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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Would you rather us sit here, do nothing, and go back to discussing borderlands and complaining about origins? Because otherwise I feel like you're just commenting to basically tell everyone we're too late and our opinions don't matter anymore (even though there's a 50/50 chance they are just now starting production) and I honestly don't see any use in that.
  2. One needs both for a great game: Black ops 1…
  3. Why be a moderator when you can join the illuminati and run everything LIKE THE PUPPET MANKIND IS……
  4. There is no proof to this, because COD is now on a 3 year cycle does NOT mean that it's production began a year ago. It could start, just as well, in a few weeks.
  5. Everyone loves this idea, so I'd say we'd have a fairly good chance of seeing it next game.
  6. Actually a MP mode which uses only wonder weapons like gun-game would be cool.
  7. Ahem* Black ops one maps are good enough to still play. Moon, Der reise, Call of the dead, EVEN KINO can bring back the classic feel that BO2 fails at… And honestly, it is meant to be played without hacks, too easy for the hacker to get the wonder gun before everyone else can even open the first door. Now lobbies like MOTD and MOON which players used to spend hours on trying to round up kill after kill, are completely suppressed by a little kid who thinks he's smart after a shopping spree at radio-shack… I believe in simple things: Work hard for what you should get. And get it. Short cuts shouldn't exist.
  8. We were discussing this the other thread with trading cards (to fit with the comic book thing) that can be collected and traded throughout zombies to gain PAP camos, and knowledge go zombies. It wouldn't effect gameplay other then that, but it would be cool. But see: The amount of code it takes to record EVERY ray gun blast is annoying, the same goes for EVERY type of weapon usage ever, to do that on every map is a huge pain in the arse for trayarch. they need to focus on more important things. Also, take it from a guy whom plays with randoms almost exclusively, the main 3 things to look for in a good zombie player are: -Mic: Not only for co-ordination, but mic-less players are more likely to quit from my experience. Some enter the game AFC. I always co-ordinate with a mic, unless I'm in grief. - What their goals are: If the guy comes in screaming: I want fire staff, chances are he is going to be difficult. If he comes in saying: I'll take the staff I want, you know he's going to be difficult. -How mature they are: 10 year olds CAN NOT play zombies as good as 21 year olds, it's a proven fact, their hands aren't even big enough for the controller yet… Also "fartboy420blazit" chances are is going to be a bit of a douche from my experience.
  9. Yeah that's a bit complex to be a glitch… If you had just moved, i'd chalk it up to a glitch… But if the plane had taken off, it's likely some one took control of your character, went to the bridge, killed brutus, but not the zombie, and then returned to the cafeteria. Only other explanation: It's The silence, they are in your home, you are not safe, you will forget that they are even there, just run… Run as fast as you can...
  10. I've done this kind of thing before.. At the end of the day there's too much zombie storyline to fit in the good bits of every map, it just doesn't do the mode justice..
  11. That would be a bit useless if everyone had to complete the scrap book. Perhaps once the scrapbook is completed one can unlock the TRUE endgame achievement? Or maybe special character customization cloths? Or maybe special camos? Or the wonderwaffe DG2 in every map?
  12. Ooooh… Even better: What if the cards effected camos? Like if one finds the super mega rare "golden ray gun" card the PAPed ray gun is golden? Or if one finds the MOTD edition LSAT it gains epic lava camo when upgraded. This idea would work well in multiplayer as well. Especially if one gains the ability to swap cards with friends in lobbies. Furthermore how would one get cards? I think it should just be a drop that appears with a card in it, whomever picks up the card drop gets the card, and these cards can appear in any game mode.
  13. Going to be on again in an hour or so..Someone help me slaugher these zombies, I'm getting pretty sick of these random noobs.

  14. Here's an Idea I have for the next game: Collectable files. Much like permaperks, these little files spawn randomly, at any point, in any game mode. The difference is: Files once collected do not effect your game, but instead return to one's basic menu, where one can read up on the files they collected. There would be all kinds of files for all kinds of things: Surivers: Marelton Johnson Samuel J. Stulenger Russman Abigail "Misty" Barrington "Tank" Dempsey Nikolai Belinski Takeo Matsaki Doctor Edward Richtofen Controllers: Doctor ludwig maxis Doctor Edward Richtofen Samantha Maxis ??? Drops: Carpenter Double points Nuke Max-Amo Insta-kill Fire Sale Zombie blood Perks: Juggernog Double tap (2.0) Speedcola Quick revive Deadshot Daquiri PHD Flopper Staminup Mule-Kick Electric Cherry Vulture's Aid The wonderfizz Map findings: Collected via map discovery: Adding the hatch to the diner, finding the cabin in the woods, feeding all 3 dogs, killing all the crawlers without missing, entering the ghost house, entering a robot, ect. Once it's been done, it is added into this part of the book. Zombies: Normal (Shows variants of normal zombies) Armored Flaming Crawler "Him" Nova-Jumper Brutus Ghosts Panzers Argarthian Templars Weapons: Not even going into it... Now to collect information on each of these subjects is different: Map findings can only be completed once one fulfills the unknown task: Just look around, experiment, and find things. Drop notes can be collected from file-drops: Drops that look like files. The files collected will go towards the type of drop on the map: No carpenters, no carpenter information. Furthermore it takes multiple drops to get a full page of a file to read. Zombie notes are gotten from experience killing zombies, getting hurt by zombies, and avoiding a zombie's attack. Weapon notes are taken from one simply using the weapon enough. Perk notes are taken actually from the wonder fizz, sometimes after receiving a perk, the WF will leave a note as residue in it's chamber, collect it for info. Surviver info is collected from playing as that surviver longer. controller info is gained from playing a map with that controller. These files also contain one's total kills, head shots, downs, deaths, games played, doors opened, perks drunken, highest rounds on each map,rank among world wide players, AND can be viewed by other players in a lobby.
  15. See, the generators make sense to be cheeper, but I don't understand the cheeper doors… I mean every point made will be going towards one guy so the game is actually made "theoretically" easier by slashing door prices…. Actually I'd love to see a map that is FILLED with doors, but there's a new drop called: Fire escape: which allows doors to be bought at 100 points a pop.
  16. Going to be online in an hour or so… If anyone wants to play a few rounds I;m open..

  17. You too tat's ? friggen love these things!
  18. Next gen consoles will be much harder to hack, other then that… sorry mate.
  19. WOOOOO Plants vs zombies update!

    1. Mr. Jay

      Mr. Jay

      I wonder what the high for the smartphone versions are.

      I have seen many 1000+ on PC, but nothing over 50 on iOS or Android

    2. Stop Mocking Me0

      Stop Mocking Me0

      It's all about strategy, I have gotten to round 122 before in ancient egypt.

  20. Here's how I see the game mode options of next year: -Public match : Random normal lobby. -Private match : Still counts but allows two and three player games more easily -Custom match : BO2 style, you chose which type of mode on what map with what customizations. -Party match : Lets you chose the mode, but not the map, or the customs on it. -Leaderboards -Custom loadout -Options -Theater Here are some examples of customs: -No buildables -No wall weapons -No box weapons -No PAP -No buyable doors (They all remain shut) - No perks -Wonderfizz only - Hellhounds on/off - Round (1, 5, 10, 15, and 20 are the options)
  21. They could still update the game… But let's be honest they won't….
  22. A lot better then transit's way that's for sure….
  23. By the way you can say **** please report this topic, post **** now Also I feel like players would coordinate and purposely down themselves to let the demon win, or the demon would not do anything evil to the players to help them survive longer. Is there a way around this?
  24. Warehouse 13 ended on five… Doctor who…. Well that did 10 times as much as that and look at it! But the extra year is a given. The next game will be epic, unless it's restrained by the limits of the servers on PS3 and 360. Then it will only shine as bright as BO2… Which, out of the the hypergiants of BO1 and WAW, was about the same as a regular sun… (1/1000th the shine of a hypergiant)
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