I wonder if the drops would be different in that scenario.
We see at least two of these circle areas in the trailer, one with the MASSIVE round plant, and the other is the skewer one that sticks the crawler.
If we can plant these, will we be able to tell which seeds are the ones to give the round plants and which give the staby plants?
And here's a thought: What if we have to use these seeds as a power source? Like, what if we need to plant an electric seed in certain areas of the map to apply power to that area? I.... could get behind that idea, as long as we could carry more then one. It'd really mix things up, even if it were annoying RNG. (really I'm just hoping for a hard-as-balls map so people can stop calling this game easy, likewise I'm also thinking from a custom mapper's point of view)