xXExpertCoahXx
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Everything posted by xXExpertCoahXx
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I did a zombie song analysis for Carry On. It's more zombie like than you think.
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Since we have a ELITE CoDZ clans for both PS3 and 360, when are we going to do Grief tourneys? I've been waiting to show off my skills for awhile now and since we have ELITE clans, now is the best time to do just that!
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Btw welcome to the forums! The box light glitching has occurred many times on both BO and BO2 so perhaps it not showing up wasn't a direct result to you throwing the monkey in that specific building. Not trying to be a downer, but you might have stumbled on two completely different glitches at the same time making it seem like they correlated with one another.
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I'm going to assume this is the same glitch that occurs in the first BO on Ascension where if a player throws a Gersch Device outside of the map, the weapon disappears and Samantha laughs without saying "bye-bye".
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I couldn't find any TranZit games during the morning yesterday, but when the afternoon hit I was getting into games like crazy.
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I'm going to try running trains at this so called 'tunnel' spot. Have yet to try it.
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I only did it once on accident too, lol.
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Don't Denizens spawn in the tunnel though?
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Starting games on round 20 are super fun, especially if you have a good team :P
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"Permanent" earnables... no longer permanent?! (proof)
xXExpertCoahXx replied to Megaton A's topic in TranZit
I have yet to lose my perma-perks. Was the update today? I have only played the game yesterday. -
I don't know...I haven't heard any sounds like that, but I was only playing yesterday. Maybe if I play today I'll lose my perma-perks.
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I train either in town, or the Power room, or the diner. All those spots are great for running trains.
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Well now I can make some awesome Machinimas :)
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Unless Treyarch wanted to pull the biggest 'FU' to their fans, they won't kill off the O4. That would just be dumb...
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Thanks everyone for your thoughts and feedback. @PINNAZ I'll look into that. Peaks my interest just enough to actually spend time researching it :lol:
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Last time I went to get something out of the fridge it was an unPaPed RPG. I was like "WTF is this doing here?" and in the confusion of the RPGs appearance I was sandwiched and then devoured by the onslaught of undead citizens...-____-
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Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
xXExpertCoahXx replied to sic789HUMP's topic in TranZit
I don't understand the agility the zombies have :| They should only have it where they can jump down from ledges, but not jump up onto them. -
I believe that was Gersche being freed from the Aether. Correct Delta. The Avogadro's ball of energy is simply his way of transportation...
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Was the Avogadro in the shelter with Marlton?
xXExpertCoahXx replied to TubbiPack's topic in TranZit
We can never be certain in the Treyarch world of logic and zombies :roll: -
A lot of theories and rumors have been floating around talking about how Marlton was a part of the O4s group. I came up with an idea for a DLC involving this very theory/rumor! Imagine a 5-player COOP where each player is Dempsey, Takeo, Nikolai, Samantha, and Marlton. It's exactly like TranZit except a different setting a perhaps a different mode of transportation besides a bus. The whole easter egg is about Marlton's leaving the group and being stuck in the Nuketown bunker, where he later is found by the other three members of the current TranZit group (I call them the N4 AKA the new four). The easter egg will have you doing trivial task of Samantha and co. confronting Rictofen, while Marlton is slightly scared and confused. As you go about doing these multiple quest and such the group will more and more begin to hate or dislike Marlton after each step. Eventually the final step of the egg is doing something to Marlton (pushing him in the bunker itself or ditching him somewhere) causing the fifth player to drop-out (high round will be saved at that point) and the four other players as the original characters continue playing the game. If you wish to play as a 5-player COOP then don't do the EE, simple as that. The DLC would be titled "Four Badasses and One Pus-..." Any thoughts or ideas?
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powering up the electric zombie ("avogadro")("him")
xXExpertCoahXx replied to undeadarcademachine's topic in TranZit
I'm sorry, but I had a hard time reading your passage. But from what I did gather from it, I'm guessing you are trying to say that you can power the Avogadro? If so...I don't think that it is possible, but then again who am I to say something can't be done in the wacky and zany world of zombies? I just think powering the Avogadro is useless and not possible, gameplay wise. I mean why the hell would we power up something trying to kill us? -
Lol I think you'll find you were spectating the winning guy, the "I won" message was for him, not you. Oh...I guess that makes sense *sad face* I thought I won :roll:
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Maybe we're not doing something right and we can easily finish the actual EE, but nobody can figure it out Nice theory by the way, I agree with you 100%
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NEEDS MORE TROLLING MECHANICS!!!!!! :evil:
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One of my best games of Grief was about 2-3 days after launch day. It was only me with a full team of randoms against a full team of 'pro' zombie players. Played until round 21, where 5 rounds before my team had all raged quit. It was just me versus these four supposedly 'amazing' zombie players, but by the end of it...I lost. Not in the way you'd expect though. Three of their team mates went down blocking the exits of the Juggernog room (that and zombies were everywhere). Luckily they had the last guy standing to finish the round, but funny thing was, it said I won :P
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Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
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