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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Oh... Metaphors aren't my forte...
  2. Well they were dead in die rise too... And presumably transit...
  3. Yeah, I wasn't there for GK nova sadly Which is why this one MUST by 5 times better! MORE epic! And MORE zombie related!
  4. Thing is, a video game is a limitless resource. Once it's been produced it can be re-created a thousand times for as long as they can still afford to buy discs to put the game on. And with the new download abilities one doesn't even need to pay that! I doubt the games will change to more then 60-70$
  5. I'd like to see the return of both groups personally...
  6. Just.... 950 more posts to go.... *Cries......

    1. Stop Mocking Me0

      Stop Mocking Me0

      *Taps box

      *Gets SMR

      *Cries again.

  7. What could horrorfy more then MW3? I don't mean what happened in MW3, I mean just the game it's self...
  8. Question: Why am I not takeo yet? Is it because of the who der-wonderfizz update or something? Or have I not met criteria? I would just like to know...
  9. About 2007ish I beleive...
  10. Or war memories being unchained to assist in curing post dramatic stress disorder...
  11. Worst evening ever. I go to two restaurants, and they FORGET my meal twice (me leavng after each one) THEN at a 3rd restaurant, after waiting an hour to be seated, I wait another hour after ordering JUST TO BE ASKED WHAT I WANT TO EAT! I leave, and go to taco-bell, where I get a meal deal, and they FORGET MY DAMN DORRITOS! Pissed I go to burger king, AND THEY FORGET MY DAMN CHICKEN FRIES! WTF CAN ANYONE ON THIS ISLAND SERVE FOOD PROPERLY?!?!?

    1. Show previous comments  3 more
    2. Stop Mocking Me0

      Stop Mocking Me0

      They completely dropped our order both times. The worst we did was take up a table and over-dose on lemon-water.

    3. BennetsGreen

      BennetsGreen

      i never eat out, cook everything myself... or make my girlfriend do it

  12. Ok here we go... 1: the future is limitless. Honestly to a game designer the future is GOLD. They can take a series wherever they want and do as they wish. This opens up SO many gameplay mechanics. However, the past also is quite fun after the future has been warn to the bone. I'd be fine with either. 2: Yes. So many innovations for this have been discussed by many users here. If grey arch (too lazy to fix typo, yet somehow not lazy enough to write this explanation of the typo) has heard our plea to bring back Easter-egg teasers, surely they've heard the ranking system plea as well. 3: This is desirable. But put a limit on it of course, or a waiting period between wipes. 4: activision is in bed with Xbox. Multiple players needed for the Easter egg means higher XBL sales. I know I used to ONLY get XBL to do the moon, shangri-la, and COTD EEs. 5:Mod tools returning are desirable. But TBH the AMAZING map creators who have just been working with WAW will create the tools for COD 2015 mechanics anyways. 6: No. Just bring back private matches alongside custom matches. Custom matches themselves should also have a "Party" mode where you and 4 others are dropped in a map with randomly picked customizations. 7: In solo? Sure. But I doubt they'll do it. 8: I think the Bowie and galvaknuckles are great now. Perhaps being able to PAP them to last an extra 3-4 rounds? That'd be nice. 9: I think a zombie counter should be a perma perk. (In my system, perma-perks can be equipped at a max of 3. However the more OP the perk is, the less metaphorical XP you receive) 10: Turned and Greif could use some tweaks. But hardcore mode is a bit too hardcore. I mean, zombies that move faster alongside 3 hit jug and NO MGs or ray guns? No one would make it to round 20. Perhaps just zombies in greater numbers and more expensive purchases? (3000 for jug, 6000 for PAP, ect.) 11: How a bout instead of making a player wait til round 30 (which I never have the time or patience to do either way unless in co-op) you just add more epic attachments: under barrel ray-gun, flame thrower, mini-thunder-key-launcher. 12: No, a PAPed five seven is still a great weapon and worth more then 6000 points. Furthermore the upgraded box would make players never stuggle: Out of amo? Just get another weapon from the box. 13: I highly disagree with you about most of this, while YES transit's style was tedious and un-rewarding and should never be repeated, buried's style I think was the best: A player has the ability to carry multiple types of parts but only 1 of each type, MOTD and Origin's style is also admirable, but with too many buildables can become a hustle. Furthermore, i think more buildables would be wonderful and I actually REALLY like the zombie shield!
  13. There should be a full-blown trailer by the end of April or early may.
  14. I can't express this enough trayarch! We LOVE our eastereggs ESPECIALLY like these snap-chat teasers! I created this thread to give a big thumbs up to you guys for hyping us like this! Also to discuss possibilitys as to where these teasers will go and what they're about: My personal theory is that someone has found the same technology used to brainwash mason and is currently using it on someone who doesn't want it. (Well who wants to be a sleeper agent?) Of course that tree could also be the result of David masson's last memory of his father...
  15. So glad trayarch listened when the fans said they wanted teasers like this! +1 Treyarch

    1. Show previous comments  2 more
    2. ZombieOfTheDead

      ZombieOfTheDead

      It's just their tradition. I don't think any of the other CoD devs do this.

    3. Stop Mocking Me0

      Stop Mocking Me0

      They didn't do it with BO2

    4. ZombieOfTheDead

      ZombieOfTheDead

      Pretty sure they did with zombies, but it's been a long while so I don't know.

  16. The madness has started.... AND NOBODY TOLD ME!?!?!?! > Also not sure if this has been covered, but the ghost pic actually gives me a friend called "Dr. Salim" How odd... It's still the teaser though!
  17. Micro-transactions are the best way to distribute cosmetic appeals. But pay-to-win or a supply drop system would break zombies.
  18. So... Apparently Handsome Jack was a good guy.

  19. Plus everyone will buy the game for zombies. Sledge hammer's biggest flaw was that they didn't advertise zombies until it's DLC. So many trendsetters didn't even bother with it... Here's game-theory to explain it better:
  20. That outro cutscene for Infection can put everyone who says "Exo zombies doesn't have a well-made story" 6 feet under!

    1. Stop Mocking Me0

      Stop Mocking Me0

      That's a bit rude, I like OZ. He's got a bit of personality behind him.

  21. Ok so here's my idea of a new turned gameplay option called: Fallen It works a lot like turned only different. The goal of the game is to have the most kills, a zombie kill is worth 1 kill, and a human kill is worth 10. Killing a turned human rewards 2. You start off with 8 players this time. At first you don't have access to any wall weapons or the box (no perks). Eventually, someone will die. Once this happens every player that's still alive will be rewarded the ability to obtain weapons from the box and wall. The person who's died is now a zombie. The zombified player will gain super speed, the same health as surrounding zombies, and only require one or two hits to "Steal" your life. If a player manages to swipe you, a human, down they will become human and re-spawn with the weapons they went down with. The swiped player will then be a zombie. It is desirable to be a human as they can accumulate points a lot faster then a zombie. The game ends when every player has died to a NORMAL zombie. This can take a while, but once one player has 7 player zombies chasing after him, things will get hectic. The top 3 players will receive a win for the match. 4th place will receive no win or loss but instead get a "Draw" which does not effect their rank. And 5th player and down will get a loss for the match. Players who lag out or leave receive an "Incomplete" which does not lower one's rank or strengthen it. All stats boosted during the game are lost and thus the match does not matter anymore. This means they don't rank up, but it also means they don't lose their chances at a rank as well. Furthermore downs only count in this game if they come from a real zombie.
  22. Yeah I think it's a part of my "New main menu: Nact!" Thread from a LONG time ago. But the basics were the same as I've described earlier.
  23. To me this wouldn't be much of a remake as a LOT of gameplay mechanics have been changed. The idea of re-making maps revolves around the idea that one can re-experience the maps from last-gen on current gen. But exist in basically the same way. Some of the characters may be changed, some bugs fixed, some things like the tranzit-bus-booth or some radios added, but nothing like the bird-man, the origins robots, and the build able RGM2.
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