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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. But mob of the dead does not take place in 1933, we know because of the Stanley Furgison files.... And given we've got no other maps out of chronological order, MOTD may take place after die rise....
  2. Lol that's funny! But I personally do NOT want those tranzit characters returning in the next dlc, it's time to bring back the big guns.... The N4 can be in the next game,but the O4 need to come back for now....
  3. Bit odd isn't it... I don't understand why you would need 4 people for THAT.... The maxis side might have gotten you further... But don't attempt that as the bell step would stop you....
  4. That's different, the maps alongside moon were free to those who had WAW... In black ops it costs 15$ to have moon and the old maps... Meaning they made more profit off the BO1 version IF I have been informed correctly... To make the waw maps come back a 3rd time would be repetitive, and to bring back the BO1 maps would be too costly... Each mp was 15 bucks... For moon to return: about 8$ for shangri la: 8$, cotd: 8$ and actors permission: Thats already over the 15$ limit... To bring back a re-vamped version of kino would be cool, as well as a HUGE new map with lots of survival areas would be both origional, and fit the price range...
  5. Hmm... I don't know why people even buy black ops two for the multiplayer... The camp. Is AMAZING and the Zombies is AMAZING but then the multiplayer I've been told Is not liked... That's why I buy trayarch games not infinity ward... IFW: Camp.: Ok... Mw and MW2 were good, MW3 SUCKED... A- Multiplayer: Suppsedly fantastic. A+ Side mode: Horrible, from what I've heard C Trayarch: Camp: Usually pleasing, can't say anything bad... A Multiplayer: Not as good as IFW, but still OK. A- Side mode: Wonderfull fantastic, does-not-get-any better then zombies... A+
  6. Wunderbar and Brilliant! Excellent job!
  7. Exactly, if you look in my sig., you can see a version of what I think the zombies campagin would be like... I warn you though... It is a LONG read....
  8. Stand next to it (touch it even), Wait until the RED apears of the next round, Make sure it's in the center of the device, Make sure the guiliteen is power up with the zombies (you should see some orbs with vulture aid Make sure you powered up the orbs, not broke them with the sub. Resonator Make sure the ENTIRE guiliteen is built (red wire in gunsmith, dish on saloon, antenna in barn, crystals from cavern) Make sure you powered the lantern right: by the ghost's souls (you can't place it in until you've done this so I'm sure you've done it) Make sure you've grabbed all the whisps (they should move from the tunnels, to the jail area, to the general store area, to the guiliteen
  9. He's saying if you were to get a ray gun, and tombstone, go down, come back, hit the box, get the ray gun m2, but not grab it from the box, and then get your tombstone and THEN grab it from the box, should you be holding both ray guns? I'm saying if you have a ray gun and a weapon, and you leave your weapon in PAP and let it disappear, then you die, return, hit the box and take the M2, then leave your starter pistol in the pap, them grab your tombstone, would you have both versions? Either way this is almost impossible without some kind of: Always get the ray gun/ mark 2 glitch or hack... And I know but if you leave your starter pistol you get when you get back IN the pap. And then grab a weapon, do the two weapons merge?
  10. I too my zombie's hat to you sir! Very impressive!
  11. It. Goes: Power Guiliteen Paralize the Orbs Blow up the lantern Collect ghost souls Lantern on gunsmith Run for the wisp (possible but HARD in solo) -Vulture aid is needed Charge the guiliteen Time-bomb at the BEGINING of a round, next to the guiliteen, with the time bomb on the center (as the round counter turns red again) Find the body's and the switch Link the levers: Only one (maybe two) will spark once you get it to spark simply try all the possible combinations: If the last one sparks red: Try: Green, blue yellow red Green yellow blue red Yellow green blue red Yellow blue green red Blue green yellow red And lastly Blue yellow green red Then the final step is to make a wish at the fountain... And shoot every stupid target.... Learn the order! If this Easter egg is possible solo, either the well step would be cut out or would be made so only 1 section had to be hit... (Such as the candy store or house space, I don't think you would have time for the saloon or barn area... ) IF for some reason this all works in solo, I TIP my hat to you sir, and doing the buried Easter egg would become a whole different ball game! If it's not, I thank you for trying! :D
  12. But your not holding two weapons, your holding one, and theres only one in your tombstone.... As you've left your weapon in the pap...
  13. No because getting tombstone would give you the load out of your previous down, perks stack, but guns don't... Otherwise one could hold every gun in the game by buying tombstone over and over... I wonder however, if one was to have a ray gun and whatever, pack a punch the whatever and LEAVE it in the pack a punch, then go down, tombstone, come back INSTANTLY get the mark 2, pack a punch their pistol, leave THAT, then grab their tombstone, would that combine weapons? Idk I've never tried....
  14. The der atzi challenge: May GOD have mercy on your soul with buried... Ok try monopoly: Each player gets a part of the map (say buried) 1 gets the front of the house(including candy store), one gets the saloon area (including gunsmith), one gets the origional box spawn area, and one gets the maze all to himself... You can devise territory amongst your selves... Gameplay is simple: When you get down in, everyone gets 1 shot at the box, then everyone works together to open the house, then shoots Leroy, and opens house (players receive one perk from ghost) Here's how this works: The guy near the candy store (white) has access to EVERYTHING in the candy store, church, and courthouse areas, including all wall weapons, speedcola, vulture aid, two weapons ?s, two building tables, the power, and candy. He has COMPLEAT control over this area, meaning nobody comes in or out without buisness... Similarly, the guy near the Jail house (blue)owns that side of town too... Including: Jug, Leroy, two chalk bits, a buildable table, the general store, the weapons locker, two box locations, and a possible booze spawn. The guy near the gunsmith (yellow) has access to the saloon, meaning booze, the dartboard, a buildable, the chalk drawings, the bank, mule kick, a box location and one chalk slot. And finally the guy in the maze (green) : He has access to stamin up, the ghost house, pack a punch, prospecting, the nav card table, quick revive, the remmington chalk slot, the maze box locations, the mine's box location, and double tap. Now, nothing is free.... Not even the usual cost either, and everything must be paid for: If say, yellow wants jug. He would have to trade blue something for it... Such as access to a chalk... But also remember the big guy is locked up and blue needs both a key and booze to access jug... So if say, white has the key, and yellow has the booze, blue can give access to jug to both White and blue for their help... This is for EVERYTHING! You want a new turbine, trade a booze for it, want to pap? (remember you also have to go through the house) you need to trade something for it... Don't care what it is, but you got to get something from something... Rules: No locking the box, however anyone is welcome to bring the box to their location EXCEPT for the person with access to candy... If a player goes down is IS ok for others to revive him Time bombs are permitied... But can't be used for leverage: Let me get vulture aid, or I'll send us back to round 3! But can be used as a transaction: I'll let you get vulture aid and in trade, you place down the time bomb The paralizer can be used to access the roofs of buildings still in your area, (such as the shingling of the bank). No asking to put a weapon back in the box so another can get it as a trade. Leroy MUST be shot after what he was used for, no multiple uses: One use then he's back... Leroy can be traded and used at a work bench, however the player in the jail area can NOT gain anything extra from having Leroy take peices... Drops can not be used for trading (let me get double tap or I won't grab this max amo!) Only one player can be out of his area at a time, others must wait until everyone is back where they should be before leaving... Failure to fallow the rules will result in FORCED purchase of the galvaknuckles, and FORCED Transferance of 2700 points to the player who was wrongs (player who owns the bank does not receive payment for rule-breaking transactions unless he was the player wronged) If one gets leroy to hold a crawler, it's up to whoever fed him candy, to kill it.... If a player leaves, whoever has the most points, kills, headshots, or whatever you measure, wins... Set yourself some special goals: Start song, do Easter egg, ect. If you want to... Hope you enjoyed monopoly!
  15. And if you use your pawns wisely they can become a queen. Die Rise is harder than buried which is more of a challenge. SOoo more replay value to conquer it. Tranzit has the most replayability so it would be the best if it wasn't as slow. Really? I find die rise to be REDICULOUSLY easy:Solo: Get qr., Build tramp., get SVU, get an-94, turn on power, get jug,train in Buddha room indeffinatly, leave only to buy perks and to get another tramp. For the crawlers who give you perks anyways.... Buried: Solo: Drop down,get QR draw Remington, hit box once, get the hillbilly out, Aquire booze, open jug., Lock box, power on, get jug, open bank (not to use), draw 3 of the 5 chalks, get booze, open house,church, and well, draw the rest of the chalk, buy 3 more perk's, use candy on a workbench(s), gain a ray gun, put points in bank, run through house, Aquire 5th perk (6th If time bomb is at hand), pack a punch, train in where-ever you want indeffinatly (use Balistics-knife tip piano thing to gain last perk OR wait until the house is lit up again)... I'm not going to argue anymore, because as a person you are entitled to your opinion, but I'm just putting that out there...
  16. I THINK I see a 1, but I may be mistaken... If it is 193? Or later, this was likely designed by Maxie himself...
  17. Now before anyone has anything to say about maxis being Samantha's dad, I'm just saying YES the maxis in the aether who talks to you on moon, was almost assassinated by richtofen, and leader of 935 is in fact, sam's dad... HOWEVER, if you've seen the latest twitter pic: You'll see a gun built by Dr. Maxis supposedly built in the 1910s yes? I dont think THAT maxis is the maxis we know, I think that may be Dr. maxis's FATHER! A SECOND doctor maxis, as they would go by the same name.... And the grandfather maxis (lets call him grandfather maxis) would have been around to create the gun if it was built in the 1910s, as maxis likely wasn't born yet given he worked with richtofen and co. in the 1940s... It's entirely POSSIBLE that young maxis could have built the weapon and then aged 30 years making him at least 50 years old... But I would just like to put out there that it is JUST as possible for maxis's father to have created the gun...
  18. I think one GIANT map, bigger then tranzit and filled with more materials and less fog along with survival, grief , turned and whatever else, maps would be A-O.K!
  19. Nope... Although they SHOULD carry over into dlc 4's map....
  20. I know the exact youtube video you watched to give you that idea... Cant find it right now, but Richtofen gets put in a ZOMBIE in maxis, and in Stuhlinger In richtofen, in maxis richtofen has the problem of well... MAXIS destroying everything... And for his own side he has the problem of not being able to control his body.... In short both problems would be solved with the body of richtofen in DLC4!
  21. You want to try and do the entire "shooting gallery" step by your self? You be my guest....
  22. Yeah its a bit of a pain and doesn't make much sense.... The simple fact that ONE person has done it should mean the tranzit characters in-game have done it....
  23. Gona have to go with: Tank: Breaking EVERYTHING including the 4th wall... 4th wall humor is my favorite! Richtofen: "Ok first someone starts turning off the power, and NOW they're stealing the color too?!!? WHO's DOING THIS?!?! and Robert Englund: The real NIGHTMARE!
  24. I thought the outbreak in the pentagon was caused by the pentagon thief?
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