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Tankeo Dempsaki

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Everything posted by Tankeo Dempsaki

  1. It doesn't really fit the COD games. Seems too... Arcadey. Also, not to be rude, but could the above guy please explain himself better?
  2. Anyone else find it wierd that the leaks start coming out EIGHT MONTHS before release?
  3. It wasn't made all that recently, but yeah, I guess he's "back". I'm too new to know. Anything about the red eyes?
  4. I forgot about the picture. Notice how the eye isn't glowing, (but then again none of them are). I still don't subscribe to the dream theory. It'd turn me off zombies forever.
  5. I just saw ln a video by our very own mroflewaffles that the Hellhound's eyes still glow red after. (I'll post link when I'm on my computer) could just be a graphical error though,ifht be best to look at the dogs in Blops 2. Hint hint Treyarch. 8-)
  6. When surrounded in Moon she says: "Fluffy! I need you! Fetch me their souls!" In a pleading tone. But it could just be nostalgia.
  7. :D at that last part. I always thought Sam controlled them, you know, until Richtoffen... Wait. Do the Hellhound's eyes glow blue after the EE? We need video. STAT.
  8. I see... But I still don't understand how a Hellhound controlling other Hellhounds would have apparent physical mutations like that. If she was a controlling entity of the Hellhounds, she'd still be a Hellhound, with greater Mental capacity. Not physical size.
  9. I almost posted a hilarious story about what happens after that, but Safari crashed and I got so mad I felt the urge to snap my iPod in half, do I Just wrote this instead.
  10. Good point. You can barely move as it is on Shangri-La...
  11. Quoted the wrong person. I agree with ZOTD.
  12. The quotes probably won't help. They are reused from getting a positive effect from the Q.E.D. We need to find the quotes for when the character sees it spawning. They're rare. But they're there.
  13. I never check the dates. I just see the red text and like to get involved. :lol:
  14. Maybe... Just maybe, it's a ROBOT. A mechanical soldier. A nice alternative to 935's biological warfare. (Dethklok reference!)
  15. First part with the swearing: Uuuummmmm... Ok, just trying to have some fun. 2: There is no such thing as a "queen dog". Dogs don't work like hives of bees.
  16. EDIT: wait, for number 5, the point of a survival game is to never win. If you can win, it's not a survival game. We understand, but I just don't think anyone else likes the idea. Sorry bro, try again. ;)
  17. Would you be able to walk through the flame patch? With Flopper.
  18. Hmmm... I thought everyone knew this... But maybe this thread is outdated. To the guy above me, it only appears on older maps when you are connected to your respective console Network.
  19. I Still maintain that Treyarch has the entire story figured out.
  20. Plus, let's not forget the: -bad graphics -low amount of features due to memory -crappy touch-stylus controls they will probably overuse. Yay! I honestly can't believe the DS was considered the pinnacle of gaming technology... Oh world... :facepalm:
  21. Alone, I hate it. With friends, that's just a good time. Someone just running around the war room with the thief chasing him going "Shoot him! Shoot him!" and we're all, "we're trying, it's not working!" It's hilarious.
  22. DR4G0N'2 BR34TH Damage: 5000 per second Reserve Ammo: 30 Active Ammo: 1 A grenade-launcher type weapon designed to look like a dragon. The head is the barrel, the horns and spikes make up the sight, and the tail is the butt (or stock, I'm not sure) It shoots a Small ball of fire that, when it hits the ground, creates a patch of napalm (identical to the napalmbies) that causes 5000 damage to every zombie in it for every second they're in it. Sorry, lasts 30 seconds. PaP: DR4G0N'S FURY Damage: Infinite Reserve Ammo: 66 Active Ammo: 2 Same, except napalm patch lasts 45 seconds and is tinged with the purplish-red of other PAP weapons.
  23. I do! On Kino Der Toten anyway... I see what you guys are saying about the breaks the dogs were supposed to give us, but as (I think it was Afroman, why are Dwellers' names BLACK?) but that's what I mean about dogs getting harder. It's entirely possible that Treyarch originally thought the Hellhounds were going to be challenging, hence giving us a max ammo for completing the "hard" round. So, maybe they could make dogs harder, as they might have intended them to be. As for this, I see a few problems... -the point of Hellhounds is to be fast, hard to hit (in theory, not Practise) and deadly in that way, not by being giant and hulking. -I honestly think Treyarch tries to go for a little more subtlety than that... -I don't think that could really be explained story-wise...
  24. It seems to me that your "campaign" is simply a map with cutscenes, but that's just how I read it.
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