iFQ
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Check out the other assault rifles - SCAR-H: 40/440 FAL: 30/360 Galil: 35/490 MTAR: 30/360 M8A1: 42/336 M14: 16/192 M27: 30/360 AK-47: 30/270 SMR: 30/210 STG-44: 60/330 Type-25: 30/270 Now look - AN-94: 50/600 Plus it can have 5 different attachments - Reflex Sight, Fore Grip, Target Finder, Millimeter Scanner and EO Tech. Now look at the LMGs - LSAT: 100/600 RPD: 125/750 HAMR: 125/625 It has almost as much ammo as the LMGs, but much better accuracy and mobility and faster reload speeds. Plus the fact that it's a wall gun and can constantly buy more ammo makes it the best all round gun in the game in my opinion.
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This gun is an absolute beast, I'd even go as far to say that it's OP! Almost no recoil and 50/600 ammo! That's more than any other gun I think? HAMR, RPD, LSAT etc. Played a game on Buried last night and all 4 of us had this weapon. We built it above Juggernog and threw 1 monkey bomb every 5 minutes when we needed to buy ammo. Got to round 42 before needing to use the Petrifier Anyone know why this gun has so much ammo compared to other wall weapons, and even the mystery box weapons? Combined with Speed Cola, Double Tap and the perma headshot perk it's almost unstoppable.
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I'd consider myself to be a slightly above average player, generally getting to the mid 30's in co-op. However, during my short time on this forum I often see discussions about people getting to round 50+ in co-op, getting to round 100 in solo and breaking new world records etc. It's made me feel like I'm not as good as I actually thought. I now tend to just search for random games online, but right now I'm at the point where I rage quit every single time that I go down, regardless of what round I'm on, what guns I have or how long I've been playing. But the feeling of frustration and disappointment from knowing I'm never going to be better than average is taking away the fun I used to have before I came here. :(
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High Round Co-Op Strategy - 'Doing Shifts' ?
iFQ replied to iFQ's topic in General Zombies Discussion
I've also heard of people that save a crawler at the end of the round and then take turns 'looking after it' while the other person sleeps. I believe I remember hearing TheRelaxingEnd say that himself and ChristianR87 did this on their Ascension and Call of the Dead world records from back in the day. Obviously this method would be much safer, but I can't imagine how tedious it must be if you had to do this for much longer than an hour each. :shock: -
I've heard from a few people that they sometimes take it in turns playing solo in a co-op game so that their partner can have a break or go to sleep, and then they swap over. How effective is this strategy and have you ever used it yourself? There is obviously high risk involved because if you make a mistake and get downed you have nobody to revive you, but it allows you to progress much higher if you can pull it off. However, in terms of speed, would you say it's a quicker method overall?
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How Do You Reach Round 50 (co-op) Without Getting Bored?
iFQ replied to iFQ's topic in General Zombies Discussion
What strategy did you use to get to round 50 on SNN? -
*Edit: Sorry, I just realised this has been posted under the wrong section of the forum. I absolutely love playing zombies and really want to get to round 50 on every map, but whenever I attempt to get to a high round I find the repetitiveness gets too much for me and I become bored after 30 rounds. Any tips to overcome this?
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