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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. There's a mind-blown joke here somewhere....
  2. A voice calls out to you explaining what to do: "Ah, PERFECT. You are achieving FAR beyond expectations! But there is still much to do. Among things, you must gain access to the chamber of echo. It's a massive cavern beneath the town. I do not yet know of how you plan to reach it. Perhaps some history of this town can help us, the records should be in the library." What do you do in the library?
  3. That image of "Nact" I DO know where that is, but it's weird. It's in the HELP room, but that window.... it's not where it should be... On the other hand it could just be a concept art version that was not implemented into the game.
  4. The crystals are still in your inventory. It appears NGT brought these crystals to the roof of the hotel. Once there they built the crystal into the empty pool, once they did it filled with water. It also appeared that any zombie killed in the water turned it slightly red-er with blood. You need to kill zombies in the water which you can't enter. To make it possible you will need to use weapons with a knock-back effect like shotguns or launchers, or even kills with the kettle or regular kills from outside the water after a meat has been thrown in. You keep working with this until BAM! The blood is all absorbed by the crystal. What now?
  5. That's funny! Yeah no, but they won't do that, too much effort not enough profit.
  6. Is it wrong to still like "Once upon a time" Despite it's MANY flaws?

    1. ZombieOfTheDead

      ZombieOfTheDead

      Yes. There's better fairy tale/disney crossovers out there. Go find them!

  7. Personally I do NOT want a re-visitation! We've been to der reise, the moon, and SO many other places. Returning there seems more of a cop-out. What would be nice is if they did a re-visitation as part of a pure-zombies game like "classic zombies" which would bring us all back to these locations, but under different circumstances: Meaning game-mode maps, different weapons, and bug fixes.
  8. Can someone explain to me what green feed is? Is there a moldy horse food issue?

  9. Grenades work, unfortunately, after knocking down the crystal, part of the cave collapses. You now need spider spring to escape. You, for some reason, do not have this perk. Thankfully, for convenience, the wonder-fizz orb migrates to you automatically. You will need to survive long enough to get the perk from the machine. Once you do, you bring the crystals to the marina where the voice proceeds to say: Excellent! Keep going! You need to charge these crystals at a higher altitude in a bloodbath. What do you do?
  10. "They'll get my ray gun when they pry my cold dead 18 fingered hand off of it"

  11. It's eerily similar. But when you get down to it, it's just a metal wall with fire on the other side of the window. This in no way proves it's Der reise or a Der reise alternate.
  12. Assume points and crawlers are no longer needed. Also: Torch= Not-American for flashlight. The more other people know! After searching the mines you DO actually find crystals! The issue being they're on the ceiling. How can you retrieve them (If you want go ahead and type out a few ideas just so the next 10 posts don't consist of "Try this?" No "Try this?" "No")
  13. I do not understand why people are freaking out about if these actors will return for exo-zombies... I KNOW I've seen somewhere that those 4 are going to be continuing the story...

    1. Stop Mocking Me0

      Stop Mocking Me0

      Look, me and Nightmare Both have seen something on this, but we can't quite remember.... That's not coincidence that's the SILENCE!

    2. Stop Mocking Me0

      Stop Mocking Me0

      Ah see, problem solved mr. waffles!

  14. The wall fixtures have changed as well.. I SERIOUSLY doubt trayarch would go as low as re-building the call of duty zombies franchise from the ground up via cycle, bringing us right back to the same places we've been... What could be interesting would be if they re-designed all the last-gen maps for the new cycle, this time containing futuristic weapons. But this wasn't the main game, but rather "Zombies classic".
  15. Thank you! I actually tried to make a map before, but I can't even get the game to run on my computer properly... Pity. You've currently been playing as marelton and misty from your two separate play-throughs. From what NGT has gathered, filling the box in it's current state will only produce drops. What they have found is that one can put the black box from the U-boat into the device at the marina. Once you do, a voice will speak to you, the voice is neither richtofen nor maxis... Yet somehow sounds familiar... "Ahhh.. Yes... Thank you.. For freeing me... With your help... I can ensure the survival for my saviors, I owe it to them...." "No! The devices here are not strong enough! We will need to increase their range ten-fold! You will need a catalysis of pure energy to build up the needed power. I suggest some sort of crystal will be needed, where to find this, I do not know... That.. Is up to you... "
  16. The idea of a free-roam zombie map is one that's been thought of many times before. Even I had the idea of a free-roam WORLD where you could visit any area based off a system of pre-made chunks that corresponded with the area as it does on earth. You could visit new-york, Shanghi-china, and even griffen station! To me it leads to two things: The area is either too big for the processors, or two small for the "online" amount of people. I guess that would be a bit like GTA 5 zombies what you have pictured. That wouldn't be too bad. Nice idea man!
  17. Pull 1: You get the R-40 Which is a basic rifle like the FAL. Pull 2: Finally you get this map's wonder weapon!: The kettle pump: It's a charged weapon that when fully loaded will blast a puff of hypnotizing smoke that will cause zombies to stop chasing you and commit suicide or kill each other. Kills earn points, but suicides don't. It's got 40 shots in it, and a fully charged shot takes up all 4 of the amo it fits in it's nozzle. The gun it's self is shaped like a tea-pot almost. Very alice-in-madness esque. You finally enter the final place on the map: The marina which opened up when the power was turned on. Inside is a perplexing amount of machinery, much more then an average marina should have... Other then that there doesn't appear to be anything special in here. You now begin your endeavors in easter egg hunting, to assist with this here is everything you have at your disposal: -Mysterious switch in the library. - The U-boat wreak. - The machinery in the marina. -The hotel and it's many floors. -The power plant. -The balconies. -The saloon and it's mysterious lower chamber. - Both docks and their foggy interiors. - The mysterious well. -The mines? You have at your disposal build able wise: -A flashlight attachment -A box that requires soul fuel for a random reward. - This was never actually stated, but the pieces found in the hotel can be built in the second part of town to forge a voodoo mask, when worn, the player is protected from voodoo zombies and can even scare off crocodiles.
  18. Another theory being it's the year 2025 and that yes marelton died in the bunker, but as we've seen before, richtofen has control over life and death as seen in die-rise. TEDD is a disguised robot, remember, and the only reason I believe he exists is to pick up "regular passer-by" big-wigs and carry them to green run to form their secret society. The fact he's disguised could mean he could come from any era between the 1960s and the 2025s. The "sloth" is just a massive hill-billy and can come from any period in time. Same thing with the ghosts. If I had to guess, I'd say richtofen KNEW marelton was one of the characters he NEEDED to get him what he wanted. We can prove this because he and the others were needed to activate the button in buried.
  19. Oh right, sorry, JUMPING: You made it and explore the thicker fog more, in the center you find a small island with a few trees drooping down on it. In the center is what appears to be a wreaked U-boat. It's got a man-able turret on it's head, a perfect last-stand location (The turret is infinite amo, but needs a cool-down every so often and is free to use but does not give points). As well, there is also a sort of satellite/sonar reader connected to a black box. You can pick up the black box, but it needs to be repaired and powered. With nothing left better to do, you return to the town. You go 3 rounds and thank the heavens you lived. You buy juggernog and now you have 2250 points left in your bag. Total: 2250 -Marina - Free -Box -950
  20. In the land of the blind, he who wields the only flashlight is king...

    1. MegaAfroMan

      MegaAfroMan

      Not if he is also blind...

      a flashlight doesn't do them shit then.

    2. Stop Mocking Me0

      Stop Mocking Me0

      They could all just be in a very dark place and think they're blind

  21. Maybe the jukebox collects songs you find throughout your gaming experience, then in every map the jukebox can be activated to play a song you've found prior to this on any map?
  22. Well if a 3D printer wanted to be on an African Safari, I don't see any rule saying he can't be. Seriously though, I liked the way Treyarch really involved conspiracy theories with their maps. It's be cool if one of the maps took place in the underground military facility under the Denver Airport, maybe starting off in the airport itself, and the Exo Suits being found in the facility. It'd be a crazy huge map and would take a lot of time to make, but CoD's got the money and resources. Make it happen!!! Put Treyarch's maps and Outbreak to shame! The series needs a crazy huge map, especially with the chaos Exo Zombies delivers. Many people, including myself, have developed maps far more fantastic then trayarch's maps already. In fact, custom zombies had eco-zombies before it was even released in DLC1!
  23. The forum has moved.... Theres a getting a teddybear from the box joke here somewhere...

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