Kill_All_Monkeys
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Everything posted by Kill_All_Monkeys
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Trailer soon! *Now Removed* + NEW TEASER #2
Kill_All_Monkeys replied to DJDerp's topic in General Zombies Discussion
It's so close now guys, I know how badly we all wanted a trailer, but don't you think that Treyarch may have intended to tease it this much just to get us this anxious to see anything zombies related? -
I actually enjoy seeing all the messed up things people come up with, and then laugh as the ban hammer is brought down upon them. It's not like their emblem would be constantly up on your screen anyway. And I find this to be a rather cool feature. It's the little things that make something great.
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I've always enjoyed playing the multiplayer, yes it has it's issues but there are very few and far between, at least in my humble opinion. Not to mention this new version of MP looks to actually be very good and will give me something to do for more than just the fun of it. Campaign was what cod started out on, and I've always thought Treyarch has done an amazing job with telling a story. The Modern Warfares tend to focus on the flashy, high-octane, explosions everywhere kind of theatrics, while Treyarch will actually work on creating a complex and intricate plot. And why would I be a member on this site if I didn't play zombies?
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Game modes and maps discussion
Kill_All_Monkeys replied to punkrockzombie's topic in General Zombies Discussion
If they were ever serious about making a spin-off zombies only game, this is exactly what it needs. -
Idea about recent twitter pictures
Kill_All_Monkeys replied to candlekiller's topic in General Zombies Discussion
That would pretty cool if they added that to infected. That would be really awesome actually. -
Could Nuketown Zombies be a Solo Only Map?
Kill_All_Monkeys replied to Flammenwerfer's topic in General Zombies Discussion
Nuketown is still bigger than Nacht Der Untoten. -
Game modes and maps discussion
Kill_All_Monkeys replied to punkrockzombie's topic in General Zombies Discussion
I could go for this. I'm actually kind of hoping Treyarch did this as it seems to be the most logical route to me. It would probably cost them less money too. -
Not sure if this means anything..
Kill_All_Monkeys replied to IPunch_Infants's topic in General Zombies Discussion
S#@t's about to get real. -
It's kind of a cod tradition at this point, too. I would be very surprised if it wasn't in there.
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Look at this fanmade video
Kill_All_Monkeys replied to FatedTitan's topic in General Zombies Discussion
I'm calling fake because there was another video very similar to this one that was fake. Plus if Call of Duty's official youtube channel really did have it up there for an hour, no doubt it would've been all over the internet within minutes of them putting it up there. -
ZOMBIES Info Next Week!
Kill_All_Monkeys replied to SEAtacticsFTW's topic in General Zombies Discussion
It's not confirmed for next week. He needs clearance to upload whatever he knows, clearance being when the embargo lifts, meaning when it's revealed, it could be revealed at any time still, he just HOPES he can upload it next week. If not next week then maybe in two or three weeks instead? -
Still, they never said about it being on the moon. Richtofen's grand scheme could have taken place in Paris. The story line can be flexible when it comes to these things. They hinted at Moon countless times. The radios, the rocket in Ascension, the files within the terminal. None of the other maps were hinted at like that so obviously, if even hinted at all. At most what we got was a picture for some of them in Der Riese.
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So much content in BO2
Kill_All_Monkeys replied to punkrockzombie's topic in General Zombies Discussion
It always amazes me when people fail to realize how much work goes into our beloved Zombies and the Multiplayer as well and why they can't just put everything in there that only some people want. -
No problem. And to Tankeo, the game isn't out yet so they may throw it in there before it's release. You never know ;)
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So a friend of mine sent me a link of a simulator for the create-a-class Pick 10 system from Black Ops II and I thought I would share the download link with you guys as it's kind of neat. You have to have Microsoft Excel to download it: http://callsign.digitalwarfare247.com/files/DW247_BO2ClassCreator.xlsx If you're curious as to where he found this, WoodysGamertag made a video on it earlier today. EDIT: The youtube thing in the code was being kind of wierd so I just put the link to the video instead.
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I so wish I could give you brains for this right now. I am a huge fan of the Hunger Games trilogy and to see this implemented into cod would be a dream come true. I know it would require Treyarch to go a little bit outside of the box on this one, but I think it would so worth it to include this as a regular online game mode. Just think of how insanely popular it would be since it's almost an entirely new style of gameplay for cod. :D
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Your Biggest Fears For Black Ops II
Kill_All_Monkeys replied to LILNIG's topic in General Zombies Discussion
My biggest fear? People getting the game and expecting it to be terrible or mediocre therefore ruining the experience for them before they even get a chance to play it. -
My take on "NUKETOWN" zombies...
Kill_All_Monkeys replied to SPAZ2504's topic in General Zombies Discussion
That's what I've been hoping for Nuketown zombies to be (I think I mentioned this in a few other threads as well). It would be really really really awesome if they expanded upon what they created with NML. -
A stupid idea i just came up with
Kill_All_Monkeys replied to CajunBacon's topic in General Zombies Discussion
Do not underestimate yourself fellow bacon lover, this actually is a neat idea. -
Actually, they said that the map that comes the game would be bigger than any map they've made. They didn't say the same applied for every map. Usually the DLC maps get progressively bigger anyways, but they changed that rule when they made Shangri-La and that was my favorite map, so hopefully they do something like that again with Nuketown. I think Nuketown will still be small, but like zombies small. Zombies small and multiplayer small are two totally different versions of small. Multiplayer small is Nuketown, while zombies small is Shangri-La. Except for Nacht, even the original Nuketown was bigger than Nactht. It's a fun map and also where it all began, but I hope they don't make a map that small again. Shangri-La was about the right size for a "small" map.
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Dubstep in Black Ops 2 Zombies?
Kill_All_Monkeys replied to MiamiHurricane2's topic in General Zombies Discussion
this. i wouldn't mind some more 8-bit/gameboy-ish tracks like in DOA. Oh my god, yes. I honestly want the same thing. I can listen to 8-bit music all day. And if they put this in zombies.... :mrgreen: -
Easter Egg in Jimmy's Twitter Pic
Kill_All_Monkeys replied to Washington's topic in General Zombies Discussion
Trippy.
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