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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. Even that would require double the amount of weapon space. Perhaps an acid attachment would be better!
  2. Well there's the significant amount of player customizations, the maps, the added weapons, presuming these things will be returning, That's a lot of work. BUT Voyager has a point: It'd be bad advertising.
  3. 1: Co-op versions of the main easter eggs that require 4 players is how trayarch encourages one to obtain XBL and PSO, as well as headset sales. That's not going to stop. 2: Saving a game would be nice but bet your gold it's going to be glitchy as heck… 3: YES! 4: I think just 3 people pushing "Pause" would be enough. or in a 3 player game 2. 1: Possibly in DLC, as players love to have their own wonder weapons… But not likely in early DLC and the disc map. 2: Upgraded perks should be a thing, but not jug! And you can't buy this either you must earn it! Further more, the double-upgrade thing works fine as it is, perhaps some more interesting upgrade-attachents? 3: Unlock-able and awards are 2 different things. Unlockable means it's ALWAYS unlocked in my book. But that's preference. The idea of award-system SHOULD return that was VERY nice. 4: The best way to do buildables would be like buried. With being able to carry multiple pieces of different types of items. MOTD and Origins was nice, but they only have but so many build able items. You try to fit buried's buildables onto one page, the screen would over-load. 5: Perhaps build able upgrades to weapons, but let's not forget the jet gun… 6: SCUBA SUIT! (and electric EELS!) 7: Sure why not, just make it super deadly to use, like if a zombie latches on to you you have to knife it off like a denizen. 8: Invisible walls have been the way sense super mario tried to jump over the flag…That's not going to stop... 9: With what ghost advertised to sell their games, I expect this and nothing less…. 10: Not going to happen… It's an activation thing, not a trayarch thing… 11; Adding stealth into the game would take a lot of work. Maybe the BOSS zombie can search for us... 12: A tower would suffice, but it takes a bit to get to the top so one can't just leave the game and exploit it. 13: Personally I would like more snow maps and sandy maps. Also MOAR ZOMBIES WITH TOP HATS!
  4. Combining weapons is something trayarch would have to put a LOT of effort into… Don't call them lazy for THAT, it's a bit complicated to begin with…. Intel---Why WAW and BO1 were awesome and BO2 Sucked spheres… For your firing range idea, I had a concept a long time ago for "Sandbox" where a player is dropped into area 51 with access to the wonder fizz, the mystery box, a work bench, and a button that opened and closed the zombie flood-gates. The box held every weapon in the game that you had purchased for DLC, and it along with the wonder fizz, was free to hit. There is no perk-limit. There are no rounds, but each time one pushes the button the zombies get stronger by one round. Killing zombies sometimes dropped build able parts, each "wave" from pushing the button would drop enough to get one of the build able devices found throughout the game. There even are some secret areas available for using the right build able to get to new areas each with their own easter eggs. Likewise there is an achievement for collecting all the buildables in one game. Acid-gat upgrades would be cool but remember trayarch has to manufacture each upgraded weapons separately so let's try NOT to over-load them with too many guns to draw.
  5. Technically we did kind-of get 2 maps a pack for BO2 DLC, save apocalypse: Die rise----Dinner turned MOTD-----MOTD Greif Buried-----Borough Grief----Borough turned Origins----Nothing
  6. There shouldn't be a season pass at all, unless it's advertised as a zombie's season pass. By promising a seasons pass to it's players, BO3 would have NO full-zombies DLC, as those whom play the game JUST for MP would be incredibly let down, and even furious that they paid 60$ for, in their minds, 3 dlcs. Which… In retrospect is not that much more (15$) then regular DLC…. But it's still unfair for them.
  7. WHY THE HELL WOULD ANYONE CUT THAT?!?!
  8. Dude… Tranzit has LITERALLY made a placeable turret… You build it on the farm….
  9. There is nothing wonderful about the jet gun. It's a build able, and it's got nothing "Wondrous" about it. It's all clear-as-day, run-of-the-muck turbine found in any ole plane.
  10. … I remember getting in MULTIPLE arguments about this… But… No I have absolutely NO idea about why 2015 is the date of COTD…
  11. " That's right sammy… I know you're secretly a fish… DON'T ACT CONFUSED! You KNOW….
  12. "I wish they would have kept the skrillex song in the map" -No one…. Ever…
  13. I think there was something a long time ago about call of the dead being confirmed to be in 2015… I don't remember the exact details but that's when that map was set in. There has been no evidence of permanent backwards time-travel sense then.
  14. Origins is likely held in the multiverse, in a reality forged by samantha's mind in the aether, or argartha. The terminal notes all locations of mass amounts of 115, i can remember only 2: Tungusta and Moon
  15. But the HR had an infinite-sourse position. To get the monkeys from the box may have confused the game.
  16. I ACTUALLY HAVE XBL NOW SOMEONE KICK ASS WITH ME!

    1. Flammenwerfer

      Flammenwerfer

      Nice. Add me! FlammenwerferIV

    2. Naitrax

      Naitrax

      ACCEPT ME

      - Abel

  17. Uh there was a quote when he was PAPing or something… "I was reporting their discussing behavior" or something...
  18. "The story should all be cleared up by the next game's end" -Stop Mocking Me 2012
  19. Well I think it had more to do with the hell's retriever in MOTD as it took up the tacticals spot…
  20. Sorry, again, my bad, I heard the quote: "I'm in no position to refuse whatever you may offer" but after some research that quote does not pertain to the monkeys.
  21. well remember it wasn't just sam playing zombies, there was richtofen too who preferred blue eyes. It's possible, hell it's probable, that he is controlling the zombies beneath and letting sam control the main course of the episode.
  22. It's not but zombies does take place post 2015….
  23. Or there's multiple controllers.
  24. I'll be damned… They are blue… BUT I was correct when I said the templars weren't blue, the post whomever it was from earlier was wrong. Moving on, this means that richtofen was in control when this happened… This doesn't make any sense, it's clearly a child's game but there's no way it can reflect the actuality of the regular world.
  25. Erm, I thought that was one of the benefits to a flash drive, it didn't matter if you kept it close to a magnet?! APPARENTLY NOT!
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