Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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Wall running around the pyramid is different as you can avoid the places where zombies jet out of the wall. You're screwed once that gravity wavers off however.
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I agree. The main issue with the room is that you don't recognize how tall your character actually is, and while you're jumping about, your legs are just hanging down bellow you giving you a massive hit-box. If we were SWIMMING, your character and hit-box would be horizontal making it harder for zombies to hit you.
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Anyone else think it's weird that even after showing his squid form that the shadowman keeps his clothes on? I mean no other servant of the apothicon (evil side) wears clothes... On-topic, Groph when confronted with the keeper you send to the moon states that there is a keeper infestation, so 935 KNOWS keepers exist. I theorize that they found keepers, and experimented on them, creating the nova crawlers/jumpers/phasers.
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Pack-a-Punch the Wrath of the Ancients....
Stop Mocking Me0 replied to Koslans's topic in Der Eisendrache
I personally want to see the shadow-claw be implemented with something like that... I'm make a post about that in a moment. -
He also likes to F*** with us. Saying he loves spiders doesn't mean we'll see them as a boss.
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"The keepers are also the nova-crawlers!" Ugg.... Makes you wonder though... What are the Nova-crawlers? They LOOK like keepers with their heads....
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Denizen: noun formalhumorous an inhabitant or occupant of a particular place. The Denizens of the fog---> an inhabitant of the fog. Considering the tests done at the facility, I think it's highly likely that the american scientists made them. After all, there's no real link to argartha anywhere. The lamp-posts arn't from narnia, they were man/scientist made, the reasoning? They're connected to the main power station. Likewise, denizens appear from the ground and then dig to make the portal. Is it more likely that scientific expiraments are reacting to each other, or that a being from argartha, a place where not even samantha can escape from, is reacting with a lamp-post?
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Maybe we'll finally combat fluffy! On the other hand, I don't see spiders being the base animal. I mean who experiments with spiders? Oh yeah widows wine.....
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Your favorite Specialist weapons/abilities
Stop Mocking Me0 replied to jiipee95's topic in Multiplayer
Ugg I hate the HIVE. I hate using it and I hate when I run into one... In zombies it'd work a bit better, but the Hive is garbage IMO. -
Your favorite Specialist weapons/abilities
Stop Mocking Me0 replied to jiipee95's topic in Multiplayer
My favorite right now is, and don't laugh, ruin's over-drive. When you have that, you're basically a speeding bullet and melee kills just roll in. For weapons, I really like the purifier, for obvious reasons. -
Zombie sharks would be the most epic thing ever, but likely not.. Unless sharks were some kind of barrier that kept us from leaving the map via the ocean. THAT I'd be cool with, but a zombie shark constantly in persuit of you? I don't like that. On to plants, I feel like there's going to be one large plant connected across the whole island, you will then be charged with the task to either feed the plants or defeat the place, either way when it's done I see us unlocking a spore-sack part for a wonder weapon that resembles the HIVE specialist weapon. But that's just my thinking.
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What wonder weapon(s) will we see?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zetsubou No Shima
*After round 10. I still don't like the mechanic however that he described. It's ok with the margwa and panzer because there are ways to spawn those in whenever you feel like, or are just there anyways as an annoyance to you. Like if there was a plant boss in a certain part of the map I had to beat to get a part. Cool. I'm down with that. But randomly dropping from enemies is an issue. Either way, WONDER WEAPONS, what are your thoughts about a spider drone that hops from zombie to zombie, slicing off its' head? -
What wonder weapon(s) will we see?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zetsubou No Shima
My original idea was to have a radius around the bomb explode and send the zombies to a later round. -
What wonder weapon(s) will we see?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zetsubou No Shima
I didn't really like the Hell's Retreiver. It was way too OP. But I have been waiting to see what C4 would do in zombies. (Time bomb does not count) -
What wonder weapon(s) will we see?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zetsubou No Shima
Well remember this is zombies. As for the RANGE issue I do see that as a problem. Maybe it will have a sword-beam like attack? Just a thought. Another idea is if you get seeds for the wonder weapon, then you have to grow it. That could be cool. And where you grow it determines what kind of weapon it is. -
What wonder weapon(s) will we see?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zetsubou No Shima
I also see us getting elemental kattanas as well. This IS the takeo map. I'd like to see some new elements however. -Earth sword -Plant sword -Water sword -Animal sword WITH THEIR POWERS COMBINED THEY BECOME ------CAPTAIN PLANET SWORD (Oh shit,.. Nm... Just some margwa thing that's likely evil ) -
Camping in the fire-place in the church is always fun. But I also like doing the top of the clock tower too. There's lots of places to train on the map, but my favorite is the undercroft. There's just something magical about being able to glide arround the room to avoid zombies... Then getting down because the slowness destroyed your train.
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What wonder weapon(s) will we see?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zetsubou No Shima
I guess you mean scythe, not war machine. As for the purifier, I feel like there are going to be parts of this map under-water, and if that's the case, the purifier's not going to do much in certain areas, which would suck. Could you elaborate on the blizzard stone? -
Ok, so lets start off with the basics. We can infer that there will be another weapon based off of a specialist weapon like the annihilator, bows, ragnaroks, and arguably the swords. But the other weapon remains a mystery. So lets refer to the first as the "Specialist weapon" I personally think we're going to see the HIVE weapon make an appearance here. But for reference sake here are the other WEAPONS it could be: -War machine -Purifier -Tempest -Scythe -Ripper (possibly) ------------------------------------------------------------------------------- Now as for the main weapon, here's my idea: It's a retrievable tactical weapon called "The root-mine". Basically put this weapon down, and when a zombie comes near it, BOOM, roots and vines devour the zombie. Once it's done eating you can pick it up again and move it. Upgraded (yes upgraded) it becomes the root of all evil, and will kill whole hordes with massive margwa-head-flowers. But I want to hear what you think and what your ideas are.
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I recommend you do this with a team of 2 or more. I also recommend someone have the arsenal accelerator gum, and the others have phoenix up gum. I also recommend the guy with the arsenal accelerator gum has the lightning bow, as it's easiest for him to get kills with it. Basically, the guy with AA's job is to charge the Ragnarok. The others are designated revivers and try to watch for the electric attack. Should push come to shove, a medic can use their ragnarok to activate the boss. Now, as for weapons, you're going to want a bow each (duh) and then some other weapon for taking down panzers, I HIGHLY recommend the Brecci double upgraded. Perks: Do NOT get mule kick. You will go down, lose the weapon, and your life will suck. Jug is essential. QR is essential. Speed is useful Staminup is useful Widdows wine is SUPER useful. Deadshot's useless but might help against panzers Electric cherry: Again, useless. The more perks you have the better, but if you want to be perkaholic/unquenchable/on the house efficient, I recommend you go in there with Jug, QR, widows wine, and speed cola. ---------------------------------------------- Solo strats: -Perks; Jug, QR, Widows wine, and speed cola -Gum; After taste will be your savior here. -Guns: Lightning bow and upgraded brecci. Generally the same thing, just accommodate for the gum.
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I want to say I am in LOVE with BO3's mp. It's crisp, it flows, it's not too hecktic, it's not too slow. It's just right. The weapon's I'm OK with (although I think some smgs should kill slower then the assault rifles). The specialists are the greatest addition to the game ever, now, even if I suck, I'm still earning killstreaks. I can't wait for them to add more to the game. There is only one real issue that I have with MP and I'm pretty sure we all know what it is: Loot crates are insanely flawed. That's all I'm going to say about that. This will be the first COD I prestige on in MP. Mark my words. Hell, when it comes to PC, I'd love to play in some modded lobbies.
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I've never actually upgraded the swords. I play exclusively on solo due to poor internet connections, and while I have gotten the swords before, I never seem to have the TIME to upgrade them, as I typically get pulled away from the xbox by then (or the servers quit) Or I just suck at the game. Take your pick. Either way, the normal sword I never find myself using because it simply isn't as cool to use as everything else in the map is.
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Who controls the zombies in Der Eisendrache?
Stop Mocking Me0 replied to Irish Hybrid's topic in Der Eisendrache
A point to note is that in the Der Eisendrache radios Groph (or is it someone else, I can never remember) states there are talks of men hearing doctor maxis from within the MPD. I think... What's happening here is that Maxis is in the MPD, only, instead of being in control, he's not. He seems to be in control on the giant, because he's linked to the flytrap easter egg like samantha was. Then again, he clearly isn't omniscient, as he can't see where richtofen and Co. are. In Der Eisendrache, he can't even contact richtofen, but he might know where he is. Likewise, Dr. Maxis's voice is used for a lot of machinery in the Giant, and Der Eisendrache like the rocket, the teleporters, and the gondola station. A theory. Maxis is still in his brain-jar, which means even though he's in the aether, he can no longer see or feel anything dirrectly. He needs certain cosmic alignments (like the fly trap and the rift in SOE) to be able to decipher where everything is.
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