bbobs2
Member-
Posts
572 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by bbobs2
-
Hi I had no idea where to post this (either here or on the medals thread but here will do). I'm just wondering, how is the CoDz medal system going to work with Black Ops II, the games are still based on rounds but do the medals still apply for Black Ops II or are you planning something (possibly with the mustang update)as there are a lot more statistics that can be tracked?
-
Permanent Earnable Perks Proof and how to unlock them
bbobs2 replied to blackfire561's topic in TranZit
Does this work on NK at all or is it just for TranZit? Thanks for the details! -
TREYARCH HOW COULD YOU! Oh wait, you listened to us: So unlike IW to do that... Treyarch...You're the best
-
We were at the diner (random lobby), me & another person was in the bus, the other two outside, so I started knifing the driver, next thing I know the bus starts moving and the doors wouldn't open for the others to get in or us to get out. I then heard the denizens, they both got downed and there was nothing we could do because we were locked in. It was hilarious! (it wasn't for the two who got downed, they quit...)
-
Hey everyone! I may have been a little disappointed with grief mode but that hasn't stopped it being fun & me playing it just as much as TranZit, here I have a few mechanics that you may or may not know of, the aim of this is to give people more of a insight into what grief mode is about and what you can do to grief the other team. EMP GRENADE! The EMP grenade isn't just used to achieve a possible achievement, the emp grenade can be used to its full effect, in a way that can REALLY IRRITATE players :twisted: If you fire it at a perk it will turn it off, this can be positive & negative depending on who does & doesn't have the perk, when the machine is off (same in TranZit) the perk will be disabled, there is no way to turn it back on again so you'll have to wait. It can also be used on the mystery box , this is a real pain, if someone is using the box & you throw the EMP grenade to it the box will close meaning someone has wasted 950 points. If this is the case I wonder what happens if you use it on the pack a punch :twisted: never gotten far enough in grief to let someone use the PaP & throw it at them. You could try trolling them by pinning them! It maybe obvious but you can trap them into corners, this can have devastating effects depending on where you are, you can stop them using the box and buying perks if you wish. It's fun to see people rage. Shooting & knifing them will stun them, this can be extremely effective so I could train zombies into them then shoot them, this will slow them down meaning there is a higher chance of them downing. Are you getting annoyed with people stopping you from reviving a downed player? WELL I have the solution, whether you want it is up to you, if not then go down to the next colourful section, if you crouch or lie down you can stop them from nudging you out of the way, that's solved the reviving issue! The meat/steak/spleen/monkey bomb can cause havoc, it is obvious but I find it slightly surprising when people keep their monkey bombs, I'd throw it at them and run :twisted: Taking the fact you can attract zombies to other players, how about making the zombies go through the fire, this means if they do get close to the other players even if they destroy the zombies it will still deal some damage to them FINALLY just be a pain, irritate them SO much they will rage quit, this doesn't effect the game as it will carry on as it was, this means that enemies have one less member which can make a big difference, one less person to revive you when you get downed. THIS is your chance to troll, annoy, make them rage, make them angry, pin them into corners if you wish! It is called grief for a reason. Hopefully this has given some more insight into grief mode, the mechanics and how to annoy. PS I felt like a colour scheme have you got any other ways to annoy the other team, post them below, if you want I'll put it in the original post.
-
Remember, People...Our Original Four are still here!
bbobs2 replied to Flammenwerfer's topic in TranZit
They're there somewhere, remember how vast TranZit is, who knows if we've missed somewhere or something... I haven't looked into the Easter Egg too much myself but after watching the Easter Egg I don't think that was the end of it. Heck we've found NDU there, it could be referencing to that or like you say, there is more to the easter egg, they're there somewhere! -
[Beginner's Guide] Every info in one sheet
bbobs2 replied to Tom852's topic in General Zombies Discussion
Brilliant! I don't have a Google drive account but it seems like I've been able to add a little bit onto the Nuketown part about the pack a punch & teddy locations. Great job! -
Thanks for accepting! Out of interest do we have a clan tag that we can use? I think someone on elite said that we cannot use CoDz as a clan tag, it comes up saying I'm not entitled to use that clan tag.
-
I've been playing some NK Zombies today & got to round 23 Through the game a song started playing, this was a while after I hit the three teddies and played the lovely lullaby but it sounded a lot like a EP version of paradolia, it sounded great I'm just wondering if anyone else has heard it. It seemed un-provoked unless a random knew something I didn't. Perhaps there are more EEs in NK Zombies than we thought. (PS a nice little one I found earlier is when you PaP the HAMR twice & get the red-dot sight (out of all the sights & attachments you can get) you could get two Es, one facing one way and another facing another. I just sat there thinking it meant Easter Egg the whole way, I wonder if it does mean that...)
-
I PaP'd the excecutor (love that pistol!) twice but after the second one all that seemed to have happened was I lost bullets :?: I didn't see any noticeable changes on the weapon though. It was early-ish rounds though so I couldn't tell if the damage increased... but I love that weapon I need to upgrade something else.
-
Zombies has improved in a way, the survival maps are tiny though, no challenge in them, from the gameplay I was expecting the survival maps to be a lot bigger than they were. Negative: -As I've already put in another thread greif mode wasn't what I was expecting and I was a little bit disappointed TBH but then with the custom game modes you can do I think this has been sort of made up, they still need to work on greif though. -Survival Maps could've been bigger as individuals and the map could've been changed up more from TranZit but it doesn't detract from them being there. -Farms' fog is pretty bad but it isn't unbearable, I know they are trying to go for the apocalypse feel but it is quite distracting at times. -Denizens :evil: I officially hate them... (serious note they are a great addition to the game but I wasn't expecting them to turn up whenever you want to change area EVERYTIME, they serve a purpose gameplay wise, it is just I hate them, like Kill_All_Monkeys... he hates monkeys (just a wild guess)) -Also the survival maps seem really boring, why? because there is no interaction between the characters which is what I loved about the last game, they don't talk much. Positive: -TranZit really has been thought threw (-I can't think of the other spelling for the word :| ), buildables add a new dimension to the game, the bus also gives us more flexibility, should we walk or take the bus. -There are a lot of weapons there, you just have to find them :twisted: -NK Zombies is great! I was expecting the map to extend out a bit but it doesn't matter because I think it is very good & a map I really enjoy it. -The point of TranZit is to go out and explore, they have done this great! Enjoyable. Additions of custom game modes & TranZit really have warmed to me, the problem is when you want to play a quick survival map or greif, I feel these can do with a little work, still this doesn't detract from what this is and the improvements that have been made to it!
-
Grief mode wasn't what I was expecting at all, honestly I was expecting more trolling & more mechanics & griefing but every game I've played has been below round 8 and it ends up being a knifing contest, knife the opponent that wants to revive a downed player, you will never get revived & the game ends SO quickly because of the stun. I really did want it to last longer with there being more such as being able to close doors, fiddle with perk machines & stop them doing what they're meant to do, grenades that cause havoc on the opponents screen & have it last long enough so you can actually buy perks and use the box. I still see the potential but at the moment I don't think it is where it could be, it needs work & I hope work is done to it so I can really grief people :twisted:
-
Applied! Thank you for making a clan! I hope you'll accept me.
-
You've put the game into the player... you've downloaded the update & put in your preferences, now you press the zombie button, local, I load TranZit. I put things on a table, open the door, hop on the bus. Game on, I shoot zombies attacking the bus, a nuke drops, I open up the bus doors and jump out, I run towards the nuke. The explosion happens, I then hear screeching... the person says something, I ignore and run towards the lava light, I by a colt M three round burst (something like that ). I've now lost the bus... I hear beeping but can't see anything, I run towards the sound of the bus, screeching returns, something flies towards the screen, a prompt says press R3... this must have been one of the most scariest experiences I've ever had... dang it made me jump...probably those blasted denizens (or something else that I now hate :evil: )... I've turned it off & put my first experience of TranZit on here, I quit at round 5 but I will get further. I've now learned NEVER LEAVE THE BUS! 'course not but until I get it all sussed I think I'll stay. I'll be going on for some more when I have time. So what is your first experience of TranZit, I'm yet to play anything else but I'm really excited PS what is that writing on the coins? I've put the code on the back of the manual in but the coins code is 13 characters long... any idea what this does?
-
Am I the only one that's getting it delivered Hopefully it'll be here tomorrow, although I'm not going to be back until the night so yeah :cry: Time: 20:45 one I'm a celeb, one sleep, one day at college, one evening class then a night of Nuketown Zombies!!! Then another day at college... :| well at least I have four days off after :twisted:
-
I'd REALLY like an idea like this! It would gives us a good reason to not take the bus & go out and venture, although I still want to venture anyway. I also love what P Diddily said about the tombstone bottle. Like Shooter said TranZit cannot come to me soon enough... PS Just got an e-mail that it has been sent off!!!!!! :D :D :D :D :D GET INTO MY SIGNATURE YEAH :D
-
WOW! Great find flammen! Does this mean that Stamin-up, Mule Kick, PHD Flopper and deadshot are gone? If so then that is quite a cut don't you think? Either that or there is to many to put on the shirt... Anywho I like this, looks like the last one is electricity or something like that or like Zaptn said it could be explosive ammo! Well I guess we'll have to wait until Tuesday.
-
I've just watched the NK 2025 gameplay from the stream: 4JWmtZ6MvO0 It looks AMAZING! I sat there watching the scorestreak counter move and I think it's amazing, the amount of points you can get, I'm really looking forward to it There was also the Carrier gameplay of Hardpoint: aWOcdCRjspc Sort of reminds me of Battery from WaW (in the Der Riese Map Pack (3)). The guardian attack looked great! I also loved the hunter drone (now known to me as the paper aeroplane)! Looked very good & is a streak I'll definitely use as well as the UAV! Looking forward to it :D
-
Firstly thank you very much for your comments Shooter! Hopefully with Black Ops II I should be able to involve myself more with the storyline theories than I could with Black Ops. I really like your theory! Very interesting! Thank you for that I'm really looking forward to playing in TranZit which will hopefully give us a few answers concerning the older characters as Mark L said "the characters will be there in some form" so I'm hoping we'll get more information about their current situation which could tell us more about what happened to earth... only a few days left!!! When I get a chance I'll have a look at your older thread about the quote and see what you think of it Thank you very much Shooter!
-
Hello welcome to CoDz! Enjoy Let the freakbags be killed! (just watch out for the denizens :? )
-
M6d-0wMe4K8 Hey everyone! Above it a video from COD about a brand new season of COD Elite TV content, if you were like me & didn't purchase elite with MW3 then you may not know what this is about so here is what COD wiki (I know many of you hate it buts it was all I could find!) about COD elite TV (from MW3): Course this time we actually don't have the premium user split so EVERYONE will be getting elite TV & all of its' items. I'll also give you a quick lowdown from the video, With this you can improve your game using COD academy which will give you information about the game, maps, score steaks, game modes the works! This time it looks like COD elite is coming to more platforms than before, the smartphones, tablets, PC and consoles! It also looks like zombies is going to be having some elite TV options! Perhaps we can upload our theatre mode gameplays there there may even be some strategies & gameplay information. Looks very good this time around & hopefully the videos will be worth watching! All of this is coming to Elite on the 13th!
-
Yeah, I consider this my first theory as I tend to analyse things from articles, twitter posts, photos & videos but this is my first proper theory I'm looking forward to hearing your opinion! You've joined today! WELCOME! After a bit of searching I think this might be the quote you were referring to: As you say it could be to destroy only parts of the world but this could also be to make sure that the rockets hit earth in the best place for the infection to work. Sort of like the "plane crash" show on C4 (UK). They had to make sure the calculations were correct otherwise it wouldn't have worked & all would've been a waste of time. If this quote was taken out & replaced with the laugh then did they want to take another approach with the story? Possibly, as you say I'm not sure how that would save it as such (using the element that made them to destroy them) unless he wanted to overload them with 115 (on this topic of overloading them doesn't a WW do that?) but then wouldn't it have been better to use explosives :twisted: I do like the thought though, trying to help but ends up making it worse, this would've made more sense with the quote NinjaNick (loving that name) was referring to but with it being replaced with a laugh I'm leaning towards the zombies being intentional... Thank you everyone for your comments! Keep them coming!
-
Did this affect you XP by any chance? It didn't do this to me while playing a little game of drop zone earlier, I may play again later but because you said it was in different lobbies then I don't think it would have been a hacked lobby... it is a very interesting find but it is probably just a problem with one of the (servers?) from IW.
-
First of WELCOME to the forum!!!! I'm not on XBOX so I have no idea how wallpapers work there, how did you get this? It looks very good!
-
Thank you for replying death! After reading what you've put it actually makes a lot of sense for Maxis to be a normal scientist who gets more annoyed when it goes wrong blaming it on the only other person present, Richtofen. I like it! Thanks for your ideas :D
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.