Stop Mocking Me0
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Die rise: Easter egg: Old crew returns? :o
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Die Rise
That's only 3 dlcs mate... -
Buildables provided a lot in tranzit green run, and I hope to see them again in die rise... Some people think that the exact same buildables are returning... I think that's an awful idea... No origionality to it... So I thought up some buildables to put here.. Some are from my die rise prediction thread from a few weeks ago... The headlamp- Not my idea, this is from someone else... But basicly it's a flashlight (maybe battery's) and a Helmit, and what it will do is supply light to people in the fog, which can keep the denizens away! Pros- Keeps those DAMN denizens off our heads.. Cons- takes up your equipment space, doesn't last long... Map cons- there may not be that much fog this go around... Making it mostly useless... The Wingsuit : from the "Judgement day" mission in campaign, you can jump from a helicopter and decend to the ground while dodging rocks and missiles... If they were to transfer those physics into the zombies gameplay, they could set up flight stations where one could fly over from one building's roof to another building's Lower level through flight! Pros- physics already built, just need to be transferred... Allows zombie-less flight... Is flat out awesome --- Cons- Possibly hard to build/ only one person can have it,.. :roll: Map cons/ there may not be a proper area to perform this... The gravity boots: Allows one to walk on the ceiling... Upun going down you fall from the ceiling to the floor... The could add that "MC Esher" feel mentioned in the trailer... And they could use the wall climbing features from the "ziggy" probe in the "Karma" mission of the campaign.... Pros-You can walk on the ceiling Cons.... Can't think of any... Get lost maybe? Map cons: May not be usefull in many areas... Wood chipper: Sense there will be many narrow areas, why not build a wood chipper to push and plow through zombies? Place one on a down Jill surface and it can roll into a horde! Pros: Can cut down many-a-zombies and can be super useful in narrow coradoors with zombies from both sides... Cons: You get no points for kills.. And you too can't walk into the chipper..., without dying... Map cons: Not much... The map is said to contain many narrow areas perfect for this idea... Chain-saw-Katana: A sword AND a chainsaw all in one! Melee to so some serious damage! Pros: Can kill many zombies awsome-like... Cons: Hard to build... Map cons: None... Absorbent boots... A pair of boots that decreases fall damage and absorbs some crawler attacks... Pros: Less fall damage (great for die rise) Cons: Takes up equipment space, and squeaks... Map cons: None... So that's my list of ideas! Please feel free to add your own or comment on mine/others! We'll see more about these things soon enough! Just hang in there...
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It could be a pints uter, where you get 100 points for killing a human and 160 point for killing a zombie, whoever makes it to a certain number first wins... (say 10,000ź)
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I don't mind if they Alternate between the N4 and the O4, but keep the O4, they're too awesome to not play as!
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Anyone going to wait a bit to do EE this time?
Stop Mocking Me0 replied to mmm chocolate's topic in Die Rise
This is pretty much what I do in a nutshell. I also do my first playthrough on solo though because my friends aren't as into the actual story like me. Same... And their too cheep.... -
Alright I know you all are just as hyped about the new "Die Rise map as I am, If not more, which is impossible... But I'm here to discuss MY ideas on the (probable) Easter egg. I and a few others beleive that die rise will host the return of our favorite cast: The origional 4 (O4), however they WILL NOT be returning as playable characters... :cry: We know that the last known location of the O4 was "Moon" AKA 935's griffen bace, and got there through the teleporter at area 51. MY idea is that while on moon, the 4 become stranded in griffen station and have run flat out of zombies... They're only hope now is that a connection with another MTD can be established: The one at Die Rise! The Easter egg will start off with a small radio somewhere... Holding the action button (X/Square, for time purposes lets just call it X) Will connect the radio with maxis's link at griffen station! Where maxis will say: Oh hello I don't really have any task for you right now but off could make your way to central... bbbbbzzzzzz.... Dempsky will chime in and say: And that's enough out of you doc! RichtoSam: Sorry daddy but it's cold here... Takeo: Ahhh.. Exellent, the American is smarter then he looks! Dempsky: Like hardwiring a car.. But with super advanced technology... Nikolai: WOULD YOU HURRY UP!?!? I CAN'T KEEP THESE DAMNED DOORS SHUT FOREVER! Takeo: Ah... Hello? HELLO! If anyone can here me, we could use some assistance! We are in need of an emergancy evacuation teleport off of teleporter 111-930-11-2567 ... Please send signal before launch sequence! Hurry we have little... SMASH Nikolai: SHIT! Takeo hurry uP! And takeo will then play his last message on repeat... From there you will need to find a solar flare or some kind of signal visible from the moon, once you do you can activate it then find the seceret teleporter: Behind a door in another building... From there activate a signal and activate the teleporter by doing SOMETHING like pushing buttons at a control pannel... Then the O4 will teleport to the hidden teleporter behind the sealed door where they will once again have to be teleported out.. Like in COTD! You'll likely have to do some task for RichtoSam or Takeo, or maxis or Richtofen... But in the end you'll end up teleporting the O4 to some other place.... So they can be the playable characters in the next map.... (PLEASE!?!!) That's my idea, tell me what you think...
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This is why I hate websites like "auto post" because they keep giving us big ideas that SOMETHING has been found, only to find that the info is weeks old, and the sourse was from a troll who made up his own crappy die rise fantasy and told the public he downloaded it from hacking... It's just SO annoying... :evil:
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Anyone going to wait a bit to do EE this time?
Stop Mocking Me0 replied to mmm chocolate's topic in Die Rise
I'd like to dive streight in and take in everything at once... Discovering new things will be fantastic! -
I don't... It's complicated enough to have a 4player tranzit, due to the map being so huge... And 8 players will cause MAJOR problembs with connection...
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Agreed: people are taking this sneak peek a little too far! I'm almost positive a trailer showcasing Rise will be out next week, I mean, Treyarch does love Trailer Tuesdays! And I say again: I'm still hope-in for a watch it Wednesday, and a tricked ya Thursday, and a "forgot this " Friday, Sorry bout that Saturday, Special sunday, or a matinee Monday....
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Perhaps a new perma perk? Maybe one that allows you to equip your weapon faster? ... And as for ranking, maybe by playing die rise more, you can change your normal skull to something more die rise-ish... Like a building! Say you start with a 1 story house, then it becomes a 2 story on level 2, a 3 story on level 3, a tower on level 4 and a tower with side towers on level 5! The tower will glow upun achieving 5 slash marks... I hate being 4-slash skull because I didn't play for 3 days and lost my knife! What's worce is I REALY did play those 3 days but each day I got kicked from every match! It was some major bs... :evil: I've learned just not to care about rank... Chances are they'll never fix it... What we should do is start a rumor that rank is only effected by you actions on green run... That way when the new die-rise comes out, those who leave because we don't have level 5 shotguns will just think we prefer die rise... Because I'm good at zombies, I just dont have time to play it!
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RichtoSam: "We need assistance! Teleporter 3-1-00 has gone offline! We REALY could use the help here as we have COMPLEATLY run out of flesh!" Takeo: "Look for anything around you relating to a group "935" ... Use whatever it takes to get us home, THEN DESTROY IT!" (later from behind a door) Dempsky: What is it the doc used to say? Oh yeah... "Wonder-Bar"! AhahahahahahaHAHAHA.... Nope still sounds like a pu.... Nikolai: I HAVE FOUND A BUTTON! I MUST DO WHAT NIKOLAI WAS BORN TO DO! (beep) Takeo and RichtoSam: DAMN IT (Uncle) NIKOLAI! RichtoSam: You have flooded the main grid with power! It will take ages to decode! Nikolai: Look this is a very simple problemb, and simple problembs can be solved by one of two things: Screaming for help, or drinking vodka... And I'm out of vodka.... Which is bad! Dempsky: Might as well ask... Worked last time we were stuck in a sealed room with nothing but a teleporter...
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Or maybe a cutscene where misty pilots a helicopter onto the top of a building, "man 700 miles and still counting! We should have stuck with the bus! Lava or no lava!" Maxis: "Hello again, I see you have reached the access point..." Russ: You better have a pretty damn good reason for bringing us here Mr scientist guy! (maxis who is comunicating through marelton's watch) : in good time, right now we need to access the ????....MAXIS OUT! Samule: Don't trust him! The voices are telling me to do the exact opposite! Misty: I've had just about enough out of you stuliker! Marelton: Just let him continue his mumblings in peice misty, its no use trying to shut him up...
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Aye... That is a problemb... Start saving money and prepair for the second DLC I guess... there's not much else I can do to help..
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A sprouted type weapon, from grim fandango.... A time-travel weapon that sends zombies to the future... A portable wood chipper thing that breaks down glass enfused with chemicals and forces it at the zombies... Testla-grenades like from multiplayer and warehouse 13...
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Chill bra, you got two weeks... Stress only causes more pain.... 8-)
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I'm still hoping for a "wasn't expecting this!" Wednesday, and a "Tricked ya!" Thursday... Even if it's a "forgot this, sorry" Friday... :lol:
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:shock: PERFECT!
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They could litteradly use the black ops 2 trailer music from the "What others can not" trailer WAAAAYY back... It would fit the atmosphere... Or they could use a kind of rising song like Gona go far kid by the offspring...
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My theory is that each tower/sky scraper will have their own switches, none buildable, because it doesn't make much sense for more then one tower to be set up with one power switch logically.... And sense it's in a sweatshop and not a power plant of sorts, I doubt this switch controls the city's power....
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You could have put that nicer... But not shooting close quarters is kind of impossible... 95% of tranzit is tightly enclosed areas, with the exception of the fog... The only two places to REALY train are the twin and tunnel for me at least, and both of which can have "surprise zombies" that spawn in the wrong place almost always at the wrong time... And I need a high power-close range weapon to use quickly, like the ray gun... And in previous maps we had a wonder weapon to use.... But now sense all we have is the crappy jet gun, no dice! It takes to long to take out and had horrible endurance, likewise it's super hard to obtain, not in actual difficulty, but rather I simply do not have the patience to recover all the parts to build it... Especially that stupid cabin peice... I go out there wonder around hugging the wall, end up there eventualy, only to have the last zombie die for no reason(some dumb@$$ likely made him a crawler over lava) and die due to denizens....then everyone else goes down...
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I would DIE for a trailer of the 04 and the N4 to be killing zombies together while a duet of AX7 and Sigman sing "Hero" by skillet... Obviously not for the next map but maybe a later one... (final?) THE EPICNESS IS OVER 9000!!!!!!!!
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Thanks for the support! :D
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Nah... Mule kick seems like a end-of-zombies final dlc only perk that would be on all maps... If you add it now it wont be in tranzit... Purhaps deadshot? Or maybe a new perk, like "night owl" a perk that allows a player to see through walls to see hidden players and zombies... Or maybe "Geo-used Juice/magma margarita" a perk that will keep you from dying in lava, Or "program pop" A perk that helps one build faster and drink perks/take out their other gun faster... Or Drop dead: A perk that increases the rate of drops by 1.2... Or Slash soda, a perk that increase your knife speed and allows for knife combos... I'm ranting here...
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