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scottyboy8341

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Everything posted by scottyboy8341

  1. I learned most of my basic stratagies from syndicate project vids. I also think his commentaries are about the best out there.
  2. http://www.lqp79.net/ Whatever i guess. We will see.
  3. I for one can't wait to see what they announce at E3. I really hope they give the zombie community at least a trailer. After the success of Rezurrection DLC I think they will give us something. Can't wait for November either way...
  4. You can add me my xbl gt is scottyboy8341. Im in the same boat as you with playing solo.
  5. I usually buy QR first and leave Jugg closed. Most of the time I get Jugg first or second from the monkeys. If not then I open the bottom door to Jugg ( if I didnt get Flopper because I never buy it) and i can guard QR and jugg at the same time and with the turret on upstairs you usually end up only having to kill a couple of monkeys. I leave the rest of the map closed. No Pap, and no good guns just MP5K. I noticed if you only hit the box once a round it won't move as quick.
  6. So here I am playing a split screen game on Ascension. We are on about round 10 or so, we buy claymore to set up on the stairs to Jugg (for the monkeys) and as soon as I set mine my buddy walks in front of them to set his up and....BOOM goes the claymores. WTF!! This is very annoying. I have noticed it does this when Mule kick is availabe ( as for some reason it doesn't always spawn, noticed this with Kino also).
  7. I for one don't think they need any new perks. Quick Revive, Jugg, Speed Cola, Double Tap, and Mule kick is all you really need. Flopper never really had a use until the dome on the Moon. Deadshot is just a waste. Stamina Up is okay on multiplayer but kinda useless solo.
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