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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. I'd want just the opposet of that: An old map like der reise set up for greif mode on a larger scale... More areas, buildables, ect...
  2. Nonsense, they did it with the black ops 1 camp. Unlocking "five"
  3. Oh, FREEZING the earth! Whew... I thought you ment to polarize it with magnets... That wouldn't do anything but mess up compasses... But freezing the earth... That would fix the stupid lava problem: But how about this: What if richtofen (not maxis) is attempting to re-create the events that turned the earth from molten slag to a lively water covered planet back in ????BC.... That would get rid of the lava and possibly fix the world... Imagine if you did maxis'es Easter egg you got to see the world as a frozen waistland and richtofen everything was lively and wet...
  4. On the other hand I am into the story very much, and maxis is polarizing the earth? I can't say it's not possible, but I see no reason to polarize the earth... I like your idea about the asteroid! How about this: The final dlc releases three new survival maps , and a new zombies epic... While the epic does continue to have its own major Easter egg, the three new maps have little Easter eggs of their own: Very special Easter eggs that when compleated give you access to the secret meteor map where all kinds of crazy chiz can happen! That would be epic! Imagine NGT focused on the zombies epic, then two weeks after they finish it they find out these little maps have Easter eggs as well: FFFFFFUUUUUUUUUUUUU! But seriously: That would be fantastic to have a secret map! (It wouldn't show up on the leaderboards until it was unlocked by the player, It would be downloaded with the map pack, and won't show up on someone's map until the Easter eggs were compleated)
  5. Is say it would be very likely for us to have a Paris map: The final spire could be the Eiffle tower: Which would be awsome! We've been seeing clues towards Paris for a while... We've already seen alcatraz as an area that actually exists and has been seen before, why not Paris? No one on these forums that I have seen would mind a Paris map as I've seen... Why not? In other words: ALLONS-Y!!!!
  6. There is a rumor you're going to be in the 3rd one... As takeo's actor's name was on the CODZ wiki for a breif period of time listed as playing as takeo...
  7. That would make the game too easy: Buying weapons and starter weapons is what makes the game challenging... Pack a punching at half cost would be way too easy... However there should be a stand alone game mode called: Team undeathmatch where your goal is to kill not only zombies, but the opposing team as well, like on MOTD....
  8. We've wanted this for quite some time, but I think we still have a good 1-3 more titles before we're ready for that... Check out the link in my sig, that will show you an idea on what the zombies campaign could be like... Also why does everyone think trayarch will produce better results if it's given an extra year? we all know trayarch isn't going to get anything truely mind-Blowingly better.... We're still going to have lag, and rage quitters, and the same count for zombies, and the same drops, maybe 4 new perks, maybe they'll move back to their own engine, we'll still have epic maps... Purhaps however if we do move back to the zombies engine, an extra year will allow trayarch to upgrade it so it gains all the perks of the multiplayer engine: Custom matches, host migration, ranks and leaderboards, perma perks, and game-remembrance...
  9. .... Possibly happened nearly 100 years before die rise...
  10. If we got some really good sniper riffles and look out full zoom over the oce....OH MY GOD! Jesus christ! Who put that face there!?!?
  11. That's the problem, it NORMALY goes: Trayrch IfW Trayarch IWF, but now it will go, Trayarch, IFW, SH, Trayarch, essentially DOUBLING the amount of wait we have for our next zombies game... But as bagel said: Assume rumors are false, (And hope, pray and beg god and richtofen) Also I do agree: Plain bagels are delicious!...
  12. Thank you! I had compleatly forgoten about this!
  13. In minecraft the nether AKA hell is 1/8th the size of the overworld... Purhaps a similar bit is being done here, where the world in hell is smaller then the world in real life.. The fireworks could be the spires effects in hell taking place...
  14. You really don't want my help with this: I'm really bad with details.. What you should do is look at the code between die rise and MOTD and see if theres anything linking there...
  15. Alright, I'm normally NOT the guy to break tradition... But I REALLY hope our zombie DLCs carry over past "ghost" launch... There have been some news going arround about sledge hammer being added to the rotation... NOW I'm not sure if this is just some rumor started because of their work on Cod ghost and MW3 multiplayer, but it has been stated their making their own game by random people on CODZF... And as we all know, trayarch is the only company with the access to zombies... And if this is the case, we may not be seeing zombies again for another 2 years after the 4th dlc... As IFW need to make their game, and then sledgehammer.. I REALLY hope this is just a BS rumor, but if it isn't... I think trayarch should: A: 100% N-O- -D-O-U-B-T absolutely dedicate the last DLC to zombie's ONLY... B: Continue making mini dlcs past the "ghost" release... Not a full map pack but a few more survival, turned, greif, and story maps to keep us happy until it returns later... NOW again NONE of this is confirmed, this is all just rumors that I'm concerned about...
  16. It's possible "alcatraz's" events didn't happen until after die rise (or durring) Think about it: How many times has Arlington re-lived the same escape over and over? How about 90 years worth of repeats? If this is hell, then these four have been living in their own personal zombie-filled version of alcatraz for a long time. Nothing outside would change... Why would it? They all still think its the 1930s... Except al... He knows he's done this A LOT! Ers no proof to back this up but it fits the peices... Plus: nearly 100 years of fighting zombies? On one map? Jesus crist thats creepy.... And likely us in about 90 years... We'll still be playing nact on the new Xbox 63.5...
  17. Agreed... Maybe the zombies would stop in their tracks while you get a new gun? That may level the playing feild...
  18. They're not...theyre just going to add more perma-perks if anything..
  19. Sounds a bit close to dead island...
  20. It's hell... All these people are dead and all these people have been to, and worked at, der reise... It makes fine sense... Not even a "tank you" or a "good idea" How rude... Rissole over there has just KNOCKED it out of the park with ideas Of course... Not all these ideas can be implemented... But some of them may! :D
  21. Ok so this entire map is set in Russia, and it's called what it's called because the map revolves around perks and their abilitys... Typically it's a map near a russian quarry, and the main access to everything is perks: Juggernog: Keeps you alive: Very nessisary... Phd: Use to reach the bottom of large caverns with ease! Eletric cherry: powers up machinery that would otherwise be unusable. New perk: Hell's rum: When your character throws a gernade it can be picked up and re-timed without death and also releases a fiery explosion with its bang as well: Usefull for burning things and heating things up! Who's who: At certain points in the game, a character will end up having to down themselves in a cage (won't count as a down) but needs someone alive in the cage to revive them: And so who's who is needed because otherwise, your companions would be dead! That's all the perks... And I don't actually have a plan for this map and I'm too exhausted to make one now,,, Basicly that's the gist of the map: Use perks to access otherwise previously unaccessable areas! You can only hold four so choose wisely!
  22. I (appeariantly am one of the few who ) like shangri la, I wouldn't mind if this next map is in a jungle... But considering these maps arnt EXACTLY alike... I'd like to think this map takes place in either as Diginga said, in Antartica, with a large but even part of it being in Antartica, or in a pinewood forest of some kind, maybe in a desert, or a mountain! Something I have YET to see is a slenderman/Weeping angel zombies that gets closer to you when you look away... But is frozen as long as you stair at it... A stalker zombie... THAT would be SO cool!
  23. If we went back to der reise it could be maxis's scientist vs richtofen's defectors.... Team richtofen: Groph----- Was given head control of griffen station by richtofen Shuster---- Loyal to richtofen, as they both worked against maxis on the teleporters Gersh----- Was freed by richtofen and torchered by samanthia, naturally he sided with richtofen... Peter McLain------ Richtofen didn't give away his position even when he KNEW there was something wrong with him and Harvey Yena Team Maxis: Sophia------- Maxis's sweat heart Harvey Yena-------- Simply sided with Maxis, knows about how richtofen "killed" maxis H. Porter-------- Maxis allowed him to continue his work with the ray gun to inovate richtofen's origional invention, richtofen finds it offfencive and kicks him off his team... Yuri Z. -------- Neutral, but hates gersh for killing him, so he sides against him Unlike other greif maps helpfull drop effects are automatically given to the team who does a sort of MINI-Easter egg.(such as galva-ing a power pox or keeping zombies off a certain machine) Normally being that whatever richtofen wants you to do (Say, he wants you to use a teleporter 3 times in 2 minutes that's frequincy is jamming his system), Compleating that task and using the teleporter would reward the team with: A max amo, A double points, An insta kill, A fire sale (works for both teams) A nuke (awards points to your team) Random perk: Awarded only after 5-10 successfull tasks in a row... However, maxis's team can attempt to stop you by disabling the teleporter by EMP-ing a generator, galva-ing a fuse box, and/or keeping zombies in front of the teleporter so it can't be used... After a while one team or the other will loose and the opposing one will win... Box weapons are the same as tranzit... However this map is in hell, and is INFLUENCED by richtofen and maxis, however the anouncer is still the one from MOTD (because this is hell)... The box is demon-ized... Wall weapons are replaced as well with black ops 2 counterparts: Starting area gets the M-14 and the Olympia.... Other weapons include: Semtex, galvas, Bowie, tommy gun, monkeys, emps, war machine, Fal, LSAT, mp5, mini Uzi, b23r, Perks include: Doubletap 2.0, juggernog, quick revive, speedcola, pack a punch, PHD is located in the same room as the lone green watertank that activates the beauty of annialation.. Mule kick is in the same area as it is in the black ops version... No deadshot, No stamin up, Eletric cherry is in the back room of the teleporter near the left of the die glock... Tombstone is not on this map Who's who is not on this map At the end of a match the teleporters either go blue or red with electricity, depending on who won... There is a music Easter egg, but it's lullaby for a dead man, or 115.... Not beauty of annihilation (they're all great songs but I feel one of those two songs are the really remember-able ones).... Traps are enabled, but the flyswayer Easter egg is NOT enabled, neither is the furnace-monkey Easter egg... This is all just a REALLY good thaught, but a VERY UNLIKELY good thaught...
  24. Then make someone charge for access to mod tools and downloading maps... That earns Acti. And trayarch $$$ and we'll be happy... You could also have moderators to go arround and double check that type of thing as well... Because technically someone could go into WAW custom zombies right now and make an exact replica of nuketown and give it out for free online, we have the technology to do this... We just want easy access to it... Easy access is so much more awsome then us slaving over code to get the same result later... And it can earn them $$$s...
  25. What would solve ALL these problems is if trayarch would release the Mod tools for black ops 2... Then WE could create a veruct greif map and play it that way... That's what trayarch should do: Create a way for players to create and play on custom maps for greif, turned, and survival. All of the player's own design... That would be SO cool...
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