's topic in General Zombies Discussion
Voted for stulinger... The origins versions of the O4 characters were unsatisfying... Tank: Never broke the 4th wall once... Nikolai: Never even says the WORD vodka... Seems more like takeo in this map... Takeo: Actually pretty fitting to his character, but still didn't entertain me... He normally can make me laugh at least ONCE.., (Throws up in COTD, "THAT was a HORIBLE experience!"-Shangri la, Moon: I would say BONZAI! But I am not clesh-e" Richtofen: Cared for people... CARED! Also wasnt very funny... More of just... Boreing German... -
Alternate Game Modes.. Yay or Nay?
Stop Mocking Me0 replied to minator177's topic in Research & Development
The OP seems to be a bit less focused on actual game modes and more focused on the quality of the maps... Which to say: What did you expect? It's the first DLC, meaning it has to be better then the disk but not as good as the fallowing maps... That's marketing,,, It worked out fantasicly IMO... MOTD was good too, I mean let's face it, there is NO ONE who will say MOTD was a bad map... As for game modes: Team undeathmatch: Like the ending for MOTD, killing both enemy's and zombies. Purhaps in a more widespread area, like the entire map of buried... Also a GREAT advertiser for the hardened addition: Access to Greif: Der reise, kino, and town Turned: Town Survival: New map! -
You'll enjoy the map, should be tons of fun, and maybe us Xbox players may get a little something too like mule kick in BO1, but I warn you: It's laggy, bitchy, and overly taxing... Not hard... Just taxing...
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Well that's just activision and trayarch in general, In waw it was a popular mode so they created four maps and thought: hmmm people like this, Then blackops came and was amazing! Everyone loved it and it accumulated vast amounts of cash, leading Trayrch to think: wow! We should totally put this mode in a bigger spotlight! That was the mistake... That's what led to the new engine, which doesn't help at all because once one guy quits the game is practically over anyways... Everyone goes and says: UUUG! It doesn't count now! The only benefit is the A:Bigger maps and B:Custom-joinable games.. which honestly could be re-created for the next gen. Console version of trayarch's next game, meaning we may see the return of a zombies-only engine which would be great because A: Big maps are a plus! B: Actually powerfull wonder weapons are a plus! C: Migratable host is a plus! The move fromBO1 to BO2 was also crippleing to the storyline too, because the game now focuses more on the gameplay rather then the story, which is the OPPOSITE of what they should be doing.... If I or 75% of any of the people from this site were in charge, the zombies mode would NOT be this bad, but Saddly... We get vonderhar's men... Long story short it's the company to blame, not the gameplay-designers...
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Normally I'm more of a chaotic good when it comes to these things, I'll play with anyone that's got a mic of some kind, if they suck then let the games begin :twisted: If they don't then we kick ass Either way: I win! :D
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Clearly one can't see the the amazement of top-hat zombies, they didn't have to add the feature of making their hats removable, or even add the animation of a hat rolling off. It wasn't nessisary, but Zelinski did it either way, to please us... He could have just left the zombies normal, but that's not the way the "zombies team" does things :D
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Cerberus and The Portal to Hell
Stop Mocking Me0 replied to InfestLithium's topic in Mob of the Dead
In this one story of the many layers of hell, there is a description of satan consisting of three wolf-heads each munching on one of the three most condemned men in history, one of which was brutus the friend of Julius Caesar who betrayed him... I believe the writer's name was don-tae or something.. I'm sorry I can't remember :oops: -
I've played origins... And I really didn't like it... The only upside IMO is the O4 characters... I've gotten to round 32 commonly, and TBH it seems like a LOT of busy work for not much reward... Take the staffs for example the ice one and the fire one are reasonably do-able without much hassle and they're very rewarding, but the wind and the lightning ones are simply mindless taxing waiting... Also, what I'm getting at is that the jumpers, avagadro, hats on zombies and huck are all new aspects to BO2, where as a bosses on MOTD and origins are essentially the same, only one has some extra reach... Even so, the ending was horrible and a cop-out... Not MOTD's that was great-new- and didn't need to be repeated... But origins was essentially the same thing...
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Iv had a lot of fails on this map, heres my biggest
Stop Mocking Me0 replied to TheBSZombie's topic in Origins
I have begun to hate those giant robots with a passion :x I swear those stinking lights change feet when I'm not looking! I think I now have an addiction to digging every grave site I ever see in hopes of getting that golden helmet as early as possible... If all 3 robots are coming at once there's a high chance the one you've got doesn't have open-able feat... It's annoying as heck ik... -
Is it me or is the shield useless in this map?
Stop Mocking Me0 replied to Tridalo's topic in Origins
Well 1 of two things happened: You were hit by his flamethrower first, either breaking the sheild or simply downing you, Or there was a glitch... The sheild always helps with the claw for me.... It makes it so much easier to run through the trenches... -
Summary of BO2 Maps
Stop Mocking Me0 replied to xShadyAssassinx's topic in General Zombies Discussion
Difficulty: Nuketown (hardest) Origins Die rise Tranzit MOTD Buried Fun: Buried (Most) Origins MOTD Nuketown Die rise Tranzit Actual make up of map: Origins (Best) MOTD Buried Die rise Nuketown Tranzit Storyline: MOTD (Most interesting) Buried Die rise Nuketown Tranzit Origins... -
Moon Is the greatest map ever IMO.... Unfinished? 1: Because a weapon has to hit a zombie dead on its bad? Sorry it's not too easy for you... I'd rather have it then that OP thundergun... 2: Excivators are simple, chances are your running in the biodome yes? Simply take the teleporter to NML and then take it back, you should have enough time to turn it of, then just run back to the biodome... No issues... 3: games glitch, nothing can avoid this... It's been that way sense Donkey kong... 4:NML is a great and new feature, no exceptions... If you can't accomplish anything that's your fault... 5: There are good people out there,,, if you want to get to high rounds, assemble a team, find a random bunch of people and survive yourself, or do it solo... 15 isn't bad, it's likely THEY too had bad people... Try to get them to do the Easter egg, EVERYONE enjoys the moon Easter egg, it's simple, fun, and entertains...
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Hmmm Interesting.. My idea was that the next map would take place after the apocalypse, in a world dominated by german forces. Not that theres a large amount of world left.. This is a World where the rift has caused the plan of both german scientist to fly off the tracks due to a mysterious blood-red haze that floods the world, ruining the MPD and taking out both Richtofen or Maxis at once... It's our job now to unravel the events that took place the "day of redemption"...
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He's referring to the broken matchmaking system in BO1. After all the players were ready 9/10 times the game would say "Migrating Host ..." and after that kick you out of the lobby. That's the joke he was making, no one EVER survived host migration because the engine didn't allow it, making it seem like the host never even tried to be moved...
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