Here's an Idea I have for the next game: Collectable files.
Much like permaperks, these little files spawn randomly, at any point, in any game mode.
The difference is: Files once collected do not effect your game, but instead return to one's basic menu, where one can read up on the files they collected.
There would be all kinds of files for all kinds of things:
Surivers:
Marelton Johnson
Samuel J. Stulenger
Russman
Abigail "Misty" Barrington
"Tank" Dempsey
Nikolai Belinski
Takeo Matsaki
Doctor Edward Richtofen
Controllers:
Doctor ludwig maxis
Doctor Edward Richtofen
Samantha Maxis
???
Drops:
Carpenter
Double points
Nuke
Max-Amo
Insta-kill
Fire Sale
Zombie blood
Perks:
Juggernog
Double tap (2.0)
Speedcola
Quick revive
Deadshot Daquiri
PHD Flopper
Staminup
Mule-Kick
Electric Cherry
Vulture's Aid
The wonderfizz
Map findings:
Collected via map discovery: Adding the hatch to the diner, finding the cabin in the woods, feeding all 3 dogs, killing all the crawlers without missing, entering the ghost house, entering a robot, ect. Once it's been done, it is added into this part of the book.
Zombies:
Normal (Shows variants of normal zombies)
Armored
Flaming
Crawler
"Him"
Nova-Jumper
Brutus
Ghosts
Panzers
Argarthian Templars
Weapons:
Not even going into it...
Now to collect information on each of these subjects is different:
Map findings can only be completed once one fulfills the unknown task: Just look around, experiment, and find things.
Drop notes can be collected from file-drops: Drops that look like files. The files collected will go towards the type of drop on the map: No carpenters, no carpenter information. Furthermore it takes multiple drops to get a full page of a file to read.
Zombie notes are gotten from experience killing zombies, getting hurt by zombies, and avoiding a zombie's attack.
Weapon notes are taken from one simply using the weapon enough.
Perk notes are taken actually from the wonder fizz, sometimes after receiving a perk, the WF will leave a note as residue in it's chamber, collect it for info.
Surviver info is collected from playing as that surviver longer.
controller info is gained from playing a map with that controller.
These files also contain one's total kills, head shots, downs, deaths, games played, doors opened, perks drunken, highest rounds on each map,rank among world wide players, AND can be viewed by other players in a lobby.