Stop Mocking Me0
Donors-
Posts
7,283 -
Joined
-
Last visited
-
Days Won
49
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Stop Mocking Me0
-
What Could The Finale Be?
Stop Mocking Me0 replied to Flammenwerfer's topic in Research & Development
I beleive paris WILL be a map, but the final map I beleive will be... ARGOTHA Think about it: The only place safe from the nukes that hit earth is inside the earth. We know because marelton survived in a bomb shelter! So logically argotha is still intact!! Then again it could just be destroyed again... You think we'll see Brock and Gary again? I Hope so after all the $#!+ I had to go through in shangri la to constantly save their @$$3$... Purhaps it will go: der rise. Paris. Argotha. Then something compleatly unexpected! Like Atlantis, where you can use a re-skin of the space suits and low gravity from moon! or a space station (like moon, but not on the moon),Where you can use the space suits again, no re-skin, or at the earths core! IMAGINE THE LAVA STILL ANNOYING US! Oh it's gona be great! It would make sense to save Brock and Gary.... They're awesome! And remind me of Pokemon! -
REALY? I've seen this exact type of idea at least 30 times on this thread... No offense...
-
I want blood stains and brain matter on my kucks
Stop Mocking Me0 replied to Ryan Nowell's topic in Research & Development
Fine... I can't tell you to not hope for something... Only tell you the statistics... :ugeek: -
Question to a Certain Theory on a Prediction.
Stop Mocking Me0 replied to RichieHF's topic in Research & Development
I've been asking this question for years... And I still don't think it will happen... If it does it may be the first map to be held in a well known city and will HAVE to be geographicly correct... Google earth meet the trayarch team... -
I want blood stains and brain matter on my kucks
Stop Mocking Me0 replied to Ryan Nowell's topic in Research & Development
I say we skip the coding for that... Sounds like it would just make the game more complicated and glitchy.... :? -
I doubt these perks will be configured into the game.... Except arcade fire... But purhaps you could modify it so you can help your teammates by playing a retro game after going down? and unless the next Easter egg allows a full perk acheivement prise, it's not likely you will be able to get more then 4 perks unless you glitch. Phd has a 50/50 chance of returning however! And I REALY want to jump from the top of a building in this so called "die rise", land on my stomach and live! LOLOLLLOLOLOLOLOL
-
And denizens if you count them... The avagadro is the nam of the zombie boss on tranzit... I think we should have a slenderman-type zombie boss that's only vuriable when whoever's closest looks away, like a boo! And when your not looking he'll slowly get closer to you..others can shoot him while he's not looking however, if on co op... Otherwise you may need claymores... So: Boss spawns You look at it... You turn away.. Slow walking Fallowed by dragging noises... Girly screaming from you... Zombie had appeared Right behind you and is currently strangling you... Freind comes and kills the menace... JOY! And no sleep for a week...
-
Do what I did: Don't design many new PERKS and their upgrades, design new PERMA-PERKS! BAM! Your horizons have opened!
-
Yes we do.... Green run sounds like a farmish type place, which it is, and it rolls off the tounge as an appropriate title, where as die-rise brings many specials to its name... If they called it "the rise" or "der Anstieg",or even just "rise" , I'd have no problemb with it...
-
Well it's just that this is a strict website (beleive me I have had my share of flame wars that have shut down and locked topics) it's not activision forums where you can do what you want, no, this is the more strick side of the Berlin wall... :evil: :twisted: :lol:
-
I personally like the perma-perk thing they have right now, of you look at quick revive paired with revive flow(as I call it) , it works AMZINGLY fast, like it's upgrade, you make perma-perks possible for speed cola(quick draw- pulls your other gun out faster but doesn't reload faster), double tap(knife aid- helps you knife twice as fast m so you have a faster draw back time to hit again), phd (can the real zombie shady...-allows a player to imeadiently stand up after a phd dolphin-dive) stamin-up(adrenalin rush- allows you to speed up slightly when taking damage), and deadshot (face-palm perma-perk that's aka deadshot perma perk) Juggernog (Warrior reflex-causes the player's hits to cause double damage if hitmarker or red screen is present) Let me know what you guys think! 8-)
-
Die rise another TRANZIT map?
Stop Mocking Me0 replied to welsh skipper88's topic in Research & Development
Nein! It's not the same... However I think through the use of nav cards, dlcs can add an extra bonus to your game... I've stated this before and will gladly theorize it again: Get new dlc (meanwhile green run has received an update) Compleate Easter egg on NEW tranzit map... Return to green run with new nav card gifted to you by either maxis or richtofen, depending on which Side youve done the most recently on green run and the dlc, if there are split paths again... Power on for richtofen power down for maxis... Then put the nav card in the nav card machine (it's color coded so in a team of four white would have the white nav card, blue would have blue ext. spawn naturaly) In 3player-2-player mode the bank will have a counter for trading nav cards, so blue could put his down and green could trade his for blue's and the other cards can be found around the map (behind the depot, under the driver, ect...) in solo mode you find the card and can swap it for another if you find it, OR you can use it... Using a nav card results in a prize, it could be a new weapon, a perk (phd anyone?), a new buildable, OR a new area to continue the Easter egg in! -
Ranking System For Zombies Is Bullcrap!
Stop Mocking Me0 replied to HarpoGoldenx's topic in General Zombies Discussion
In my eyes surviving to round 30 is just as good as round 50... :| It's just the same stuff repeated over and over, that's why I love easter eggs! It adds a truely challenging task to your game! Anyone can run circles for hours on end... Only those who can compleate the Easter egg, and I mean compleate it, not just let the rest of the party do the work... :evil: free loaders! As well as survive to round 30... -
.... Does that make us zombie heads? ... I don't want to be that douche that sits at home staring at lights and screams: 4-20 bee-ach! :lol:
-
I guess we'll find out (possibly :? :| ) As for teleporters, why not the wave gun? It could shoot the teleporter and mess up the frequency or what not while maxis links it with the earth using a radio tower composed by one of maxis's fallowers... Or the Quantom entanglement grenades, those could mess up the frequincy as well and possibly even teleport the group to another 935 quarters... The gersh devise has been used before as a teleporter. Heck, do it right and you may be able to escape area 51 and take a ship across molten lava to Japan, or stolen airplanes/airplane/HELICOPTER , heck, if it's dry now you could take a bus... Even the pyramid we know has teleportation qualitys, if it's secretly being controlled by the vrill-ya, it could warp our crew where ever they wish!
-
But who's been saying that the first, or any either word in the name, is in German? Exactly I figured that out a while back (two days)... Die--> rise sounds like a possible, yet not likely zombie mode... Where you die and come back as a damned!
-
And they should give us more Easter egg style maps! WE deserve it! :geek: We've untangled hundreds of mini-Easter eggs sense the beginning (well not me I got on after blops 1 moon but some people have), we are the reason trayarch can rank in the money it does!
-
AHAHHAHAHA! I knew someone would love that idea! And yeah, just puttin ideas out there, I doubt they could code a new mode in AND build a new tranzit map, let's hope for tranzit maps!
-
They never had to be... But the fact they made the first word German and the last word English isn't sensible...
-
What do you think this is? Activision forums? This is a serious place, I feel like your comedy may be better appreciated there...
-
I think it would be awesome if they did the next map with the origional 4 then 2 maps with marelton and co, then the last map play as the origional 4, and maybe at some point in the map there will be a way, for intense, White-->starts as marelton--?--> comes out as takeo Blue--> starts as russman--?--> comes out as Nikolai Yellow--> starts as misty--?--> comes out as Tank Green--> starts as Samule--?--> comes out as samanthia in richtofens body
-
Lemme try! Ok : One for all: each player gets their own spot on the map, either the power station, town, diner, or farm... Each player has to try and outlast the others, so NO REVIVING, and your doomed without tombstone... :twisted: Everyone has to create deals with other players(I suggest muting the other players), to be able to do things at their areas... Everyone has acess to box, and the depot, however not everyone has access to the acessorys around the other places... Perks to each area Farm: You get the turrets to help you as well as nact, and the spire if you think you'll do better there.... As well as access to double tap, the shotgun off the boxes and claymores... Dinner: You get access to the zombie shield and first shot at the box, you can not hold off in the tunnel. You also have access to galvaknuckles, HOWEVER if the hatch is picked up by someone else or spawns in the town or farm, you can't access them without a deal! You also have access to speed cola, and the mp5... Town: You have access to pack a punch as well as juggernog, you also get an extra chance at spawing the box and the bank, however there are no weapons on the walls and without something your doomed! You also have access to Semtex and the jet-gun, (not credibly usefull without the parts only accessible at nact and power.... The others you can get on your own) Power station: KEEP THIS GUY HAPPY! Why? Because he has total control of the power, and can do whatever he wants with it! So say: Town guy wants to PAP, "sorry man, don't feel like dropping my turbine...You jelly?" He can also turn off all perks when he wants. He has access to tombstone, the eletric trap, as well and the ak-47 u... However he does have the lava-pit of instant death... :twisted: Other rules: 1: Any kind of breaking of the rules will result in an instant loss of area and will be banished to the tunnel,shack, or bus depot for 3 rounds, which are open to anyone at anytime.. 2:No use of any of another person's area(s) without a deal, you can't just "let them" deposit money in their bank, or grab a shield.. They have to give up something... 3: You can play on easy if you want, this is more of a 1vs3 mode then a challenge... 4:Anyone can buy bus amo, and use emps to stop the bus in their area if they want to access the bus gun more... 5: Emping a perk is legal ONLY to the owner of the area, anyone else WILL result in banishment... 6: Anyone can use portals (if opened by the power-man) to reach the bus depot, tunnel, or shack.. 7: It is ok for one person to "steel kills" AS LONG! as they never step foot off the bus or out of the fog... 8: If a person leaves their area it is still illegal for someone else to use their things, without permission, HOWEVER if the person dis-connects, dies, or leaves the game, their area is open to everyone until their return, if they return... 9: Last person down is the winner, second place goes to most kills, theird to most points, If the person with the most kills goes down last the person with the second best points takes second... 10: NO REVIVING, at all! Not even as a deal! 11: "Stoppen Sie mich lustig" Challenge-Green run- If you can manage to compleat the Easter egg will abiding by the rules set above you can receive, from me, the personal title of "CO-OP king of Green Run" , This means the power must be activated by the power guy, turbines must be "deal-t" with 8-) , the avagadro has to spawn with the last zombie's death and lightning above the pylon.... And the entire zombie-step under the pylon has to be done by the farm-guy and him only! MUAHAHAHA!!! :twisted:
-
Die rise another TRANZIT map?
Stop Mocking Me0 replied to welsh skipper88's topic in Research & Development
Yes, but take into consideration that it took roughly over a year to fully create Green Run. Do you honestly think that the zombies team would be able to create a large map for a TranZit mode like GR? It's not feasibly possible. Also, the entire Treyarch team does not work on the zombies portion of the game. No, but they do work on graphics, which can be transferred over, also remember it took "roughly over a year" for trayarch to not only make tranzit, but greif, greif charracters which can be transferred over, three mini survival maps, transfer EVERYTHING over to the multiplayer engine, nuketown zombies, come up with a new leaderboard system, build a system for a moving vehicle on multiplayer, find new actors, deside on a new perk, build an Easter egg, work out beginning bugs, Invent a building system, design all the pointless fog(which I will be happy to see less of) all along with another MASSIVE pile of things to do. Trayarch just wouldn't give us a tranzit mode and NOT expect us to expect another! That's mad! Given it will be hard, but they started production WEEKS ago, possibly before blops 2 was released... And they have a lot less to do now, given it IS a lot, yet it's still quite possible... Heck... They might be starting production of the SECOND dlc right now...
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.