Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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Tranzit diner in American Dad
Stop Mocking Me0 replied to adler_0's topic in General Zombies Discussion
Stan=stulenger mind blown- 13 replies
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- American dad
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The First Crumblings of Samuel's Sanity
Stop Mocking Me0 replied to GameChanger's topic in General Zombies Discussion
I think his simple nature of a conspiracy theorist proves him to be highly involved with politics, but the fact that marelton, an American scientist, doesn't know him means he's likely hush hush. If he was a general reporter that would make sense, however his imediant turn to eating corpses shows stulenger's madness endued much earlier then the others, and surely a trained CIA agent shouldn't just jump off the deep end? Some odder points are samule's extreme distaste in misty. It may be jealousy, or it could be something much more sleeper-agent-y and sinister. Or it could just be the two's natural distain from each other… OR it could be something linked to her defense of marelton, who apparently knows Russman somehow. We know Russman was a part of a broken arrow project/incident, and marelton was a tattle-tale of the underground zombie research. Is it possible that marelton was the reason russman was fired? And for what reason? Surely it must be something horrible if russman KNOWS what happened yet both marelton and stulenger know very little about him. It almost appears as if russman KNOWS marelton knows about him, yet russman KNOWS if he randomly shoves off marelton the other two will as questions as of his dangerous works, and russman knows that if he uses some of his old energy on killing marelton, he won't be able to fend off the hordes, as well as Misty and Stulenger. He may have had an opportunity as well, but was stopped by richtofen by cleverly hiding a message in the bus station as well "stop russ" in which rich. means he needs to not kill marelton. Also, this is just me, but If I was a reporter and I had caught wind of an agent being expelled from a super huge project, the first place I would have gone is to him. SO we may have motive for a possible reason for samule finding out russman. Now another point I'd like to discuss: Russman's memory. There's a large possibility that it's a simple factor of his growing age, but there's the other possibility that one of the others is deliberately blocking his memories with drugs, it wouldn't be hard for a scientist like marelton, who would benefit GREATLY for russman forgetting why he hates him. Then again, what if stulenger is also trying to keep russman from remembering something that HE did and the old man knows? And my final question: Misty, it's a bit odd, don't ya think? That somehow, three strange men with political background and sinter history all wound up together, but for no particular reason a fourth girl with no background, or even evil history, is added in? I doubt her only purpose here is just filler…. Purhaps russman isn't the only one losing his memory… Marelton took a shine to her, but why? He's stated before he's emotionless and calculating. That could just be a lie, but what if he just fears misty's bad side far worse then anything samule and russman have to offer…. There isn't much proof behind these theories, at all, and none should be taken for fact. I hope in the next game we can get a sort of archives area, like the terminal in BO1, that shows a bit more in-depth history of the four new characters. -
@ thegoldenspork115 There is no longer any need for a DLC of old maps, if anything, a stand alone game should be made for XBOX one zombies with Xbox 360 maps. YES! A pause feature would be FANTASTIC if co-ordinated throughout everyone. People should be able to rejoin the game if it's been within the last round, so say you disconnect round 10, if you're back by round 10's end the game still counts. It would be as if you simply had died. The have started to implement ways to get more perks, this will be vital with the addition of the wonderfizz and more then 8 perks. Maps like MOTD however don't need the same bits, as they simply require you to pick between useless perk A, B, or C.
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Alright, I'm starting to get shown up on my one job on this site, better pull something amazing out…
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Sorry, that's SAM based tranzit, not same.
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Zombies Ranking System 2.0 - How It Should Work
Stop Mocking Me0 replied to Naitrax's topic in Research & Development
Did no one comment on this even through it's featured section? Anyways: The whole zombies game could be drastically improved with a challenge based ranking system, it could even just be like the chests from origins implemented into the spawn area of each map. There would be a set of 4 random challenges. three normal, one big SOME examples of normal challenges: Survive to round 10 in the starting room Go a whole round without firing any bullets. Insert over 10,000 points into the bank. Activate the hidden song, Obtain more the 4 perks (on maps that allow it) kill the boss zombie Examples of higher challenges: Obtain 1000 head shots per player. Don't go down more then three times per player and survive past round 15 Spend all of your money, once you're over 10,000$, in one round. Receive, but don't pick up both a wonder weapon, and a wonder grenade from the box. Down yourself with over 3 perks, with un-upgraded weapons, and less then 5000$ to spend. Then don't go down in the round to follow. The smaller ones improve your score slightly, the bigger one more so, and you're rank goes up naturally for head shots,winning game modes, kills, and easter eggs, while it goes down with bank usage, perma-perk exploit (only apples to certain permas such as perma-jug), losing game modes and downs. The higher level you go the more weapons you unlock to customize the box (but it still remains balanced), the more outfits come available for your player in survival/turned/greif mode, and more rewards for playing daily.- 36 replies
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Is Treyarch Teasing DLC #5? Announcement Soon?
Stop Mocking Me0 replied to DjTechnicsZRT's topic in Research & Development
Heck what they should do is just incorporate the wonder fizz into all the BO2 maps. -
SO basically slightly different- more same based- tranzit…. I don't know man…
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The SVU reminds me of the headshot power of the double barrel shotgun in WAW…. SO good!
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"You grab it or split it" were my exact words, and honestly they shouldn't change this exploit, having 4 guys with hackers is not an issue, because remember, they have to put on masks to go outside the buildings, heck you need the masks anywhere if you knock out all the air. And yes, Moon was my favorite map of all zombies! It was the first map I bought, the first I played, and the first I loved! But back on topic, the hacker glitch is honestly about as convenient as the time bomb-bank exploit in buried. Until you can supply evidence that it DOESN'T improve gameplay, the argument that it hinders it remains invalid.
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Is Treyarch Teasing DLC #5? Announcement Soon?
Stop Mocking Me0 replied to DjTechnicsZRT's topic in Research & Development
In this reality the idea of trayarch establishing more DLC to effect actual gameplay is very slim. But remember, more time=more cool stuff when november 2015 rolls around! -
What wonder weapon best describes you?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in General Zombies Discussion
You're a total jerk who steels my points apparently mr. red-bonus-points-drop-make-appearer…… -
Totally different….
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I still want that Double-barrel tommygun!
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Constants and variables: What happens in one universe must contain a set amount of similarities (Constants) and differences (variables). For example in one universe a cat is blue, and in the other it's orange. In every universe there MUST be a cat, but the universe can define what color the cat is. Here, there must be the vorkuta steps, but how they're presented is different. Armed with this knowledge I want you to take a nice LONG look at the zombies storyline and the COD ghosts's extension storyline.
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Why trayarch just can't put a ban/automatic weapon removal on holding two staffs for more then 10 seconds at the same time makes no sense to me…
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Is there any map you can't get into?
Stop Mocking Me0 replied to Marlton's topic in General Zombies Discussion
I can not stand, in the slightest, der reise's look from the menu… Once I'm in the map I love it, but outside it's a bit hash. Also I don't like Origins. Too clayish if you asked me… I also don't like how it contradicts 95% of the story we know so far... -
Finally got ascension, and I have to say… I have no idea what everyone's complaining about buried being easy, I got to round 28 my first go. (Note I did watch the game on NGT's ascension easter egg video, but it still didn't go into detail on the map.)
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Perks drop from monkeys right? When you beat the round without having them take one?
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What wonder weapon best describes you?
Stop Mocking Me0 replied to Stop Mocking Me0's topic in General Zombies Discussion
Nope, all staffs are good, as well as EMPS, time bombs, and even that stupid jet-gun-power-weapon. -
The old story is good, the current story is a bit hash, but that's just because trayarch bit off way more then it should this time around.
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I expect it will be like what with doctor who's era with matt smith, it won't make any sense and you won't respect him, right up til the very last episode where everything comes to focus.
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Or how about a medal to those who lost brains? No actual brains back but a nice medal...
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Well looks like someone found out how to get by saying ** BANNED WORD **... Oh wait.. it's patched
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