Kill_All_Monkeys
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Everything posted by Kill_All_Monkeys
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Ascension after the events of Blops II zombies?
Kill_All_Monkeys replied to Poppymelt's topic in General Zombies Discussion
I was literally just about to post everything that TacticalInsertion did. The identity of that man on the radio in Der Reise is never confirmed, and neither is the man's in the Shi No Numa radios. Plus Dempsey doesn't seem to have any idea of what's going on with Die Glocke and all that, with or without the brain washing, nor does he seem to really care. Plus, as pointed out above, Dempsey was sent to only extract Peter and nothing else. It was just my understanding that the marines in NDU died there, and I thought the plane crashed because of a freak lightning storm caused by 115. Yes it does have some relevance to the story, but not much. Where did you hear all this information? -
Join Session in Progress?
Kill_All_Monkeys replied to ZombzInQueenz's topic in General Zombies Discussion
I'm sure we'll see something, especially since they're putting it into the multiplayer engine. We'll just have to wait and see. ;) -
Today is the day (Supposedley)
Kill_All_Monkeys replied to jimirmixes's topic in General Zombies Discussion
It's the new super dooper amazing trailer, don't you know? -
Join Session in Progress?
Kill_All_Monkeys replied to ZombzInQueenz's topic in General Zombies Discussion
Your view is indeed fair sir, that's what I was trying to get across as well. -
Ascension after the events of Blops II zombies?
Kill_All_Monkeys replied to Poppymelt's topic in General Zombies Discussion
That is what we are all about after all, isn't it? Slaying the undead hordes :twisted: -
Groovy
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Ascension after the events of Blops II zombies?
Kill_All_Monkeys replied to Poppymelt's topic in General Zombies Discussion
In the Ascension EE, you overload the Casimir Mechanism with the Gersche Device by filling it with all kinds of power from the wunder weapons, and since we all know when you dive into a Gersche it teleports you, it then teleported the group into the future. Both Cotd and Ascension are in Russia, so the location makes sense. As for Area 51, you can't deny it is in America, therefore being nowhere near Ascension. It is implied by Maxis in the Der Reise radios that there is a Nevada Base in America, where most people generally assume Area 51 is located. The quotes the characters have while in No Man's Land hint at the fact it's in Nevada, I believe Richtofen even referred to it as the pie state (or something like that). Also, all the maps have only been located in places where 115 is present and, for the most part, in large quantities. Yes, Treyarch's tactic is to kind of leave the story in our hands and allow us to decide certain aspects of it. But I believe these points have been proven in this thread multiple times, and Treyarch generally goes with the common sentiment. I don't really know what else to say at this point. If that's what you believe the story is, well then by all means keep on believing that. Because of the way they tell this story, no one is really wrong, it's just our interpretations of it. -
Ascension after the events of Blops II zombies?
Kill_All_Monkeys replied to Poppymelt's topic in General Zombies Discussion
I would also like to point out Area 51 is nowhere near Ascension, Area 51 is in Nevada, USA while Ascension is somewhere in Russia. That's almost halfway across the world, and I highly doubt a lander could've carried them there especially if they have to refuel from the short distances we travel in Ascension. Also Nacht doesn't have much to contribute story wise because technically I don't believe Sam was in the pyramid at that point. Zombies were just kind of aimless creatures with no real sense of motivation. As far as I know, a plane crashed unto someplace where a battle was fought (hence the plethora of Nazi zombies) that happened to also contain 115, four soldiers survive the crash but not the undead hordes that assaulted them afterwards. -
Ascension after the events of Blops II zombies?
Kill_All_Monkeys replied to Poppymelt's topic in General Zombies Discussion
That makes sense. I had always just assumed they traveled back in time from Cotd, but knowing Treyarch and their tricky ways, you're probably right. Though I just realized (again) that the crew went back in time in Shangri-La with the eclipse EE, so it is possible (to some degree). -
Today is the day (Supposedley)
Kill_All_Monkeys replied to jimirmixes's topic in General Zombies Discussion
There's nothing wrong with hoping for a trailer today, or maybe even getting a little excited for it. But if there isn't, oh well. We'll get something soon enough. There's no point in being negative about this, Treyarch listens to us, especially us here at codz, and I don't think they would want to disappoint us like that. As I said, if not today, there will be something soon. -
Just watched the video and I have to say.... I loved it!
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Ascension after the events of Blops II zombies?
Kill_All_Monkeys replied to Poppymelt's topic in General Zombies Discussion
I just realized, didn't we travel back in time from Cotd? I say this because of the comment Richtofen made during Cotd's EE about traveling too far into the future. Please correct if I am mistaken on this. -
Theater Mode Confirmed for Zombies
Kill_All_Monkeys replied to LiamFTWinter's topic in General Zombies Discussion
Gun Game with WunderWeapon/PaP guns? Um, hell yes! They may have to increase the player health a little, but I would freaking love a game mode like this! [brains] 's -
Theater Mode Confirmed for Zombies
Kill_All_Monkeys replied to LiamFTWinter's topic in General Zombies Discussion
Heads are gonna roll... -
Join Session in Progress?
Kill_All_Monkeys replied to ZombzInQueenz's topic in General Zombies Discussion
Just to clarify, I was saying that it the rounds wouldn't be saved for the player who joined in an ongoing match. But I do believe this does work better by only having it for matches that you were involuntarily dropped out of. -
I think that if they had a ranking system (which I really hope they do) that they should make it very difficult to level up, like have it take a really long time to reach the next rank. I also really like the idea of being able to change your pistol and grenades from the beginning, and maybe this how they will allow us to buy more than four perks, by unlocking the ability to do so.
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Join Session in Progress?
Kill_All_Monkeys replied to ZombzInQueenz's topic in General Zombies Discussion
If this feature is in the classic survival modes, then make it to where the rounds won't count for you (just to help out a friend or somebody who may beat their record), but instead give the player some other kind of reward. I hear strong rumors about COD points being used in zombies, so maybe they could just get that then? -
Creation Of the Monkey Bomb
Kill_All_Monkeys replied to PFCSNAFU's topic in General Zombies Discussion
Big things have small beginnings. -
Creation Of the Monkey Bomb
Kill_All_Monkeys replied to PFCSNAFU's topic in General Zombies Discussion
Big things have small beginnings. -
Zombies theater and wager matches?
Kill_All_Monkeys replied to NZheadshot1's topic in General Zombies Discussion
I love what they talked about regarding the possibilities of what integrating the point system into zombies means, those were some neat ideas. And I am going to make so many zombie videos... -
A Message to the Users of Codz
Kill_All_Monkeys replied to Monopoly Mac's topic in General Zombies Discussion
Holy [brains] 's! -
A Message to the Users of Codz
Kill_All_Monkeys replied to Monopoly Mac's topic in General Zombies Discussion
Holy [brains] 's!
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