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5and5

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Everything posted by 5and5

  1. I know that I all ready said this but here it is one more time Good Job
  2. Makes perfect sense And sure beats using the lander.
  3. Just 325 kills today :D still going for more though ^^
  4. I finally got around to reading this. =P Great work it was a good read.
  5. Im just speech less right now... Good Job
  6. Seems very useful if you are going to use the Receiving Bay solo or Tunnel 11 co op. The only problem is in co op you will loss the ability of doing the EE but I think no astronaut is better an 8 perks. So thanks SuperHands I may use this some day. :D
  7. Ascension is probably your best bet. I would try getting to at least 60 the first day. Then plan out how much your going to play for next couple days for example 60-80 80-90 90-100. In my opinion its 70 to 90 are worst so you may want to split them up into two different days. That or you just try to 70+ first day and then finish the next ;)
  8. Yeah! I love Gang Starr and there beats :D
  9. Here a quick tip on how to get out of a situation were zombies are on both sides and you are stuck. Just one shot to the ground should do it at least at the start of the game. opdgCjrFlXk
  10. Me part of a dream team? Thanks Jay that put a smile on my face And your totally right about Way from the first time I met him he was only nice to me.
  11. There are only 3 main thing I look for in a team mate: 1. Do they have a general understanding of how to play. 2. Do they listen and have a want to get better. 3. Do they have a desire to continue playing. I do not like playing with any one who doesnt have all three of these thing.
  12. SuperHands your just to good Why dont you share some of those skills :P
  13. Thanks Eye's, the alley is also my favorite co op spot too but the problem all way was no traps... not any more though :D
  14. Yep as way said I lost all my revives by round 100 First was on 59 because I was shooting the zombies and missed the door.. Second was on 78 were I just wasnt paying attention and jumped into the horde... Third was on 93 when I was watching a youtube video while playing :P
  15. OK guys so I have notice that a lot of you have been talking about trying get a round 100. I have just recently achieved this goal and want to help every one who is thinking of trying for it on Kino. Lets start with how to run the back corner of the Alley: qYkqJm1HiCQ There are 2 step to running the alley: 1. Group up the zombie that drop and that come for the window. This is the hardest part. 2. Start the cut backs. This becoming very easy after a little practice. Now lets move on to traps: Sye3w6Z7qHo Its hard for me to explain the traps so just watch the video it explain it pretty well. I can say that: Round 88 I only use T-Gun and it took 19 minutes Round 89 I used half traps half T-Gun it took 21 minutes Round 90 I used only traps and it took 23 minutes Therefore it take 4 minutes longer to save you for having to spent points and possible a lot of time to while trying to get a new T-Gun. In my opinion it is best to not get a new T-Gun till the mid 70s and then only get one once per dogs after that point. You must do this because the trap strat is only safe if you shoot one horde after you get back from the traps. Now to the low rounds: I made a speed run guide using the alley I don't suggest using the exact same tactics I use here but I do believe its a good referents for the early rounds Part 1 : Part 2 : part 3 : Thanks for the read, I hope this helps at least one person :D
  16. It was swask and drac two pc player who made it to round 100 before you. Yeti is right about how this is the same way every one on youtube runs ak. And how you made it seem like you had invented an insane new way of running ak while talking about it in other threads. But the thing is that half of the people on YouTube who try this had some 20 downs by like 50 were as you and Hands only could have 3 and didnt need any of them! I was trying this a couple days ago and had more than 3 down for 38 to 44... I just don't think people truly understand what a achievement this is. It might be because of how easy Hands makes it look in his video ;)
  17. I like the half map loop very much, Its looks safe with out being to slow. Also congratz both Copper and Hands on round 100 on one of the hardest maps :D
  18. If there is truly is no escape then you have to just accept the down. But more importantly you have to reflect back on how you got into the situation in the first place. You cant just say to your self there was nothing i could of done, cause that simply not true. Think back to what went wrong like was it a problem with the strategy you were using, or did something un expected come up that throw you off, or a circling error like you tried run through zombies instead of doing a cut back. Situation like this will always come up its just the same if you do have a safety gun and you shoot your way out. You cant just brush them off like it was unstoppable you have to go back in your head and REFLECT.
  19. If you want to practice cut backs. Ascension mpl room solo is very good place to start. If that's too easy than try the back corner of the alley on Kino. If you want to practice circles. Try by speed cola on five as Tom said. If you think that's to easy which it shouldn't be try the double barrel room on Der riese. If you can do all of that then try the pap room on Ascension solo, you will not survie :twisted:
  20. ... WOW only you Hands would ever thing of running a train on stairs AND make it work! Truly incredible, enough said.
  21. There one simple answer this topic "BLACK OPS MOD TOOLS" With mod tools you could make a map as hard as you want. For example in WAW some custom maps have sprinters from round 1 or fazing zombies that cut you off while trying to train. Or if you think that zombies takes to long you could just play a map with a buyable ending. That or you could make a map that's so hard that you cant even get to round 10 (there are maps like this on WAW). Or if you think that the black ops maps just have to big of training areas. You could just make smaller/harder areas on maps. All problem about how people think zombies SHOULD be would be solve if we could make our own maps. To bad 3arc probably will never release them :cry:
  22. I never know you had so many different threads o.O I don't know much about the storyline but would love to find out more. Do you know were a good place to start is?
  23. Juggs Speed Double Quick Or Juggs Flopper Speedaroo Quick
  24. Its not really full map loop as it is a half spawn half power. Drac just switched between them so the zombies would all ways be spawning behind him. He would groups them up in spawn, kill them in mpl then go to power and group and kill them there, then back to spawn to repeat. The group in power would take about the same amount of time as yeti's strat but the group in spawn would be faster. Therefore Drac strat would be a little faster but yeti's may be a little safer. Either way I still think the most efficient way to playing most black ops maps is in the spawn so why would Shang be any different. I've made it to 65 using spawn with only one down caused by a poorly handed flamer. So I'm sure drac could have made it to 100 using spawn only but probably not 145.
  25. I like the strategy it makes perfect sense but can you really say its the most efficient or safest strategy, while Draculantern got his 145 WR with a just as safe and efficient strategy? Just saying ;)
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