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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Just now realizing why the site pic was changed, lol

    1. The Clay Bird

      The Clay Bird

      I like it I say we keep it. Should have changed the default font for the forum to Comic Sans too, now that would have had me roflmao

    2. Stop Mocking Me0

      Stop Mocking Me0

      Or weddings II 0_0

  2. I'm going to be on sometime later today, mark my words!

    1. LiL TS 420

      LiL TS 420

      Im holding you to this. You can do it!

  3. Der reise/Moon Radios have her voice on them, she is seen in the MPD, and the origins ending cut scene.
  4. Wave gun: -Formed and tested on griffin station, presumably by doctors groph and shuster, I theorize each scientist made half the weapon, meaning while groph worked on the mini-duel wield zap guns, shuster worked with the wave gun. Eventually they found how they could combine their weapons to upgrade their abilities in battle. -Made as a Wonder weapon for group 935, -Fantastic weapons, combining the abilities of a single-shot death and a mass-death spread. -amo wasn't exactly generous however. ANd it was useless against the cosmonaut. -Fantastic roll in ONLY being used to knock an orb off a satellite. Deffinantly my favorite weapon in existence so far.
  5. But that's just It: Why did trayarch move on from the WW2 era? SImple: They had juiced it. To return to those basics takes them back to square one, actually to square -1, as they can not return on ideas they've already used. What we need is a new era, post-apocaliptic, chocked FULL of after-war super-civilization secrets and what nots. Start from there, work your way back, and then snap back to developing the future again!
  6. Hello New! I'm mocking!
  7. Another thing is if you've quit a lot of games. That's actually a big factor as getting no downs that way is worse then getting a lot of downs…
  8. It's a broken system, the entire body of it revolves around not how much you go down but WHEN you go down. Going down in the first 20ish rounds is worse then later on. Also If you ONLY have less then 1000 downs and have had the game for a year and almost a half? You need to play more often or it's just not ever going to rank up.
  9. The only thing we're sure of is that she is sentient, not a figment.
  10. See, that kind of idea is great in theory, but theres no way trayarch would re-create all those maps, wonder weapons, bosses, and everything else for ONE simple map… It's simply unprofitable…
  11. There isn't going to be one for BO2, it's unprofitable to build one now as many people have made the jump to next gen. tech. and those who haven't, as a majority, have moved on to COD Ghosts.
  12. I'm insulted you have no idea how big of a story enthusiast I am… Linking back to the original story is very possible and even likely, it simply wasn't done in BO2. Starting fresh would require: A new set of characters, meaning even samule and co. fade into nothing despite their recent arrival and untold story. Takeo's story would never be told, what nikolai hides under his drunken state is still a mystery, what happened to samantha in argartha? Hmm? You end the story with the perfect balance of ambiguity and solid knowledge of what could happen. You conflict either of these forces and you simply can not end a story, and like it or not, the one thing trayarch CAN do, is tell a good story.
  13. http://www.callofdutyzombies.com/forum/index.php/topic/157728-mocking-me-countdown-full-cod-black-ops-3cod-heros-outline/ Continuing the story is possible, and easily done, as I have done it here. It's practically butter in one's hands to mold and create maps now with the ambiguous buried endings. You just have to know HOW. As for the mod engine, i said don't count on it, not that it wasn't possible….
  14. No, because the WAW/Black ops radios specifically say samantha is a child and richtofen is a scientist of about 30 at the time. Meaning the usual storyline can in no way be connected to origins as sam and richtofen are not the same age IRL. It's either an imagination, or everything is an imagination.
  15. The story is the game, and to end on a note such as origins? Come on… That's like killing bruce lee with soda bottles… Rank should be kept, but changed to work better for the better player rather then kill-to-down ratio. Furthermore the answer to players leaving lobbies is of course, the lobby leader boards. With all this extra time they are not going to be developing any "new" maps, there will be one "main" map, and a smaller, but still epic, map that is released with the game as well. Now, the addition of new modes, and more survival-maps is inexcusable. Don't count on mod support, Clans is unnecessary, private matches are a MUST, improve the host-migration, they've already stated that Ghosts is improving servers. Better engine please, As for map design: Yes bigger isn't better, but we don't want mile-long maps with too many tedious things to do, yet after playing kino and moon recently, those maps are REALLY small… Purhaps the size of the map needs to stay the same as BO2, and they just need to include more things. Making build-ables easier doesn't help either, I propose everything switches to a buried or MOTD/Origins type map, where buildables aren't that important or they can all be held at the same time, or have an alternative way to build them for you.
  16. Imagine this: You've gotten home after a long day, you hear the familiar "ding" of your device turning on. You watch as you go through your system and begin to play COD 12… You have your game pre-set to load to zombies first. Epic intro with lots of blood and gore and horrific pain in the background (that you promptly skip through because you've seen it a thousand times) After pushing start you appear in the familiar abandoned house of "Nact" and think: "Home…" There are no zombies of course, and you set out. You walk forward past the options menu, and the archives section, you've read all that, and continue strait into the help room. Your screen lags a bit as the game's online feature fully activate. You head to the box… Inside you swap your possibilities around a bit, as where you once had the ability to obtain the Hammer, you now receive the RPD. Satisfied, you head to the radio and switch on the acoustic version of "lullaby for a deadman". You then head upstairs to the cash register and find that your friend has wired you 5000$, giving you just enough to purchase that new cosmonaut hat you wanted, which you promptly trade for in the other cash register. You rush to the gun cabinet which now holds your survival character's outfit and replace your common character's helmet with a stylish new cosmonaut helm. A ding appears as your friend joins your game, you talk for a bit before heading down to the comic book table bellow. There are no DLCs yet, but you decide to play the regular map anyways. You look at your rank: Novice, with 17 ticks. TO rank up the quickest you head to a nice game of grief. It's a swell time with annoying children in the lobbies, and half the other team leaving … Many others have found their own hats and clothing items as your feuding teams of yellow and purple grief to the death. Then after two wins, you rank up, and become an amateur! Sweet! After a short game of normal zombies, you bid your friend goodnight and shove the remainder of your cash in the bank. You laugh one last time as you hear Marelton say: "Literally my life depends on this money so I hope it all gets used for a good cause!" -You know that money's going towards buying a hat… For further in-depth: Bank/Rank Epic selection screen
  17. OOH! But here's an idea, what if certain clothing items aren't unlocked until one reaches a higher rank? There we go!
  18. Dear god, I just laughed so hard at something I wrote months ago, PAST ME IS HILARIOUS!

  19. It's regulated: Those who do take out all the moneys every game actually get de-ranked, as opposed to one who only deposits or goes without.
  20. In the next game there should be specific tasks needed to upgrade one's rank. Just so expert players actually rank up and don't get stuck with an un-fixable rank of a normal skull. I made a post about a great idea somewhere recently… hold on let me find it… Ok found it, read it and… Dear god I want this to happen, not for the ranking and all that, but just for that ONE samule quote… Dear god samule NEEDS to say that next game!… LO-Freaking_L
  21. Chain-saw: Basically a demonic ring-blade with a chain, when thrown it rebounds off walls for a short distance severing all the zombie's heads. Once it's fully extended it's whipped back. This can be used to recover monkeys after being thrown. Upgraded it becomes the death thread and adds an extra melee attack with the ability to throw it twice as far and fast. The poly-diminsional spectrum: A crystal-like weapon that re-roughts zombies to vanish into different dimensions when caught in it's spectrum. Upgraded it becomes the reality cube and becomes more cube-like. It also gains the ability to turn a maximum of 3 zombies into humans that will actually fight with you. Force-feild: A special weapon that allows you to literally grab ahold of a group of 3 zombies and toss them away, this can also be done with players. Upgraded (Z-force)the field it creates holds two more zombies and can now be pulled in and launched by skillfully holding the LT in. That's my ideas for recently.
  22. No no, the playroom is like samantha's way of viewing the universe, it's not really like that. She manipulates the multiple objects in her room and through that she controls such things in the real world (where there are zombies). Origins is either a figment of sam's imagination, or it's another reality in which the O4 are trapped in during the events of the majority of BO2… Or at least that's the most popular theory so far…
  23. Week 7: -From Shi no numa forward, we've felt both admiration and hatred towards environmental obsticals: Freezing water, lava pools, massive heights,lack of air, ect. Do you think we should see more or less of these little annoyances? ​Majority: More interesting obstacles.
  24. IM ONLY 900-ish MORE POSTS AWAY FROM BEINGA COSMONAUT AGAIN! YES!
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