Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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Richtofen says future map in Tranzit Green Run
Stop Mocking Me0 replied to redrumerog's topic in Research & Development
Nah asylum post are for the SUPER researched post... Like the one PINNAZ did predicting die rise... Most of this is just baced off of quotes, not really reliable information... No offense... Also if found MOTD may not even be a prequel... It may be going on in a time after tranzit and even die rise... Think about it... If these people were sent to hell in the 1930s, how long have they been in there... Hell it's self would never change... It would just continue to be the same thing over and over... For how long? How about 70 years... OR MORE! This map could be modern day hell for Arlington... Also, a NUCLEAR power plant would give off more energy then a dam.... However I REALLY hope the last thing you said comes to be... I would LOVE to see zombies continue past cod "ghost"... On the other hand it's really unlikely for 2 reasons: 1: DIRRECTLY after cod ghost they have to begin construction for the next game, and I doubt they'll be putting in the effort to do 2 games @ once... No profit in that... 2: Xbox 720 or whatever it's going to be called, is likely what cod 11 is going to be hosted on, so not only do zombies have to be created for the next game but they also have to be moddified AGAIN (first from black ops-->black ops 2 moving from the stand alone engine to the multiplayer engine. And now from a console to another console) -
Didn't you say this EXACT same thing on another post?
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What's One Weapon That You Miss?
Stop Mocking Me0 replied to EvilHERONeos's topic in General Zombies Discussion
The jgb32 baby maker.... I LOVED kicking baby zombies... It added a nazi feel to killing zombies... -
Nah I just think brutus is cyberous the guard of hell... And his soul purpose is to keep dead souls in...
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Ranks are the ruin of zombies
Stop Mocking Me0 replied to BriggzyJ97's topic in General Zombies Discussion
I found out the other day that once your rank is skull it never drops below that no matter how long you don't get online... But still I hate the new layout for zombie's: ranks should NOT be there, they are NO help at all... All they do is make it so people leave when they see your rank, despite your actuall skill... I liked it how it was in black ops: You had lobby leaderboards and you could check that to the players that showed their stats, clean and simple... We also had PRIVATE matches... God I wish those were back: And just so we're clear, they are NOT the same as custom games... Private matches still counted towards your leaderboards and people couldn't join mid-game.... Great for people who don't have the best connection... Why they removed that option I will never understand... -
Your Top 5 LEAST Favorite Maps Thus Far?
Stop Mocking Me0 replied to Flammenwerfer's topic in General Zombies Discussion
5: Nuketown: I would LOVE this map, but the zombies double slap like a bitch and it is SO hard to survive with randoms... 4:Assension: Unlike most of you, I HATED this map... The Easter egg was NOT rewarding and those BLLLLLEEEEEEPPPPPP ing monkeys! :evil: 3: Survival bus depot: Very small and there is NOTHING to do.... But EMPS are fairly less painfull in this map... 2: Survival farm: Again SUPER small and no PAP, also EMPs can do MAJOR damage in almost anywhere you throw them (especially the farm house) 1: Tranzit: Do not even get me started: It's TOO big! The whole map is a good 60% fog or more! And what's in this fog? DENIZENS! The most USELESS jerk in all of zombies... Also a bank so every 2 year old and his brother can get galvas by round 3 and DELIBRATELY take 40% of your kills... The pack a punch is umbeleivably hard to power in solo... The flipping "power weapon" SUCKS (in more ways then one) The entire Easter egg is SO disappointing and SO useless.... You only get a reward of a mysterious spire that hasn't been given upon us yet.... Emps are the WORST tactical known to zombie-kind! The avagadro is pretty ok, but does a lot of damage and can only be killed at close quarters.... Buildable wise, only 4 out of 6 do anything of particular value: The actually usefull zombie sheild that is REALLY exploitable, but I'm glad the brought it back in MOTD, the SUPER useless jet gun that does more damage just running with it then actually aiming at the zombies and breaks after 40 seconds of use, the navcard table that we don't know what it does yet, and the turbine that if you don't have you can't: Power juggernog, get claymores, get Semtex, or any other parts of the bus... Oh and you can TURN OFF THE POWER?!? why maxis why?!! And also! The song! Little known but accurate fact btw the ORIGIONAL song was Skrillex's ima try it out! Then they move to Clark, which was NOT a satisfying song like the AMAZING ax7 song in the trailer... But the overall WORST part about that map is that it's the default map.... EVERYONE who owns black ops 2 has this map... And its SO useless! Especially with its size, it's the most lagiest map yet and it's giving black ops 2 zombies a bad rap... If they had switched the order of tranzit and die rise, or mob of the dead... We'd all be hearing better reviews about the map.... -rant over -
Oh.... Trippy
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New Ideas for Next DLC Zombies
Stop Mocking Me0 replied to Illuminatti115's topic in Research & Development
No... The map "mob of the dead" is FAR from call of the dead... I've played it enough to know that... -
Antarctica is the next DLC Setting
Stop Mocking Me0 replied to ETEl2NAL407's topic in Research & Development
I'd love a snow map... We could drive around on snow plows... Zombies could freeze to death... Hopefully a certain annoying @$$ giant wouldn't walk around trying to kill us.... Should I make a full map prediction for this, I haven't done one in a while... -
I have found that the best way to do this is to just kill an entire 2-4 rounds of zombies on the bridge with ONLY the hells retriever after-so it should be just lava, new round, afterlife done!
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Was Die Rise just a filler for MOTD?
Stop Mocking Me0 replied to HypeRedemption's topic in Mob of the Dead
There has been a way to get your perks and guns back in every map so far, who's who was likely there to eliminate tombstone for being exploited again to gain all perks... -
Strange Happening in the Showers
Stop Mocking Me0 replied to Flammenwerfer's topic in Mob of the Dead
I personally have never had Brutus spawn while we were in the showers.... Also I read the title and got a tad worried... :shock: -
Yup. That's it. My sides have ascended into the heavens. LOL and now you are dead(said in mocking tone), and your little post is going to be next. You say something?
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Noticed scope-sights can be cut off by emps as well today...
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Plot twist: richtofen becomes the devil! The third coming of Jesus... Zombie Jesus... Both the antichrist and christ.... Scary...
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As we're all aware, mob of the dead is a complex map in which four inmates attempt to escape a zombie filled prison over and over and over... This map takes place in the 1930s... Or so we're told... Here's the theory I beleive: We know from the radios that Arlington was killed on the bridge before the plane flight, and the other three were killed shortly after via eletric chair... Not by zombies... So why are they back here? In alcatraz? EASY! Theyre dead... This ENTIRE map isnt real... None of it... It's all just a bit of Arthur Arlington's hell... A constant battle of trying, and failing to escape their sins... And theyve been at it longer then you think... Let's say (simply for example) that die rise is held in 2025... There is no timetravel here... They've been constantly fighting zombies for over 90 years... Nothing has changed... Until now... But before that a bit of backstory on Arlington: He loved syfi, this is proven from the fact he has writin his own outer space adventure comics quotes... In fact, when he crossed over he wasnt COMPLEATLY damned... One little ray of blessing given to him for one reason or another... He got to choose his own hell... He created the eletric cheery perk, simply out of his head! By mixing his syfi intrest with the events that for came upon his freinds... (Hint eletric chair---> eletric cherry) But this one little perk wasn't enough... Al continued his fight with his "freinds" over and over and over, always dieing, always having to restart, never being able to escape... Even with the help of the hell's redeemer and the chest... It always ended the same... The crew eventually went mad, forcing themselves to forget their own memory's, but left plans scribbled across the prison... The only member that couldn't truly forget is Arlington, he just couldn't forget... And peace VERY pessimistic about the whole process.. Then one day... Just out of the blue (blue-eyes that is)... Something changed... Eletric cherry was no longer the only perk... Now there were strange flashing perks all around the map, 7 differents ones to be exact: Juggernog Speedcola Double tap Deadshot Pack a punch (not a perk but still flashes) PHD Flopper (On the boat, unobtainable) Mule kick (On the boat, unobtainable) My guess is that SOMEHOW richtofen sent these perks back, because he NEEDS the cycle to be broken... And he can only assist but so much... Purhaps it is a way to establish dominance over the devil or something, yeah that's not going to come back and bite you in the spleen... It worked however, the perks caused the warden (Brutus) to appear and attempt to remove them... (they should have just sent the Assension monkeys... Jk that would be awful)... But he is (quite easily) overpowered and sent back into the depths of hell... But it doesn't matter... Despite brutus's interference, the crew manage to use the perk's help to accomplish what they need... They finaly reach the bridge for the final time where a choice is made.... If the crew kills al, the cycle is kept and the devil triumphs over the doctor's influence as al relives his hell with the other 3 who's memory's are wiped..., If al kills everyone else however, richtofen can proclaim his dominance over hell and an unknown result takes place... Is Arlington set free? Released from existance? I don't know.. Purhaps he's brought back into the real world... Anyway you slice it though.... Al's life isn't getting much better.... Hope you enjoyed, let's hear your thoughts:
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New Ideas for Next DLC Zombies
Stop Mocking Me0 replied to Illuminatti115's topic in Research & Development
How did they do call of the dead? -
New Ideas for Next DLC Zombies
Stop Mocking Me0 replied to Illuminatti115's topic in Research & Development
I don't think this is going to happen.... I dont want a repeat of acension.... And Im pretty sure no one wants to pay 15$ for a map they can get for free for buying the right version of black ops 1.... -
My favorites were always, Nikolai- for his fucking lovable quotes Richtofen- because he's the effing doctor.. And tank- because of his ability to smash the fourth wall...
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It can't do reality... No... But it can cancel child birth, emoticons: : D , squid burger orders and fps...
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Emps disable everything.. They suck...
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I've found a glitch where if your near a downed player in the afterlife and your revive yourself as the round starts it will down you and take the revive of your next life... Perks and all... Also If you revive a player in the afterlife but accidentally send your self into the afterlife via switch, you end up reviving the player at afterlife speed just before you die...
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Frustrated - BO II Double Slaps - Plz Help
Stop Mocking Me0 replied to jokrAzrael's topic in General Zombies Discussion
Here's how I avoid this: 1: DON'T PLAY IN LOCAL MODE! IT'S ALL KINDS OF FUDGED UP! 2: Always back away from zombies while knife-ing, as soon as you cut, back away, it should become easier after that... 3: Juggernog is the holy grail: Get it fast, get it first, and know where it is! (Nuketown your just screwed unless you get it soon...) 4: corners are evil, as well as passage ways... Avoid them the best you can... 5: Monkeys will not save you if your trapped, it takes about 2.3 seconds to throw one and if your trapped, that's not a whole lot of good! (Don't worry though, they're still helpful for other things) 6; Emps sleepers are not an excuse to go running through a horde! 7: The sheild is SUPER exploitable! Seriously you can be compleatly surrounded, and still have enough time to whip it out and PUNCH those truckers back to their graves! 8: Every map has a way DIRRECTLY to the good stuff in black ops 2... Save a zombie and take the bus, use the freight elevator to get to power before round 1, or even use the gondola to get to the docks quickly! ... Except nuketown... Nuketown just head for the box... -
What is considered "High Rounds" on this forum?
Stop Mocking Me0 replied to TheBSZombie's topic in General Zombies Discussion
There is no skill in constant circles... Not IMO... Also setting up is easy, accomplishing your own goals is not.,, as the accession shangri la, moon, cotd, FULL tranzit, die rise, and FULL MOTD Easter eggs can be done by round 20, other goals, such as the shangri la 4 times EE, training in ruined no mans land until everyone's gained 100000 points, activating the AX7 song on moon (which means A going down and B getting the excavators right), and doing all the easter eggs with randoms will take much longer... -
Next Map should not be big
Stop Mocking Me0 replied to gunslinger979's topic in General Zombies Discussion
Yeah larger maps are much more fun... Besides if you had a map like kino again where would you put all the perks, new guns, Easter egg areas, buildables, vehicles and what else!
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