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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Honestly I think the fact that origins is in france is good enough… Paris is kinda boring to me…
  2. If you notice the nav cards contribute to the LIGHTNING and radio-noises, but the easter egg contributes to the COLOR of the map. Likewise the 3 lights atop the box are for the nab-cards and the ones IN the box are for the easter eggs. Your issue is you can not join a game to accomplish the easter egg, I know as I have helped many people with the richtofen easteregg despite having it finished long before. Because they invite me to join the game it's possible to re-do the richtofen side but it doesn't count for me..
  3. A turbine is not conventional warfare, "Jerry what have YOU brought into MY battlefield?" "My thrustodyne aronomics sir" "…. You brought a close-range slow killing weapon into a battle where one knife to the foot will end you?!?!?!" You don't bring it into battle as it is literally useless…. YOU COULD but you won't (IRL)…. Also it's appearance in MP is far besides the point, you know what else does not appear in MP? -M1927 -uzi (Actually does it? Didn't think it did…) -Remington NMA Perfectly normal weapons… NOT available in MP… Also, who is to say that the MP EMP and the zombies EMP are the same? You don't even get to see what the EMPs that come out of the box are even called.
  4. 100% agree with that...
  5. But you could, rare is still possible. Furthermore, the jet gun can be made in real life, like you said, and many things in zombies can't be made in real life, for example, every other wonder-weapon in existence. Why? Because of their mysterious properties. That makes them wonder weapons. The jet gun has no mysterious properties and no wonder. Likewise my point with the turbine and DG2 is that they are also electromagnetic fields yet they don't cause the same effects as an EMP. An EMP is an electro-magnetic pulse (Obviously) so why does the pulse of the DG2 not effect zombies in the same way? Or the energy released by the turbine?
  6. Ironically enough we've completely lost track of the tweet's significance…. Yup you did, I just made a thread to discuss if it should "come back, and if yes how?"
  7. Nobody panics when things go according to plan… But if I say one… Little mechanism is up and running.. Then EVERYONE LOSES THEIR MINDS!
  8. The point still remains however, you can't make zombies sleep with a turbine or an DG2 shot, furthermore you can not make an EMP with today's tech, you CAN make a jet gun.
  9. So I just had this idea: What if there was a system in place for keeping track of one's zombie stats with every person that's on one's friends list? Like say me an XXXXXX are playing multiple games, after a while I'm rewarded with "Partner rewards" In which case if XXXXX does down I can recover him .5 seconds faster then an average team mate? Or maybe hitting the box after them will increase the chance of getting better weapons (like the teddy Perma-perk). Nothing major in game changing but a little reward for playing with friends. What do you think?
  10. One of the greatest games of my childhood was called: Fire emblem: Sacred stones. I had the WORST regrets however in that game… See how it's set up is each character is given a story and and be persuaded to join your team (or some can), however all character's storys (save ethram and his sister's as they were the main characters) could end at ANY moment when they fell in battle. The death of some characters could negatively or positively influence some others as well, but at the end of the day I found it UNBELIEVABLY tedious to save everyone… I do not want this in zombies, I want all characters to become useful for the so-called "Final fight" in the last map of the last game. Everyone must play their part to the fullest, not fail long before… Ok guys: 2 Epic ideas for an extra game-mode in zombies: Elimination: 8 Players join in a game, everyone vs everyone. No one can be revived so if someone goes down that's it and they're kicked from the game. Last man standing wins. Deathrow: This is a very clever tournament type deal. One gets into a lobby on any given day, (I should note this can not be done with a random lobby, players must be invited into yours) say, monday. That day 8 players go in. Everyone is for the same team and surviving to complete certain tasks within the map (maps are depicted by the lobby's DLC availability). Once all the tasks are completed by a player (3-per player) their purpose is over and they "move on" meaning they complete the map (moving on does not count as a down). HOWEVER If a player is to BLEED OUT they are eliminated from the competition and must try again the next day with a different group. The only other way to be removed from the match is if you do NOT accomplish your goals that day. Another thing: You do not need your team-mates to accomplish a goal, simply enter the map at any time (The day after you complete your latest day) and accomplish what one has to. With luck this will be easy for you, but note: More players= Better chances of not dieing. I should also mention if one is to lag out during a game they are NOT disqualified and can simply return to the match HOWEVER if one leaves they ARE. The goal is to have all 8 players complete their goal by the 7th day, because on that day there will be prizes for those who accomplished all their tasks on all their days, and a BIG reward for having everyone do it. But if one bleeds out, leaves the game, does not finish their goals, or does not show up for a day the ultimate prize is lost and one must try again. This game-mode is played with custom characters. Some task examples: -Knife only: Kill zombies in this location -Only use build ables in this location - Retreive the ray gun and use it to kill zombies on these spots. - Fix the perk machine by finding it's parts and returning it here. - Re-calibrate the wonderifizz by hitting it and the box at the same time. -Let the PAP eat 3 of your guns -Sacrifice a crawler upon this area with this weapon. Also if one fails, there is a grave for the rest of the days with the player's GT on it.
  11. I hated the ending… Although I don't know what I expected exactly…
  12. The issue may not lay with trayarch but your connection. Have you tried a wired connection? Also it has to end the game due to it requiring XBL to maintain rank. When you disconnect it can no longer prove that one has access to XBL any longer.
  13. It's not just that.. It's also that there is in no way any form of wonder about it, we know exactly how it works, we can't even say that about the Mtar but we can say it about the jet gun. As well, I think the EMPS are the wonder-weapon for the map: -One can get the EMPS in the box even in town/farm in grief mode, in MOTD and buried one can also gain the wonder weapon for that map as well. -Emps do count as a wonder weapon as electro-magnetic pulse grenades are not present in today's warfare. Likewise, their ability to turn off not only machines but 115-related objects (Zombies, perks,ect.) makes them even more odd. -Ascension did not have a new wonder-gun only a new wonder tactical -Same general concept. -If that's the case then why aren't the shields wonder weapons?
  14. All right! Plan C: Everyone Demand info from Zelinski's twitter or threaten to not buy any micro-DLC for the next game!
  15. Activation via remote source, or just timed, is a thing and can/could have be(en) added in. Yes,,, Course he does… OK GUY'S NEW PLAN! What can we eliminate right off the bat as non-important? Let's make a list: -MOTD is likely out of the question, doesn't seem like it would receive any updates. -Greif, turned, and survival maps don't look like they have changed either. -Don't see why origins would change… -From what I've heard someone's already tried a turbine, jet gun, emp, and the avagadro at the hunter's cabin.
  16. I Don't think you guys understand it's not a tactical, it takes up a weapons slot now as you have to be able to upgrade it, eliminating one of your weapons. If I was on tranzit I would not feel OP with a tomahawk I would have to retrieve after every throw, once upgraded I still wouldn't feel OP because I will use my other weapon accordingly, only one guy can have it, I have no instant-access to it, it must recharge, and I guess sense it's just a replica of the HR it won't be as strong past round 15.
  17. The bank thing is weird though… You should have kept your cash… Not that it's hard to do the time-bomb exploit for max bank…. I remember back when everyone pushed the button… I wanted to wait to see if it unlocked anything in origins…. It didn't and now I have no one to push the button with…. Tear….
  18. I see him plotting away in his dark-castle.. Hovering over a crystal ball rubbing his hands whispering to himself: "Yes yes… search for the mysterious "Mechanism… Muahhahahahhahah!"
  19. It doesn't make me think nuketown… That's a bit too metaphorical for a riddle or hint I believe… One could also say it's for MOTD, die rise, or any other map with that logic…
  20. retreiver replica?
  21. Well there are many things that made the MOTD retriever OP: -Infinite amo with recharge: Solved by removing recharge and must instead hold-X to pick up. -Everyone could obtain a HR with no issue once it had be opened. With it from the box only one person can obtain it, even then it's not even the retriever, it's just a tomahawk. It would still need to be PAPed. If everyone got an upgraded ballistics knife on MOTD as a tactical with infinite-recharge amo it too would be OP.
  22. But… My browser doesn't accept cookies! D:
  23. Guys what are we? a community? Hunters for the truth? These may be valid but no… We're bored! With nothing to do but re-discuss what should come in 2015 and the issues with origins! And at this point If a provocative tweet is lead ILL TAKE IT! Now if I could get to play my Xbox... i'd find some things out…..
  24. OOOOOOOOOHHHHH Tweets from zelinski are pointing towards some epic things happening!

    1. Show previous comments  6 more
    2. Hells Warrrior

      Hells Warrrior

      Here's the thing though, even though the PC files have been checked and it's been search high and dry.

      Are we missing something hidden in plain sight?

    3. Stop Mocking Me0

      Stop Mocking Me0

      The dick is going to come back and be like: "Yeah if you go into the fog you'll find the hunter's cabin and a bowieknife! That's the secret!"

  25. Even at the hunter's cabin… Hmm… Some thought are: If a mechanism is up and running, then surely an EMP would shut it down correct? Try that… Hell, stick the thrustodyne into the fire to see if that does anything. Um… Turbines could also wield results…. Try with both power on and off and on-then-turned-off Avagadro shocks? ELECTRIC TRAP?!? SO MANY MACHINES IN TRANZIT. Further more, remember that activating something there may just open other things elsewhere: Laundry doors, nact's help room, that shack across from the depot… Theater mode may prove useful…
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