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Kill_All_Monkeys

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Everything posted by Kill_All_Monkeys

  1. Why doesn't the driver attack the players inside? Because it's Richtofen having his fun. He is controlling the driver and not allowing it to attack the player. Somebody made a guess in another thread that Sam could still have a somewhat limited control over zombies, but very limited. My personal guess is that it is a robot and that there was a massacre in the bus causing blood to splatter all over the robot. This is really just meant for general creepy effect.
  2. When you see the zombie clinging to the bus, the only thing lit up by the eyes are the zombie's own face, but barely. the light seen in the place I mentioned Is clearly illuminating the backs of the zombie's in front of it. Like, really noticeably lighting them up. And as I said before, the zombie on the bus is much closer to us than the light I pointed out. Why then would it's eyes appear so much less bright under the same lighting conditions? Because the other light isn't eyes! The only other place we saw any form of electricity is the dg-2 (unlikely), electro traps (even more unlikely), and zombies on CotD. The lighting is too wierdon that map so we can't really tell whether it illuminates them there. Another thing I noticed is that george's stage light illuminates walls and zombies. What could this mean? Time will tell! TLDR: I still don't think it's just eyes; i bet it's a Boss zombie. It has to be some undead electrified freakbag.
  3. If they did this, all I want is a hellhound killstreak.
  4. There is clearly something there with a blue aura that's about the same size if not bigger than the zombies around it. I thought it stuck out quite obviously to me in that video.
  5. The bus looks live action but the zombie looks like it came straight out of the game.
  6. Or an electrical Slenderman :shock: It would make a lot of sense to have an electric zombie from all the info you've provided. There is something about the death video that just doesn't seem right to me though... it could possibly be a new WW on the electric zombie as I seem to hear more going on than just a zombie dying, it seems like it's being killed by someone. Anyone who has watched Scooby Doo 2 Movie (the one where all the monsters return, candy floss man etc.) (it was a long time ago) remember how they killed that big electric thing, didn't they overcharge it with electricity. So maybe this could link into that. ^Can't believe I just used that as an example +1 for terrible movie reference. Good example though. I've actually always wanted a way to kill boss zombies in a more unconventional manner rather than just unloading an unholy amount of bullets into it. That's literally the only way we've been able to kill boss zombies so far. We need more interaction with the environment!
  7. Exactly, apart from the fine gents here, I know that many of my friends don't avidly play NML(much less even know what it is) even though they're huge fans of zombies themselves. It would be a fun game mode to play though, and perhaps by making it a game mode of it's own that could bring more attention and popularity to it. Btw, nice Arkham City reference. ;)
  8. After reading Matuzz's theory on it, I'm pretty sure it's a boss zombie now.
  9. Is it just me or does that music remind you of a really high tension/suspense moment, like something's stalking you? What if you hear this thing charge up/spawn and then it disappears and hunts you down one by one. And when you hear that attack noise..... Basically a perfected George Romero.... :mrgreen:
  10. Or it could be and updated electrical trap?
  11. They would be chasing the bus because there would players inside presumably.
  12. If they really want to tease zombies (which is obvious that they do) then they can't have anyone play it publicly until the game comes out and only show little teasers here and there. Plus there's the "big" trailer coming out Wednesday too.
  13. I just noticed that some of the zombies are in straight jackets, or what's left of them anyway...
  14. ¡A mi me gusta mucho!
  15. I'll tell you what this means... EPIC!
  16. Branching storylines, yes, but they will still end with the same outcome. I believe that is what Lamia (or someone from Treyarch) had stated. It'll still be awesome, but not as awesome as it could be. On topic, I love every CoD as a whole. The story, the zombies, the multiplayer, the spec ops...it all makes me happy. Most Call of Duty players hate one aspect of the current game, but I can rarely find things that dissappoint me. I've loved every storyline, especially WaW's. Maybe it's just because WaW holds a special place in my heart. I mean, it introduced me to FPS games, and it was my first WW2 game. It also got me into zombies, not just the mode, but the concept altogether. All in all, I love every Call of Duty, no matter what other people say. I love it. On the subject of branching storylines, what Treyarch has said is that their will be different actions you can perform but you will still be basically playing the same levels. It's the endings that will be different. And I love cod as a whole. Though I will admit I've found the Modern Warfare series a little lacking. Don't get me wrong though, the MP is always highly entertaining and the campaigns are also very fun to play (Loved Black Ops and WaW). People just complain because "it doesn't take skill" to play. I just want to play to have fun, not waste my life mastering it. Unless we're talking about zombies of course. ;)
  17. I'm pretty sure if leveling was put into zombies, it would be implemented into the competitive modes like 4z4, not the classic game mode.
  18. If the campaign thing is true, I would love to see a whole arsenal of wonder weapons available to choose from at certain points (Or at least to appear in their respective parts of the story). That's how I think they would incorporate them anyway. If not, then maybe either through classic maps. Or possibly as little EE's much like Cotd.
  19. Ha, Vahn put himself in the game..
  20. And... jizz in my pants
  21. Well, monkeys do arrive in Ascension via crashing landers, and there is a broken down lander in Shangri-La. The possibility of them being related isn't too far outside the realm of possibility.
  22. Can I just say perks in zombies have always had that upside down pentagon shape, which the other two symbols do not have. Just wanted to point that out.
  23. I don't care what it is except for the fact that it's ZOMBIES!!!!
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