Stop Mocking Me0
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Everything posted by Stop Mocking Me0
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Are persistent perks making the game easy?
Stop Mocking Me0 replied to DaPikmin's topic in General Zombies Discussion
Perma perks do not make the game too easy for advanced players, it brings noobs a chance to POSSIBLY compeat in high rounds with more advanced players, if you're truely pro: Don't use them.... -
I'm only saying ax 7 due to the fact: They have their model on file, they have already been introduced into the game, and would belong in hell.... No need to get so personal...
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I dissagree, the difficulty was super easy until we got here to buried....
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Your Favourite Map With...
Stop Mocking Me0 replied to Flammenwerfer's topic in General Zombies Discussion
Layout---- Deffiantly Moon, my favorite map ever, because of the simple design and exellent point building areas.... Starting room: Shangri la, I loved the design of the whole thing, it was a death trap to its end, like it should be! Wall weapons?: Buried, the SVU,(headshots) An94(High round points), and PDW (low round points) that you can place wherever you want? Heck yeah! Wonder weapon: Shangri la. No doubt! So many times durring the Easter egg I would say: If you can't get this right I will kick a baby! LOLOLOLOL Pack a punch: Mob of the dead: An amazing plane ride to a nice simple place with eletric chairs...... And a pack a punch.... Traps: Ascension: Giant spinning monstrosity anyone? Special zombies: Moon: I loved the causmonauts with your friend's names..... Free perk: Call of the dead: Flopp on George a few times and BAM both a wunder waffe and a free perk! Atmosphere: I really like the atmosphere of ascension, what with the black and white everything... So pretty... Favorite side quest: You know I'm going to have to go with tranzit.... LOLOL NO! JK.... Whew.... Yeah I really liked moon's it wasn't too hard, you got all perks, and at the end of the day you got to destroy the whole damn earth.... -
Are persistent perks making the game easy?
Stop Mocking Me0 replied to DaPikmin's topic in General Zombies Discussion
No, these perma-perks arnt doing anything to make the game any easier, especially for people like me who can Hardley tell which ones they have due to lag and the amount of games I'm disconnected from.... Just ignore perma perks and the game is plenty fine, that's worked for me.... -
*POLL* WHOSE SIDE ARE YOU ON?
Stop Mocking Me0 replied to AlphaOmega's topic in General Zombies Discussion
Knowing now that maxis wants to rip open the rift, richtofen likely wants to close it.... -
ATTN Treyarch (Please fix) - Green mist + Paralyzer is OP
Stop Mocking Me0 replied to Dahniska's topic in Buried
The issue isn't the gun, its the camping areas... There are a LOT of camping spots, but from what I've seen there are many glitches, like the courthouse one where one uses a trample steam to stand above a window and just shoots the paralyzer down to kill, then the zombies cant get him.... Invisible walls and barriers are needed, not nerfed guns.... The green mist thing IS a part of the game and the only solution I see is to reduce the amount of STINKY zombies.... -
I too miss the NAZI bit of it... But you know what I miss more? Every map having some kind of relation to 935 or some subgroup of that... Or something.... Tranzit was OK because it was the hanford site which is an american run gov. facility... Mob of the dead as well, they could't of had a better place to hold the first "Hell" map..... But Die rise... There's no story there... NOTHING its literally a tower... THATS IT.... No hidden secrets or anything.... Buried's backstory exists but I honestly couldn't care for it.... I want to hear more about Maxis and richtofen's origins, or WHERE is Tank Nikolai Takeo and RictoSam... I also miss the radios telling an amazing story about the backstory of the map... Not these stupid T.v.s with different stories about other survivors.... I don't think we will be getting that aspect back in this game... We can only hope for the future.....
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Unless the Final DLC is split into two separate parts and released for the same time: One for zombies and one for MP.....
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Deep... I can't help but notice that Maluka's songs are sung towards the deceased.... The prisoners in MOTD and Sara now... Perhaps this is not the last we hear of her....
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A; I would be happy to help, however I have already completed die rise and tranzit for richtofen... If you can start a custom game then invite me that would be great.... However i also seem to have the issue of not being in town for the majority of the next 2 weeks.... B: Please move this to teammate finder...
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oh dear god... Black ops 1: F.E.A.R. Black ops 2: TranziT Die risE Mob of the deaD burieD Dlc 4: ---Y Dlc5 ---S Fear teddys.... as in more then one.... :shock:
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Final Dlc zombie map will end in a Y?
Stop Mocking Me0 replied to MasheenKev's topic in Research & Development
"Allons-Y" -A paris map with a tardis-like vehicle..... -
Countdown mocking me map-Pack ideas: First!
Stop Mocking Me0 replied to Stop Mocking Me0's topic in Zombie Labs
Seriously, no one? Nobody has anything to say about this map idea?..... I think Im offended... I'll have to try harder next time.... -
Maxis is Brock from Shangri-La
Stop Mocking Me0 replied to A Drunk Soviet's topic in General Zombies Discussion
Brock and Gary are stuck in an infinite time-loop from with richtofen and Co. constantly help them despite their unbelievably taxing challenges... They never escape from this.... -
Almost all maps were designed by the zombies team, with MOTD they had help from the camp. team...
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Ah, Sorry i thought you meant to have the story mode IN the grief map....
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Thats a quote from Richtofen to the N4, And he means you will be the hero SHALL YOU FALLOW RICHTOFEN.... And I'm not being rude, but Im not seeing why you're confused....
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Final DLC map predictions
Stop Mocking Me0 replied to The Sauc2760's topic in Research & Development
OH MY GOD I DIDNT EVEN SEE IT! -
I agree with MMX, the simple fact there is a quote that suggests there are Multiple realties does not mean every map, if any, is set in a different one, this isn't bioshock infinite... PLUS time travel reality-splits only occur when there is BACKWARDS time travel the only two maps with that are buried and shangri la, however neither of these map's have multiple endings due to that time travel, and so they remain linear....
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Well it's not designed to be a big purposefull map, its designed to be a simple map where you can kill zombies as AX7 with sound epic-like... It's more there to be a reward, play as ax7 in hell alongside many of the characters you've seen throughout the game, good and bad, like the end cutscene from the campagin where you see woods, Alex and everyone kicking ass at the concert... Also it may be expensive, but imagine how awsome it would be! Character re-creation wouldn't be too difficult considering they already have their basic design on file for the end scene of the campagin, and the buildables can mostly be just different versions of the subsurface resonater.... Voice recordings are simple as well... Reskin and add onto encore..... TBH.... The hardest bit would be just creating a zombies map with perks wall weapons and voice cues....
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I didn't make that quote up... Richtofen says it, in Green Run. Check for yourself if you would like I'm not saying you did.... The quote says "You will be the hero to save all of the earth.... FOR ME TO PLAY WITH!" This doesn't mean doing maxis's side will save the earth, it means that richtofen will make the saved earth his play-toy..... Actually we KNOW maxis is going to destroy the earth to open argotha....
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Nah a greif AND a story mode would be a great idea, what with the O4 against the N4 in greif mode along side a story mode in which one side or a mix would face off against the zombies in an epic battle for richtofen or maxis.... Or even better a story mode in which everyone teams up to take down the REAL controler of the aether (The mysterious force behind richtofen's madness....)
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Richtofen never states that maxis wants to save the earth....
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Of course, I'm hoping for a new story map (Or two hopefully) along with a barade of new survival, greif, and turned maps and maybe even a new mode! (Dead ops arcade anyone?) I can see Von. Now: (Big title anouncer text) "Dead ops arcade" V: "Back in the first black ops there was this 3rd person zombie mode called dead ops arcade, we desided to bring that back with a brand new twist!..."
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