Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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I vote no perks upgrades.... Too easy... Perhaps you could get a perk upgrade that lets you hold 5 perks instead of 4...
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That's funny, for me none of that happens EXEPT for the the barrier...
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............ well put.... 8-) sunglasses....guy....
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Well... I'd agree with this if you know... The earth's atmosphere wasn't destroyed..... Also I never liked the walking dead... Never seemed to interest me, so your previous statement was false that all zombie lover like the walking dead....
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I can't see this happening either, I mean a perk that helps you stab someone? Also the perk wouldn't appear in shangri la would it? You know, because that's a map before this would be released..... And perhaps the zombies don't slow down, Mabie you speed up, think about it, the faster you perceive things the slower the zombies move.... That's Stamin-up. It lets you move faster (just came up with seething for COTD! ) Also, yeah, a perk that lets you stab someone. It could improve the muscles in your arms, maybe give you the sense to hone in on more vulnerable areas of the body. Improve reflexes (much like SC) to help you knife faster, and an extension of Jugg's effects for the flinching. To me, saying "a perk that helps you stab people?" Is like saying, "a perk that helps you reload faster?" It's rooted in reality, and is completely plausible. Speed Cola's actually one of the more realistic perks. Then wouldn't speed cola already have the effects of knife aid? Which it doesn't.... Also I know what stamin up does, it makes you run longer... Not faster.... And when I mean faster I mean the ENTIRE body moves faster... Not just the legs... The mind would move faster too, slowing down the rest of reality....and therefor the zombies are slower... And speed cola's the most realistic perk? What about stamin up? It make you run longer by reducing strain on muscles in the legs(presumably), that's seems just as, if not more, realistic then speed cola...
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Cod zombies alternate storyline
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zombie Stories
Not exactly, you know with the Easter egg havin to be figured out and what not.... So as soon as we figure that out were in buisness.... -
Cod zombies alternate storyline
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zombie Stories
Well it's finnished.... I'll insert pics later.... -
I can't see this happening either, I mean a perk that helps you stab someone? Also the perk wouldn't appear in shangri la would it? You know, because that's a map before this would be released..... And perhaps the zombies don't slow down, Mabie you speed up, think about it, the faster you perceive things the slower the zombies move....
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I hate playing with micers
Stop Mocking Me0 replied to Zamininc's topic in General Zombies Discussion
Somebody report this guy to the moderators.... It's not going to be me... -
Well these are corpses of nazis and soldiers, and scientist, so I assume some of them have a few bulits left in their pockets.... Scientist would have small traces of wonder weapon amo... Also you can't grab the amo now can we? No.... Because you don't notice it, the perk makes a character more "there" so to speak, and makes them notice things better...like amo in the side pocket of a nazi... Sprinting zombies like the ones in cotd when George gets mad, plus we don't know what the next map will be or what types of zombies it will hold... And they don't stop a zombie from spawning, they turn the zombie into a slower version of the same zombie... As for the drops, that's kinda a bonus, it was origionaly made to cripple the zombies aNd speed up the pap....
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Vulture vodka: let's you collect a minuscule amount of amo from dead zombies... 2000$.... Nm else to talk about here... Justice juice: makes fire sales and death machines last longer, it also shortens pap time and makes less sprinting zombies spawn...
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Zombies complete side handbook!
Stop Mocking Me0 replied to Stop Mocking Me0's topic in General Zombies Discussion
Woohoo! -
I'm sorry I can't see this happening unless you altered it a bit because: 1: juggernog will never be in the first room, you can't have two perks in the same vesinity. 2: it'd be useless However there could be a special map with electric doors that has no power switch... Then by grabbing the perk you can turn the power on and off...and access new areas! Of course there should be alternate roughts to an area too...
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New Adrenaline Bar/Special Ability Bar
Stop Mocking Me0 replied to right_direct's topic in Single Player
I say make it a perk, the more you run the more the fear fills, when the bar is full press down on the d-pad for a random drop, no perk drops or bonfire sales or anything like that, but just a nice little carpenter or max amo... -
Cod zombies alternate storyline
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zombie Stories
Working on it.... Thank you for the suggestion... -
Cod zombies alternate storyline
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zombie Stories
Thank you mlh, and ZOTD, it is pretty hard to read, I'm still in the process of making it, when it's finished I'll add pics and work on the dialogue.... See my specialty is writing, this back and forth diologe is easy for me to read, but I can see how a normal person could be confused by it.... -
Hello and welcome to the grand topic about my alternate storyline to cod zombies! I am making this as a fanfic to the final zombies game: cod zombies, which should be released with the last maps ever! Also id like to say I AM using an iPad to upload this, and therefor, not all of the grammar will be precise. I should also mention that this epic will not be fully complete until the final bits of the actual zombies storyline are released. You know...because I have no ideas what the maps will be.... Ok lets start with the title screen: it will have four options 1-zombies campaign 2-multiplayer 3-humans 4-options... I should mention that right now, all the zombies maps will be found under multiplayer, some of them will be released through map packs, like put the waw maps in one with the blops one or something.... So if you crave regular zombies play multiplayer. If you want to shoot your teammates with zombies weapons play humans, I will have a span of new and old maps from multiplayer maps around the universe of cod.... so just a recap: zombies-->multiplayer Campaign--->listed below multiplayer--->humans..... Now for the opening on campaign, you start of by choosing your difficulty harder difficultys mean higher priced doors, tougher bosses, and a lesser chance of a wonder weapon from the box.... Opening scene, the American president is discussing the mater of project 212 with a general and the head of the DOD, and keeps calling the experiment "Them" or "They".... Then he will be paged of a pair of marines that have been brought in for questioning... The pair will be brought into the oval office and asked "What the hell is going on...." and the screen fades black... Then another scene shows the president talking with the head of defense in the defcon room. The head of defense will inform the president of a special terminated project concerning a microchip inside project 212-A's head... "It transmits the user's thoughts into the bace for observation, it was developed by a special top seceret team of geniuses back in wwII...". The secretary will then play the images onto the giant screen In front of them... The room goes quiet as the images began to appear and the scene fades to black.... Small green words appear at the bottom of your screen: subject:23453 aka Tank Dempsky, subject 212-A, date December 12, 19~~, code name: project 212... Peter: Tank you feeling ok? T: Yeah... I'm fine... The president wanted me to put some kinda experiment in my head, called it a "telepathic-comunicator", this s$&@ better not be radio active.... Scot: Ya ready to go? Derick: Yeah we only got one last trip to the U.S., then we can see our family's again.... T: Let's get moving.... The screen will fade and buzz out as tank boards the plane, and will snap back in a bit after take off, when they crash in a open plane of a dark, murky, damp, foggy land.... ------------------------- Scot: "PETER!" Derick: "TANK!" T: "Over here...." S: "Oh god tank what happened!" (inspects cockpit) D:"The pilots dead..." T: "Where is he?" D: "He's was right over... He's gone!" S:" How the hell did he... Tank! Your bleeding out man!" (tanks vision becomes blurry) D: "What the hell?... HEY OVER HERE! WHY ARE YOU WALKING! WE GOT A WOUNDED MAN! ......" S: "My god...." D: "Holy sh$&& what are they!?! It's the pilot! Cover tank! Get him somewhere safe!" S: (Notice's a building) "Take hold in that... (Get attacked) Oh god!" Bam! S:Peter! Help us!.... You ok man? Get up tank! (Tank passes out) T:(heavy breathing...) where am I? S D and P:Tank... We gota go man.... Crazy undead freaks are coming in on us... We managed to close off this room, but they'll be fighters when we come out.... T:Lets gut this cod... First gameplay: your tank, you have a starter pistol and you have a choice on the amount of computer AI/co op players at this point,you can have the AIs or a split screener and two AIs or link up for four player action, you can also play solo or with 2/1 ai.....after that, you are in Nact, the first room, you can only open up the help room for 1000 points, zombies and points are the same as always..... You can also buy wall weapons, to aid your journey.... After opening the help room you can hit the mystery box once per person, NOT AI, then, once you hit it, the box will move to its next location. You will also find your 1/3 intel in here.... Work your way upstairs and actually OUT of the house, although you still have boundaries. Then make your way to the beeping light to find the plane, there you'll find your 2/3 intel... At this point Peter will instruct the crew away from the plane and towards another house, in there you will find intel 3/3 and Tank will find a hatch, and buy it open for free.... using the tunnel under the hatch, scot will lead the crew down the tunnel to safety... ...and the screen will fix back to the president. P:"General! Get that feed back! You there! Go get me those marines you found earlier! They know something about this!."... As if on cue the two marines enter and for the first time you see that they're Scot and Derick... CHAPTER 2:Sparks... P:What is this?!? How did you...when.... Employee: Sir! We got the feed back! P: GET IT ON THE SCREEN! Tank dempsky... Date feb 23 19~~ Mission: Expedition, "recovery flame"... Tank: "Scot! Peter! Where are you?" Scot: "Tank! Derick! We need to get these doors open!" Peter: "Don't leave me!" Derick: "We'll make our way to the power room! These nazi..." Scot: "Wait! Tank! The nazis are gone, they left this place along time ago!" T: "Why?" (all the surrounding trees catch fire). P: "To contain the outbreak...." D: "Outbreak of what?" Scot: "Our old freinds..."(points past tank and derick towards the window..... "Zombies"...... Gameplay starts, you are tank or another person in Verrućt, This time you have to work your way from the start to the **** please report this topic, post **** (intel 1/3) then to the power room, then the bathroom(intel 2/3) and finally from the balcony near the **** please report this topic, post **** to the fountain in the center, (grab intel 3/3 on the ledge of the stairs down the balcony. You also are introduced to perk-a-colas by the helpful poster right by the perk machine... New cutscene... A part of the building collapses separating Scot and Derick from Peter and Tank. Tank witnesses a bright light fallowed by a sharp pain to the head, he then witnesses a man... No... A nazi, give Peter a nazi uniform, then it fades, next, it shows the same nazi picking up a strange device from the ground and taking scot and derick out to freedom, then fades and finally wakes up to an unwelcome visit from a group of nazis, all the fires have mysteriously been frozen over...... But he barely cares because he's taken hostage..... We loose the feed once again... General: Sir,project 212 was stopped back before 1950, those men don't look like they've aged more then a few months.... Scot:That's because of the...Ow! Derick: Look, just continue to watch the screen, it will all make sense soon enough.... Secretary: We have recovered the feed.... Tank Dempsky, 19~~, captured... T: Uggg..... Nazi: Come along you! T: Yeah right, like I'd ever listen to you!(punches nazi) Bam! (Receives wack from behind with a board) Richtofen: Ahhh... You must be the new test subject... Time toget to work... T: You vile... R:Hit him again with the stick! Feed fade... Feed returns: T: ugggg, R: Oh... So your awake... It's funny, I was performing an autopsy, and I discovered this little chip in your head! Normally I should report this to Maxis, but I think I'll let this one slide, infact I've reverse engineered it so I could make one for my other test subjects. Subject 2 meet subjects 3 and 4. Poor fellows, number three refuses all forms of food, and the other one will only speak in small Japanese proverbs... I had a Mexican subject, but he died earlier today... (A small child enters the room) Sam: Uncle Richtofen... You wanted to see me? R:Ah yes!... You and subject 2 are ready for your treatment.... Peter! Ya you! Get these two on Unumpentium immediately! (Tank try's to kill Peter and continues to yell: Trader! Vile scum! I trusted you! Until Peter punches him and he is knocked out...) Feed fizzes and comes back... Ah yes your alive.... What is my name? T:Richtofen... R: Who are you? T:Tank Dempsky... R:Do you remember your life? What is project 212? Who is Peter McLain? T:I... I don't remember... R: Excellent, we have no progress what's so ever! We're done here... You'll have to excuse me there's a little test I have to perform with Maxis... The sick madman is experimenting on his own daughter's dog today.... Get your things ready, we're going to collect a certain invention of mine soon... Tank: What things... (holds hands to head) (guess what?) The feed is lost yet again... Pres:What did they do to him? Feed returns..... Name:Nicolai B. date: march 3 19~~, mission st&@$ the $&& ~~~~~~~~~, new mission, "retreve vodka" ....location: Shi no Numa hut, sector D.... Peter: Kill me... I've become infected.... As soon as I bleed out, I will be one of them.... R: Fine! But where is my wonder waffe?!?! Peter: That's a seceret I'll take to my grave.... R:Ba! (pushes a creat over the side of a stack of crates which is tied to the noose around peter's neck....) p: Gah! Sple! hurk... Dead... T: Why do I feel like I know him.... R: Don't worry about it American, the important thing is we find that... Hell hound appears: gerrrr.... Takeo:For the emperor! (shoots dog).... R: Change of plans... Survive, then find my wunder weapon.... Now after opening up all the doors your knife will be replaced with a shovel and you have to dig up peters grave which will be found near the doctor's quarters...when you dig it up you receive the wonder waffe.... Like the Easter egg on the iPhone version of zombies.... Afterwards, use the wonder waffe to zap the generator in the back of the doctors quarters, which will reveal a teleporter in the fishing hut....get to the machine ASAP! And teleport... Which causes the feed to blur... (also the intel is in the starting room after you activate the radios, in the com-room next to the red phone, and near the flogger....) Pres: who was that? Scot: That was Nicolai Blinsky.... He's a soviet who was another one of richtofens test subjects, he appeared to have murdered most of his 9 wives and killed whoever was above him in politics to rise through the ranks... Derick: He's also a complete drunk, and the only reason he survived richtofen's test was because of vodka.... Pres: Who is richtofen? Derick: One question at a time sir, and I think you have your feed back... Name Dr. Edward Richtofen, Mission:Griffen Station.... Location: Der Reise research facility, near B. Germany.... T: What the hell just happened? Everyone ok? N: Oh I feel like im going to throw up.... R: A mear side effect Russian, everything is normal.... Takeo: What are we doing here? R: We're here so I can activate a certain hole into the space-time conduit... Oh good, they finnished the Upgrad-a Gun machine... "But WHY did they put it in the die glock, and why does it say "Pack a Punch?"...."MAXIS!".... No mater... We just have to activate the mtds...that should unlock the mainframe...." T:We have Freak bags incoming! Takeo:The sky will be red with their blood! N:Let's do this... (intell 1/4 in the room with the stray music starter vile, 2/4 is in the small underground cave near the teleporter in the courtyard.... 3/4 spawns in the die glock under the pap, and the last one 4/4 is hidden in the same grate as the cryptic note to richtofen telling him to kill maxis.....) Once the teleporters are all open, a hole will appear in the wall near the fly trap, shoot it with any paped weapon then find all the bears, once that's all finished either somebody already has the wonder waffe, or the next person to hit the box will receive it, anyways whoever gets the wonder waffe needs to upgrade it, and shoot the top of the die glocke.... and then the mainframe.... Cutscene: all the perk colas, the pap, characters, and a few other things will be caught in a gigantic blast of electricity that teleports everything and knocks out the feed... Pres: Enough games, who is Richtofen?!? Derick: He's a scientist that worked with a special organization called group 935, they were geniouses and created all kinds of astounding weapons and mecanisms... Richtofen was a part of the illuminati, and was sent as a spy to do their bidding... He had some major problems on the way there however.... Pres: What kind of problembs? Scot: You'll find out... Sec: Feed's back! Chapter 3 Future Name: Takeo M. Mission: operation blue cardinal... Location:unknown Date: April 5 19&& T: Where are we? R:When are we? N: When? R: Ah yes the blast from the wonder waffe dg3 jz must have been strong enough to distort our atoms across time and space! If I'm not mistaken, this is the theater where we first learned of 935.... hmmm, pity... not much for me to do here.... Oh well... N: Hey guys look what I found! R: Put that down! That's project.... (nova 6 crawlers) : Roar! T: What the hell are those things? (Takeo kills it) Takeo:(chocking) Gasp.... That is not! Healty for you... (wheeze).... N: This from a guy who eats squid fat! T: Nicolai, shut up and get your gear on... Ok your playing in kino, once you get the power on you need to get the thunder gun. Once you do, you need to go to the front of the theater and outside near double tap, it is there that you have to blow down the gate. It should lead you to the destroyed building next door, inside you'll find a rought to Samantha's room. If you leave, and come back, it will change to her demonic room and a new door will appear, walk though it and down the hallway to find the political room, in the chair will be a man with numbers glowing out of him and goggles on his head... If you approach him the ending cutscene will start... (intel 1/2 is in the pap room and intel 2/2 is in the dentist office...) T: Who is this guy? R: I know that weapon in his hand... Hey you there! Yeah you... We need you to do something, and hands him a slip of paper... He then freaks out and runs for the teleporter.... And the z-crew is forced into it by Richtofen.... Pres: I know that thing! That's the crazed zombie scientist that atacked this facility when Kennedy and Castro was sorting out the Cuban missile crisis with John F. Kennedy! I was in the security office at the time and had locked myself in...I was just an intern then.... But I still have the video of the president, Nixon, Castro, and the vice president on this VHS, perhaps it will show us something important.... Name: Pres. John F. Kennedy, date August 23 19##, location: Pentagon d.c., mission: Sort out missile crisis... We all know what happens next with the pentagon theif, and the zombie outbreak, anyways once someone has the winters Howel, they have to let the pentagon theif take it, then they have to set the defcon to five after the same round as the pentagon theif grabs the Winters Howel, or another pentagon theif round after the one where he grabs the freeze ray.... He will scream and enter the pap room as the teleporter will glow purple as he goes through it, this will cue the final cutscene... Castro: 'Bout time we ran out of these here monsters! JFK: The threat has been naturalized....let's get back to that missile crisis... (the screen will draw back to show the present-day president) Pres: So richtofen sent his little freind back to the us to get the winters Howel... But why? Sec: Sir we have acuired the project 212 feed again... Pres:On the screen! NOW! Nicolai B., August 23 19##,Ascension bace, Russia... R- It's one thing to have the power turned off, but now someone has stolen the color too?!? WHO'S DOING THIS? Takeo- Oh look a tiny metruska doll, it looks like me! Gersh- Please... Help me... She's coming.... the mecanism must be repaired... N- I will help you, but only if you get me more vodka... T-Ooohhh what does this little thingy do.... R- American! Put that down! That is a flash portal to.... I mean.... We need that to help the mystery guy... Now this is where things get a bit complicated, first you must complete the Easter egg, however the monkey round step is changed so that you can kill all the monkeys, but the next round won't start until all the buttons are pushed, not necessarily at the same time. The clock step will start at the end of the round after the monkey round, there will be no zombies, and you only have to stay under the clock for 10sec... Then the lunar lander step, what you have to do is activate all the radios and ride the lunar lander 4 times to any destination and you will receive LUNA, there will be zombies. And lastly the final step: just throw a gersh and hit it with any weapon, not necessarily the weapons required In the actual easter egg...(don't worry you still get death machines) After that you need to find all the metruska dolls and bring them to the place you threw the gersh and place them each in one of the lights coming from the rocket. You'll hear Samantha scream and The metruskas will detonate and out of the rubble comes the winters howl. Richtofen will pick it up and the final cutscene will switch on... (Intel: 1/4-next to richtofen's doll, 2/4- next to the first node activator, 3/4-on the roof next to the power switch, 4/4 you'll have to destroy the rocket and it will fall down next to the PAP machine...) Takeo- I hope in return one day he will release someone else... Someone who needs it... T- Ok now what? N- Hold on! He never got me any vodka!!!! R- (Richtofen finishes messing around with a gersh devise) Ok that should do it.... and proceeds to throw it into the group and warp them to an unknown location... Pres: What the hell.... Scot: Doctor Gersh was part of the Russian accession group, he worked with a man named Yuri who went mad just like.... Like a certain person you'll discover about later... Derick- If you notice closely that scream was of a little girl, she is known as... Ouch! Scot: Don't spoil the movie! Pres: Hold on... How do you two know what happened? You weren't there for any of these! Derick- The same way Yuri went mad... Gen- how?!? (In the president's head): "The voices...." Sec- Sir we have a delima, we have locked onto project 212, he's in a syberian outpost where director George A. Romero is stationed to film "Call of the Dead"... We seem to have a transmition from there that shows well.... This... We all know the COTD cutscene that leads into it, no help there... Michel Rooker----Cotd Scene--- Mision: Be awsome... Anyways go through with the (solo version minus the lighthouse dial step) Easter egg, playing as S.M.G. or Robert E., when you finish a marine task force will drop onto the front of the boat, get to them and you'll be saved.And of course you give the vrill golden rod to richtofen... (Intel 1/2- on the island next to the foghorns which you don't need, 2/2top of the lighthouse next to deadshot.) Outro: The Romero info on 115... Pres: Where'd they go?!? Scot: I have a hunch: Rochtofen's seceret jungle bace, thats where Maxis ended up... More feed sir, it seems to be fresh, meaning this could have happens within the past week, but it's criptic and some of it says it came from the same time the der reise insident occurred... Derick-Hmmm it seems that their Dg3 blast from der reise is pulling them back to their specific point in time... Like a rubber band stretching and pulling them back... Pres: How far back? Derick: About the same time as the first zombie outbreak if I'm right.... Sec: Feed's rolling sir! Takeo:July 31 2012 - mission: operation blue cardinal, location: unknown jungle-Shangri-La T- Glad we finally got out of that freezer... N- I liked it! Felt like home! Takeo- Not me that was a horrifying experience.... R- Oh look, we have zombies... Flaming ones.... Nice surprise... Easter egg changes: 1 plate step is replaced by simply pushing the skull button on the tower thing... 2 a shrink ray and fire zombie will spawn from the box and next round respectively, once that step is started... 3- pap switch is triggered when one stands on a switch and it sinks into the floor all the way, not all four of them... 4- once your receive the focusing stone you do not get all perks, but instead you get a 90 sec. Death machine, sense the ee is so much easier.... 5- the eclipse can be started by only one person.... After all this hit the radio at the bace of the temple, then hit the switch one last time... Outro... Richtofen- Hmm We already tried to save those two idiots, and grabbed the meteor, what would happen if we... Big flashy light.... Zap! Gone.... Pres: What is that object richtofen keeps so dear to him? Scot: We don't know, he seems to think its of utmost importance and it has something to do with the Ather; The interdimentional throne room in witch a certain brat controls all life forces, to some extent... Derick- Mtds, Gersh devises... Zombies... Pres: The stone seems to power the golden rod he received from the syberian outpost, someone research this devise! Sec: We have the next feed... But it states it comes from four different time periods... Pres: play it.... Tank Dempsky: date December 13 19~~ location: zombie outbreak 1.0... Crash site of Tank Dempskys group.... It's nact, but this time you've started later, This time around you need to leave the house and head to the plane crash, from there a nazi unit will take you, and your feed flashes forward to verrućt... There you must reach the opposett side of the building and give the winters Howel to younger richtofen, and the Spair nazi uniform to peter with specific instructions... From there richtofen will take the crew, accompanied by derick and scot to a hidden workshop not far off in the forrest...there he sends them to an unknown point in time with the winters Howel... He then fallows up by going to shi no Numa and giving the wonder waffe to Peter and releasing the zombies... Lastly he arrives in der reise and messes with the machines and the fly trap until its linked with present- day area 51... And in one final Wonder waffe DG3 JZ shot he's sent to the future..... Gen: A time paradox?!? That's how he's doing this? Pres: Hold on... That panel richtofen was messing with, it said it was going WHERE?!?! Scot: Present day area 51, if I'm right the hell hounds have turned your men there to zombie mush by now and have started their rampage, hopefully richtofen can keep the zombies away long enough to activate the two way teleporter you have stored there, isn't that right mr president... Derick- Just a suggestion but... We should be getting you to the massive super-bunker.... Mrs. Secretary do you mind joining us with that lovely feed you've just acquired..... Gather everyone you can... This is going to be BIG! The screen will zoom in as the pres. And co. Run out of the room. Dr. Edward Richtofen: location:Area51- 2.o hundred hours after outbreak... R- Foolish Americans will never gain my secrets.... T- Woh ho ho! How long have we had this? N- Screw this bring me some vodka... Takeo- (Mumbling) Your madness will end soon.... But not in the proper way... Unlike the regular moon Easter egg, this one has a slightly different excavator system... Here you can hack an excavator controle panel that's inactive, and next round it will become active.... Cost 1000 points.... After that the samanthia says games are a bit easier and when richtofen and samanthia switch souls a small cutscene will play before going back to a room with all the zombies dead for the moment: Scot and derick- AAAAAHHHHHHRRRRRRGGGGGGG as their eye change from regular to a deep blue as they start to laugh manically.... In nact all the zombie's eyes change as they claw at themselves... In verrućt the same... In shi no Numa all the dogs slowly limp then explode... In der reise the mystery box goes crazy before some of the zombies explode... In kino the nova 6 crawlers crawl and die slowly... In accension gersh can be heard screaming: No... NO! Please have mercy! NO! In COTD George cripples and his lights fade as he fall to the ground.... dead.... In shangri la the monkeys all seem to sit at the bace of the temple and die randomly.... In no mans land the zombies stop running around like crazy.... T- what the hell was.... S/R- NO! NONONONONONO! NO! How can this be? N- Richtofen... Why do you sound like a little girl... Da/R- I can control them all! I can destroy you all! But not before we can finish the game... Takeo- The souls of the damned have turned on us! Maxis- Greetings if you are receiving this message, it means Richtofen has entered the devise, if you free me... Ill help minimize the damage he will enevably cause.... S/R- Huh? Daddy? Is that you? T- Alright men... Let's move out... Feed fades... pres: WHAT THE HELL WAS THAT?!?! Admiral (At a computer terminal): SIR! There seems to be some kind of comotion in Nevada! Nuketown is showing significant signs of movement! We depended our best team of CDC and CIA agents, but we haven't heard from them in hours! Pres: Get some feed on that nuclear test sight! Derik: MUAHAHAHA I can do better! (In a clearly possessed-by-richtofen voice) Derik then shoves his arm into a computer drive and is shocked to death, surprisingly this causes a feed of a CIA agent (CDC agent in co-op) to come through... Basicly last til round 25 and then the door to the fallout shelter will become operable.. Open it to find marelton, and shut the door behind you, then you flash back to moon and compleat the Easter egg.... Once you blow up the earth you can run around with all perks,but when you get board head to the labs and next to the radio machine, there will be a sort of USB insert, S/R must put her pes in the machine, much like PaP, and maxis will be downloaded into her spacesuit... (Intel: 1/5 in NML on the other side of the platform as juggernog... 2/5 is released from the ceiling of tunnel 11 once it gets breached... 3/5 is in the biodome on one of the gravity pads....4/5 is in the receiving bay next to the kasmire charge up mecanism.... And 5/5 is released once you find all the reels on the floor and put them in the radio box thing on the second floor.... You can then hack the radio for the final intel for this map....) When she takes it out the next cutscene will play: It basicly shows earth destroyed around the outside of the bunker and the president looking at the ground.... Fallowed by his saying: What have we done...
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viewtopic.php?f=53&t=20308 I did it....
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Zombies complete side handbook!
Stop Mocking Me0 replied to Stop Mocking Me0's topic in General Zombies Discussion
:shock: yes thated be fantastic! Thank you! -
I want to have the story in the survival mode, and no game enders. Therefore, your idea makes this impossible. Besides, it's really not a "campaign" if it's the same gameplay as zombies, except with a game ender basically. ......."…………………....................................................you.......................................do..............................realize............................that's.....................exactly......................what..........I've.......been....trying....to.....say....for the last.....freaking......9000 post! :evil: And duck: it's every map, in order, explaining down to the last detail, of every map, and ending the game to start anew? Why? Plus by the time this game comes to play there will be over 50 zombies maps probably! That's a lot of maps! And doing the Easter egg in every one? That's hard! I'm tired of fighting you all, I'm going to create a compleatly different topic, for the storyline for this game, although it will have all our favorite players, it will be altered big time!(I won't be able to finish it, but ok....) Good bye, I officially LOATH you all....especially you ZOTD you may be "loved" by many, but remember the one person that will never respect you: STOP MOCKING ME 0!!! You will not see me on this topic again, unless I get board....
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I need to find a character quote
Stop Mocking Me0 replied to Chopper's topic in General Zombies Discussion
I'm no stranger to the Internet, I guess ive been having a long...day...month.... Multiple months.... I'm constantly being picked on....by my best freinds..... And my parents.....and my ex girlfriend.....whom I left because she payed more attention to her freaking freind then she did with me for months on end, even if we were alone she'd beg for her freind.... Anyways I'm using an iPhone for this, and these arn't exactly common words, plus I don't like being called out right In front like that.... I'm sorry, you won't see me on this topic anymore... ..... -
Given these options I would be rictofen because he's German insane, hilarious, and is a 935 scientist! Who wouldn't root for this guy?!?
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Given these options I would be rictofen because he's German insane, hilarious, and is a 935 scientist! Who wouldn't root for this guy?!?
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I need to find a character quote
Stop Mocking Me0 replied to Chopper's topic in General Zombies Discussion
Look I didn't hear it right ok?!? And you didn't have to point it out... And the Kashmire mechanism is the thing that links Gersh to arethur in ascension, and the mpd links Sam to arethur, it sounded like they would fit together! It would worry the players because they thaught they would have to activate the nodes again, that's what went through my head! I'm sorry if a logical explanation isn't good enough for you...you've hurt my feelings...tear... -
Then play regular zombies mode....
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