Stop Mocking Me0
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These guys never played CoDZ
Stop Mocking Me0 replied to ZombiesAteMyPizza!'s topic in General Discussion
OK.... LET ME TELL YOU WHY YOU CAN'T USE THESE PLACES. Don't actually have one for the sea platform... -
At max I build one per person in the game. Simply because I care not about my weapon levels, or even to getting to high rounds.
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I. HIGHLY doubt they're going to let anything rely on getting COAGULANT from the gumball machine. As for custom game modes, sorry mate, they already stated that there was no movement for gamemodes, however custom BO3 will allow you to craft your own game-modes. As well, in custom game-modes it can be possible to just BUY specific gumballs like coagulant so they're less of an issue, but I doubt that will work in the main games. As for your custom zombies delima... Sorry bro.
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That's not really pay-to-use. We have to shell out coin to get to the top of the building regardless. Well, it's the ride that's the important part. Besides after BO3 we have ALL THE CUSTOM ZOMBIES to entertain ourselves with. The mountain terrain will LIKELY break the map's possibilities in height or length. Then again, treyarch DID say that Awakening would be the ONLY dlc to be released on Last-Gen. It's possible it was their plan from the beginning to release it. Thus THIS is the first DLC to be totally next-gen. Then again, I DON'T want this map to be so big it's impossible to get to someone like in tranzit. The wonderspheres or teleporters to help, but if you have to zipline ALL the way down the mountain to get someone, that's going to be a problem, and I really don't want coagulant to become a necessity.
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The MPL? Heck no that can't kill the PT on round 20 much less 30-50.
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I think we'll have either a basic power switch, or no power switch and the whole map begins with power on. I don't think we'll have generators like origins, or an electric zapper mode like MOTD or COTD. BTW, ziplines in COTD were free-to-use. The pay-to-use ones were only in Shi No Numa. As for the sewers, I'm very attached to the idea we'll be swimming in them, and they'll be flooded. I DOUBT we'll ever see them empty or drained. I say this because we KNOW the island is water-logged, and getting rid of water is an issue already.
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So ZNS' (because F*** spelling that out) released it's opening cutscene, as well as THIS info on COD's main BO3 website: IN THE LATEST CHAPTER OF THE ZOMBIES EXPERIENCE, THE ORIGINS CHARACTERS FIND THEMSELVES STRANDED ON A REMOTE PACIFIC ISLAND CONTINUING THEIR MISSION TO STOP THE ZOMBIE APOCALYPSE. THERE THEY WILL FACE THE EFFECTS OF ELEMENT 115 ON HUMAN, PLANT AND ANIMAL BIOLOGY THAT HAS CREATED HORRORS BEYOND BELIEF. EXPLORE DIVERSE ENVIRONMENTS FROM LUSH, TROPICAL FOREST TO THE STARK, OVERGROWN LABORATORY FACILITY USING ZIP LINES OR THE SEWER SYSTEMS TO EVADE THE ZOMBIE HORDE. So it appears that we can traverse through a VARIETY of locations and environments. The ziplines are a nice touch: Question: Are they the crappy ride-me-for 1000 ziplines? Or are the cool "Grab on and slide" ziplines? Time will tell. The sewer system is another thing that interests me. As we can clearly see, the map is flooded in the leaked (now publicly available here: https://www.callofduty.com/blackops3/dlc/dlc-2 ) picture. And if the facility's main floor is THAT flooded I can only assume the sewers are at least mostly filled as well, which is good because it's hope for water phyisics. On the other hand, it specifically states the sewer systems will be used to EVADE zombies, which makes me fear it's not actually a swim-able environment, but rather just a glorified water-slide of sorts. So, as per usual, I'll make my own In-depth map concept for this later on before release, but for right now here's my thinking: -The sewer systems and a beach-area are going to offer swim-able water areas. I state this because, as we all know, the hidden message on the giant states "Beneath the waves is where Honor Suffers". So logically, I assume part of the facility is housed UNDER water, I imagine that there will be a way to access that area through the sewers, but perhaps by swimming as well. Ziplines and tropical forests lead me to believe that we also will get some fairly high areas as well. PHD is welcome to come back to get that fall-damage nullifier if that's the case, even if the "flop" element is changed. But don't get your hopes up. I would also expect multiple bosses on this map. We know the effects of 115 on humans: Test subjects and zombies. We've also seen effects on things like dogs and monkeys too. Plants, however, I have NO idea what kind of boss we'll get for that.... I can only imagine what horrors await us... An interesting thought: What if we get some reward boxes in the means of plant-life. Like say there's one plant that extends across the island, and has 3-5 flowers, feed zombies to those flowers, and eventually you'll get a reward type deal. Something about this map screams "SWAMP MONSTER" as well... Well that's all I got now... Your thoughts?
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DLC 2 to be unveiled on Thursday 31st
Stop Mocking Me0 replied to Spider's topic in BOIII News & Announcements
Question: Where can we actually watch the stream? FOUND IT!: https://gaming.youtube.com/user/Treyarch/live Also this discription was found by a redditor: Eclipse also sets the stage for Zetsubou No Shima, the highly-anticipated, all-new entry in the Call of Duty: Black Ops III Zombies storyline that spans the four DLC Map Packs for Black Ops III this year. The Origins characters continue on their mission to stop the zombie apocalypse not only in this universe but in all universes. Our heroes find themselves stranded on a remote Pacific island which is home to the Division 9 facility: a secret biological research lab whose experiments with Element 115 and its effects on human, animal, and plant biology has created horrors beyond belief. Zetsubou No Shima features a foliage rich island map including new terrifying zombie enemies, a variety of innovative transport mechanics, more devastating traps and classic Zombies side quests. Looks like the N4 arn't going to get involved after all...Who would have thought... (well...everyone including me actually, I just hoped) Now... Just WHAT is this new "Special zombies asset" they speak of.... -
DLC 2 to be unveiled on Thursday 31st
Stop Mocking Me0 replied to Spider's topic in BOIII News & Announcements
I'm just the opposite, I want the Origins 4 to succeed and then battle the grand evil in the final map or something crazy like that. -
DLC 2 to be unveiled on Thursday 31st
Stop Mocking Me0 replied to Spider's topic in BOIII News & Announcements
"I promised to dispose of every last remnant of 935, I WILL destroy them ALL!" -Takeo Matsaki: Moon -
DLC 2 to be unveiled on Thursday 31st
Stop Mocking Me0 replied to Spider's topic in BOIII News & Announcements
Is it? They've destroyed a LOT of group 935 so far. I say that oath is still in tact. -
Update to the Keeper and Apothicon Language
Stop Mocking Me0 replied to shirtlesservice's topic in Shadows of Evil
Pretty soon we'll be able to speak completely in apothicon. -
I can tell what it's meant to be used for. But then again Cyanide is used for photo development. I guess it's ok if it's only open for a weekend. Just as long as it's not a regular thing like double XP weekend.
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DLC 2 to be unveiled on Thursday 31st
Stop Mocking Me0 replied to Spider's topic in BOIII News & Announcements
Lenne's survived another rotation around the sun! WOO! Hope you have a good one man! So THIS tweet was recently released. And low and behold. The crew appear to have been captured. I wonder if what I've said about the N4 is coming true... -
Are they able to get achievements? Leaderboards? I feel like there should be limits. Otherwise, you could just do EVERYTHING that map has to offer, then never pay for it. That's not really fair to us who paid....
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Awakening DLC confirmed for PS3
Stop Mocking Me0 replied to DaveLo07's topic in BOIII News & Announcements
Anyone else think treyarch needs to stop even trying to make DLC for last-gen? It's really rather embarrassing. -
The problem with that being: The other percent have no voice. Even if 90% of the players (like you said) are NOT on reddit, here, you tube or other social media sites, what are they going to complain with? Treyarch has no other way to hear the masses then these social media outlets.
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No I'm saying Noah J456 said there will be a big surprise, and judging by his reaction to it, it's going to be a major map feature.
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He seemed REALLY happy about it. So I doubt it's something we wont' be getting later on like an easter egg, but rather something IMMEDIATELY apparent in the map like a weapon, the characters, a boss. Something along those lines. Like I said, I think it's Marlton and Co. but it could just as well be the raygun M2. Maybe both, after all the last place we saw either of those is in buried.
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