Jump to content

oBearz

Member
  • Posts

    43
  • Joined

  • Last visited

Everything posted by oBearz

  1. I'm ok with 1,2 and 4 but with 3 i think you went a little over the top with the game modes. i do agree that they should have new game modes with vehicles except not too many, maybe 2 game modes with vehicles would be good. Also this sounds more like something that would be in spec ops than in zombies, but still good idea though. [brains]
  2. well its not bad i think it has a fair balance of cost and power could be quite useful for people who just started playing the game but not as useful for pros at the game.
  3. I like the idea of all but with grape ka-boom i think you should only be able to buy it once a round. why you ask, because people when running trains they would just keep shooting the zombies buy the perk use it and repeat
  4. In the new zombies mode there wont be that problem because i think it was in E3 that treyarch said that they were moving Zombies from the Campaign engine to the Multiplayer engine. this allows host migration in zombies. Like if the host leaves then it will go to host migration find a new host and continue the game from the exact same place.
  5. what they should do for zombies is put in an editor to create your own maps. i know that it might be too much space for it to be in the disc so what i was thinking is that they should make it a DLC. it would probably be like around 2-4 gigs and if you want to download other peoples maps you could do that to for about 0.5-1.5 gigs.i think that it would be awesome to be able to create your own map with easter eggs and allot of other stuff. but before you say that it would be almost impossible to create a map just look at the Halo forge mode for creating a map and also look at some maps that people made for Trials Evolution combine those two together and you got the zombies editor. and i know that Treyarch cant just copy and paste Bungie's forge mode im not saying that, but what im saying is that they should take the simplicity of the Forge mode and a little of the editor in Trials Evolution and just combine the two if they do decide to implement my idea into the game this is a little but of how im thinking that the main menu would look like this -Campaign {-New {-Continue {-Intel -Multiplayer -Zombies {-Solo/Co-op {-Xbox Live/PSN/Online {-Editor(Classified) -Settings Im thinking that the editor will stay classified until you buy the DLC for around $20. and then when it is declassified the editor menu will look like this -Editor {-Start from scratch {-Start from model {-Continue {-Upload {-Community Start from scratch is where you pick the sky and you start building in empty space there will be a highest point, a lowest point and a mid point to show you the layout. Start from model is where you pick one of the 6 preset models of maps and you start from there and keep building on Continue i dont have to explain this but ill do it ether way, in continue you pick one of 10 save files and continue on Upload you just upload one of your save files and let other people play on you awsomely built map In Community you can download other maps and rate them out of 5 stars or in this case brains, i still need a snappy new name for "Community"
  6. two new perks one just came to my head right now Name= Hammer Time Tequila Cost= 1500 Effect= lets you rebuild barriers at a faster rate Color= White this one isn't really that useful but just thought i should put it anyways Name= Dual Wield Whiskey Cost= 4000 Effect= lets you dual wield any two weapons except LMG's and big wonder weapons like the "Thunder Gun" or the "DG-2" also you cant dual wield two different guns, for example the MP-40 and the M-16 you cant have that combo it has to be two of the same guns. Color= Golden this is one perk that i would like to see in the game
  7. I think that maps should be more interactive, for example if there are stalactites you should be able to shoot them, make them fall, and kill any zombies that it fell on.
  8. The one idea that comes to mind when its a new perk is one named "Level Up" what it does is the perks that you buy after this one will have twice the effect. though this perk machine will only appear after the easter egg for the map is completed. it only works for the perks you buy after it so you cant buy jugg first then get "level up" and have the pro version of jugg Cost=8000 Effects Quick Revive(solo)= can take a few more hits for the next 2 rounds. Quick Revive(online)= instead of dying after 30 second pass you get revived if no one can pick you up but if your team mate picks you up you keep the perk. Double Tap= all guns will have a larger clip and will be fully automatic and if it's already automatic it will instead have slightly more damage. not PAP damage but 1.5X damage (this is a good idea because it wont make double tap such a bad perk. Speed Cola= you will reload at a slight faster rate than with regular speed cola and you will be able to sprint faster Juggernog= you will have juggernaut armor on though it wont slow you down, zombies can break it and it wont come back. Stamin-Up= you will have to come up with a pro version of this perk because I don't know what to do for this one PHD Flopper= explosion has a larger blast radius and all zombies that don't die from the blast will stay down on the floor like they do when you hit them with a thunder gun and don't die Deadshot= you will be able to sense if a zombie is behind you like it does in the Ipod/Iphone version. Mule Kick= you can have 4 guns. also the way the machine looks, it should look white and a little bit like Stamin-Up with a ghostly feeling to it oh i almost forgot great idea LILNIG
  9. This is what i think about Zombies for the next game first if there should be a ranking system in zombies you should also have titles and emblems just like multiplayer ( eg. [survivor II: Kill 1000 zombies in a game] Reward: Title [ The Survivor ] ) this would be awesome for Zombies. Also another thing that there should be in zombies is join in progress. the one reason that this should be in zombies is because many people backout during a game therefore causing the game to end. but if you could be able to join in progress people could stay playing for hours. but not many people would like to join in progress the way this could be settled is if you could choose to join in progress or find a game that hasn't started yet. this would make people join in the middle of a game and not if they don't want to. But the one thing that many people would like to see is a type of forge mode for zombies where you could just create a map of your own, kind of like in the Halo games. for some people this would sound hard but in fact it could be quite easy. this should be the way to start off creating a map. 1.) you choose a sky and ground (eg. you choose the sky from Verruct and the ground from Nacht Der Untoten) 2.) Press Y,Triangle,or E in PC to open up the inventory. with this you could be able to spawn and place any item like a wall examples of the names are [Large Wall Kino] or [Juggernaut machine] also for the Zombies forge mode you should be able to make it private or open to friends that way you wont have to do everything yourself. one thing that i thought of while playing BO is different game modes for zombies "Classic" which you could tell by the name what it is, and another which is "Abomination" this is basically like Gears of War Beast Mode you are the zombies and you can change what type of zombie you are from the regular zombies to the space Zombie or Gorge Romero.
  10. oBearz

    Guns

    Would be nice if the brought back the PPSH i loved that gun. there should be a new wonder weapon that is like the "Winters Fury" exept instead of it shoting ice it should shoot fire, like the flamethrower from COD:WAW but with alittle more than raygun damage.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .