Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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I'll submit my vote after the last map has been released... But honestly I haven't liked it so far... In Shangri la, Moon, and COTD there was very little annotation that there was an Easter egg, with BO2 it's all over your face: THERE'S AN EASTER EGG! DO IT! (Mainly maxis blabbing in your ear or richtofen if you're Samule...)... The Easter eggs have also been quite repetitive, all we've done is power tower after tower... The nav cards were a nice way to link the maps, but it would have been cooler to raid a temple, or in die rise fix the atmosphere of the earth, in tranzit it was fine, as it was the only time... But honestly... No the Easter eggs are much more repetitive... The storyline is also quite jumbled and hard to understand... It's TRYING for the awsome feeling given in Moon, or the creepy feeling we felt in MOTD, but all we feel is: oh god havent done THAT yet... SAVE A ZOMBIE! MOTD gave us that awsome feeling we felt in moon, despite they were trying for the creepy feeling... And buried was... Buried it was obvious the writers were a bit out there... We made a giant hillbilly run into a wall so we could explore an underground mansion filled with ghost... Doesn't get anymore off your rocker then that... But it was a good map, a nice crazy feeling, and it was NEW! Hopefully the last map fills us with awesomeness (giant robots and the O4, how can they possibly fail?) Most of the storyline they've given us is now just theorys WE've created without much lead... The avagadro, the mobsters, the button.... It's all just US, in moon, der reise, COTD, Assension, ect. they gave us enough insight to make plausible theory's.., here... Not so much... Hopefully origins will pull off a miricle storyline-wise...
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Really? I found the BO2 maps to be harder... (Not MOTD) Moon I could get to round 40 easy.,. But here, nada... I think it either has something to do with my incabilbility to NOT do everything the map has to offer or the fact I've recently had an obsession with reviving teammates no mater where they were...
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jet gun vs. paralyzer. What did they do wrong?
Stop Mocking Me0 replied to TheBSZombie's topic in General Zombies Discussion
BUT in buried you can get mule kick meaning you can hold the same amount of weapons in both maps as long as one is the jet gun.... -
I wish that rumor would come in to play at some point... Like the final zombies map has you fighting zombie hitler...
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Mob of the Dead reference in the Origins trailer...
Stop Mocking Me0 replied to Rookie's topic in Origins
Purhaps the vials contain the sins he did not commit: " Teddy is a liar... I'm not but that's why no one would guess it!" Also thank you! -
jet gun vs. paralyzer. What did they do wrong?
Stop Mocking Me0 replied to TheBSZombie's topic in General Zombies Discussion
They don't bother me, I just look down upon it... I see it as sort of cheating despite the fact it is ment to work like that... I couldn't care LESS what the leaderboards say, yesterday a whole team of blue eyed knives and me (3 slash skull due to vacation) we're playing buried greif against three double bones and a blue eyed skull... Of course, on round 4 three of my teammates were down and I was forced to buy quick revive (which I wasn't too disapointed in, I wish I could have gotten jug first though...) then when they got up of COURSE they did the glitch wall thing... As did the other team... I left because I knew this game would never end... :roll: -
Mob of the Dead reference in the Origins trailer...
Stop Mocking Me0 replied to Rookie's topic in Origins
A: No one has said this map takes place in 1917, that's all speculation with the letters.. They say they "return to when the characters first met"... B: MOTD takes place in hell... The've been there sense 1933, it's entirely possible their "cycle" is in a seperate time bubble where nothing ever ages... Meaning the GGB would never be compleated, and they've been sitting there fighting zombies for nearly 100 years now.... Never succeeding in breaking the cycle, until one day, four perk machines appeared where there wasn't noramaly: Juggernog, speedcola, double tap, and deadshot. Using their newfound drinks, the four were actually able to compleate the cycle 3 times without being "killed"... And having their memory's eraced (except the Weasle: He never had his mind eraced) and thus they could end the cycle: The Weasle who wasn't a Fallower of the sins: Billy: Thou shall not murder Sal: Thou shal not commit adultury Finn: Thou shal not lie Was able to escape the eyes of lucifer and thus, should he escape his wrong-doings in his freinds, would mean he would pass on into heaven... If not, the cycle is in tact and he is killed and forced to repeat the process.... The cutscene in the begining is not the real Alcatraz either, it's purgatory, a place where god would deside the fate of the Weasle, should he serve his sentence and wait patiently, he would Assend... However if he were to be fooled by his freinds and lie and murder... He would instantly be sent to a zombie-filled hell... The cutscene is why Weasle is in hell... -
jet gun vs. paralyzer. What did they do wrong?
Stop Mocking Me0 replied to TheBSZombie's topic in General Zombies Discussion
Camping is a stratagem yes, but camping and using the green mist for infinite amo is not.... -
Letters from the Field - Photos & Videos from Pre-Origins
Stop Mocking Me0 replied to GRILL's topic in Origins
I thought we got trailers on tu.... Nevermind I am NOT going to question it.... -
Calling it right now: "Standing in this corner will make it so the robot can't squish you"
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Mob of the Dead reference in the Origins trailer...
Stop Mocking Me0 replied to Rookie's topic in Origins
Hhhmmm.... Sense this map is being made by both the campagin team and the zombie team (before anyone gets any but-hurt, MOTD was in main production by the campagin team with help from the zombies team, which were at the time, working on buried, if they didn't let the camp. Team work on MOTD buried or MOTD would have been a lesser map.) It may be possible to have an Easter egg effected by both the button and breaking the cycle... (and before anyone says "this is a prequel map" all maps happen in order of the story so far, I have my beleif MOTD actually takes place in 20??, and thus we look to the past (In which I mean the future) as we head for the future (as I mean the past) -
Letters from the Field - Photos & Videos from Pre-Origins
Stop Mocking Me0 replied to GRILL's topic in Origins
What does is have to do with origins again? -
Letters from the Field - Photos & Videos from Pre-Origins
Stop Mocking Me0 replied to GRILL's topic in Origins
Also he's scrizipherinic, one personality could be homosexual, and others anti-sexual (he has not yet shown love to anything other then death, his machines, and Nikolai...) -
Sorry I'm getting mater transfer device mixed up with ?Pyramid device...
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Where are we Going decoded message to do with Origins??
Stop Mocking Me0 replied to Tasty Applesauce's topic in Origins
I think the Maluka songs are about passed souls: The ghost and the mobsters... Also I beleive it may just be: Let the begining become the end, meaning the begining of the storyline bring forth the final of black ops 2... -
Letters from the Field - Photos & Videos from Pre-Origins
Stop Mocking Me0 replied to GRILL's topic in Origins
Yay cinematics with ax7! Can't wait! Going to go listen to song now! :D -
I thought it was because he stole the plans for the MPD and kept the wunder waffe from production...
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The 1996 sign in Die Rise.
Stop Mocking Me0 replied to TheRealMistyBriarton's topic in General Zombies Discussion
There is no possible way Moon can take place in 2025, Nuketown debunks this as Nuketown has to take place in the 1960's, due to the fact above ground Nuclear Testing was banned after the 1960's, and Tranzit takes place shortly after Nuketown. Why send in the CIA and CDC to scout a planned nuclear test sight? I'd just send in the CDC if anything... But the CIA makes it look more like this nuclear disaster was not planned and is mear coincidence that this reaction happened in nuke town... -
The 1996 sign in Die Rise.
Stop Mocking Me0 replied to TheRealMistyBriarton's topic in General Zombies Discussion
You find one little fact to disprove the writing on the wall and EVERYONE LOOSES THEIR MINDS! I personally, think that we are infact in post 1996... There's more believability of that then there is that the maps are in the 60s.... -
whats your favorite map, and explain why?
Stop Mocking Me0 replied to Wingsofwar50's topic in General Zombies Discussion
Moon: Why? Because of the NML, the hacker, the awsome wave gun, the Easter egg, the awsome feeling of where you are and how alone you really are in your space suit, Ax7's nightmare... Oh and did I mention you're on the mother flipping moon? -
jet gun vs. paralyzer. What did they do wrong?
Stop Mocking Me0 replied to TheBSZombie's topic in General Zombies Discussion
The jet gun and the paralizer are two odd weapons... IMO the paralizer is what the jet gun should have been... Infinite amo, infinite damage, and the ability to use it to gain elevation anywhere... But for some reason trayarch wants us to have a harder time to get the jet gun, despite it's near-worthlessness.., But the map of tranzit isn't bad because the power weapon is awful, it's awful because it's huge 90%fog, and has not much to offer... And buried isn't bad because the wonder weapon is OP... The reason people thing the wonder weapon is OP is because they use tactics to get to high rounds... Not playing zombies as it should be played... By killing zombies as you run away from them, don't hate the game, hate the player... -
I hate the bank as well... It just allows everyone and their brother to get everything they need by round 3... Then the rest of the journey is SUPER repetitive... I do however use this bank for easter eggs... How much amo I waist on that stupid buried EE is almost unbareable... Hopefully the last map will be like MOTD or survival maps, where there is no bank... The weapons storage system seems ok, and not too OP, but the bank is a bit of a no-no...
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Maybe your just in an area where you can't hear him... Just move on to the next step... Also if you have previously compleated the maxis side, he will not speak to you again...
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It would have been cool if there was another jump scare when you looked at the soda with a sniper...
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So what about these giant robots eh? Will we be able to get ontop of them or inside of them? Will they purposely hunt you down at some point, like if you enter a certain area they get angry and fallow you? Will they deploy these big-daddy zombies to hunt you down? Is the Easter egg going to be "Take down the giant"? Can we shoot it with a ray gun to make it explode? Will there be anyway to avoid or recover from being squished? What are some questions or thoughts you guys have?
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