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Slade

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Everything posted by Slade

  1. Perhaps have the winning logo on the forums for a selected period of time? Too bad CoDZ doesn't regularly do something like monthly contests with a special Medal giving to the winner. Otherwise said medal could've been an option. Just to give the winner some recognition not only on the Twitter account but on the forums aswell.
  2. Soundtrack added.
  3. When Leroy runs back to his cell after being shot, beat him to and and if you either have Booze or Candy he'll start following you like nothing happend. (otherwise he'll shut the door on you and you'll have to find the key again) When someone goes down, put the timebomb down and immediately rewind time. Whoever was down will now magically be revived instantly. Did you know... on PC: There's a 99.9 percent chance of Leroy gliching out at some point during you game. (Stuck, fall through map, game not registering that his cage is locked thus never spawning a key)
  4. Easiest and most straightforward way is to just take a good look of the image itself. Most of these fakes have either gameplay footage photoshopped in or they use pre-existing advertising material made by Treyarch (like the zombie from the Shino wallpaper on Extinction).
  5. I used to have all of them on my pc, I'm sure if you google the models you'll find them. If not, extract them yourself? It's really easy if you use Tom Crowley's tools.
  6. Slade

    Donating

    So me and my girlfriend have been wanting to donate to CoDz for quite some time now. Problem is my creditcard currently blocks 99% of all my transactions for some unknown reason(still trying to solve this with VISA) are there perhaps other ways of donating? Thanks in advance for any replies.
  7. "I'm done here" - continues posting. Lovely. Since this convo is clearly over, back to the thread. What happend to the 04, nobody knows. Perhaps we'll get an answer once dlc4 comes around (since everyone's saying the 04 will return) if they do, we'll most likely get an answer. If they don't, we'll probably not.
  8. PC here so finding people to do the EE is actually harder than doing the EE itself.
  9. I've seen him in the Maze twice, (glitch?) however halfway through he refused to walk any further down the maze so giving him candy near the PAP is impossible as far as I know.
  10. Haha, our conversation was anything but off-topic, look at the thread's name again. You didn't answer questions, you've stated your arguments and I countered them with mine, then I asked you some questions and you didn't answer them. I've stated valid points as to why I believe these groanings sounds are not originating from the Jumping Jacks, all you've done is answer my questions with a set of unrelated barely serious bs questions. You're done here because that was the only argument you had, the groaning and the JJ are exclusive to Die Rise = Groaning originating from JJ. Without further evidence or "data" I call this pure coincidence. - H
  11. Yes then tell me why - if the sounds are supposed to be from the Jumping Jacks, - why they didn't just programmed it so that they could only be triggered - or heard - during the JJ rounds? Think like Treyarch, if you've made a new boss zombie and said zombie tries to communicate to one of the playable characters, obviously you wouldn't trigger those sounds when killing regular zombies, or doing the sidequests. You would make them trigger when those boss zombies attack said playable character, or when they spawn and/or are killed. Because that's obviously a joke, he refers to the Zombies 'talking' 'asking for help' and tries ignoring them, that's not just one single quote like the FB reference we're talking about. Multiple quotes implying that he still hears them, there is no way he is talking about the usual zombie groaning. That still doesn't explain why he sounds like nova-6 crawlers in the cutscene, Treyarch just re-used the audio template to make his voice sound all messed up. Now does that mean he is a nova-6 crawler? Of course not. So far the only argument you've provided is that the 'talking' sounds are only featured in a map where Jumping Jacks are also featured. My counter argument is that Stuhlinger still complaints about hearing voices - when he kills zombies close to him -. He didn't have this issue in Tranzit, also the other characters don't have this issue so why Stu and why now?
  12. That's not true, there are three separate groaning files, entitled 'lies' 'pain' and 'plead' You can trigger one when killing a zombie (any of the three), looking at one while he's walking to you (plead) and they can trigger whenever Maxis' speaks ('lies') Yes he does he says those quotes when he kills a zombie upclose. I don't bend the quotes too far, there's a huge difference between the usual Zombie groans and them trying 'to talk' to Stu. He doesn't mention talking or hearing them in Tranzit or DR, he does it after Die Rise implying he still hears them. I don't hear the others complaining about zombies pleading for help and/or trying to talk to them. I disagree, Tesla refers to the lightning used int he gun, not sir tesla himself. Someone made a video comparing the Nova 6 crawlers to the DR cutscene, the sounds are almost identical. So you're not also suggesting Richtofen descends from nova 6 crawlers? Or that he used one to talk to Stu?
  13. At first It seemed very plausible to me but there are two things that always bugged me about this theory. First if the noises are from the Jumping Jacks, then why do we also hear them when killing regular Zombies? Second going through Stuhlinger's audio files for Buried I think he still hears them but the simple reason we don't is because the majority of people didn't like hearing the noises over and over. Take a look at these quotes "Don't care what you had to say, your voice was just too f-ing annoying" "If you really wanna talk to me, do it over the phone" "You don't exactly act like you want help" "Lalalala I can't hear you.... that's not really true, I'm just ignoring you" "I can't hear you!!" Last but not least in the Die Rise files Jumping Jacks are referred to as "leapers", all the groaning is "zombie_sidequest_zombie_lies/pain/plead" Samuel even has one (cut) quote where he responds to the noises, 'vox_plr_1_sidequest_zombie_word_d_0' Reasons the nova6/jumping jack sound familiar could be just Treyarch re-using the audio template.
  14. You spelled Shi No Numa wrong ;)
  15. Great thread! Haha this happend way too much. I'll never forget how he would Michael Jackson his way to you if someone threw a Gersch near him, there was no escape. edit: Space Monkeys were a real pain, especially on later rounds. Nova 6 Crawlers used to trap me on Kino all the time. I could see how George was annoying but I kinda liked him. He really made the map special.
  16. I second this. Perhaps a logo design contest among our users?
  17. Very nice, love it. In general I think increasing Social Media activity and using it more effectively will only benefit the forum itself, there's great potential there. Now there'll probably be more of a 'waiting' period for dlc4. When it's released, not only will we have great some strategies/dicussions and (EE) find threads, but also reflection threads for Zombies as a whole like 'What were you're thoughts on Blops2 Zombies' etc. Also do you guys have an official Facebook page?
  18. These fake images are highly amusing. Old but still my favorite. "Induction. So when's it coming out? 38th of april holy s--t!" - Spider bonus dlc5 Robert "Stealth Clown" Bowling Map Pack confirmed you heard it here first, nao lemme make a 20 min video about the font used in this image.
  19. He has some very good points but yeah that's the risk of playing online with (non talking) randoms. That said, go take a look in the teammate section, I'm sure there are some waw players out there that won't quit on you.
  20. That's the risk of playing with randoms. You don't know the situation of those people, they might be new to the map, play for fun, have their little brother/sister playing, or it might even be the first time they touched Zombies. You cannot expect everyone to be good or as good as yourself. If people go down in 'early' rounds, help them out. Let them get back up on their feet instead of quitting or abandoning them. You gotta give them atleast a chance. And as Vyhl said; to get to high rounds you don't need a perfect team. I've gotten to 30+ with people who got down loads of times just because they were new to the map, yet I kept reviving them and they kept fighting, not quitting. Remember Teammates are team players. They are there for eachother, no matter how good or bad one another is or how desperate the situation may get.
  21. Best place to find teammates is in the Teammate Finder section. I know randoms can sometimes be frustrating, but you 'hate people that leave mid-match' still 'leave as soon as as I see someone like this as I know we will not survive long.' ?
  22. Sal's my favorite. Great voice, got's some fantastic lines and they nailed his character perfectly. Same with Finn and Weasel. Billy.. not so much, he doesn't stand out as much as I'd hoped. Weasel's definitely the most interesting.
  23. Depends on who those 2 or 4 people are. I'd say that in general playing with more people reduces the chance of F'ing it up. If you go with two people and one messes up you're basicly already screwed. With four it'll take more than just one person accidently messing something up. That said, the more people there are, the harder it becomes to effectively communicate with eachother. They both have their ups and downs. If you have a really good reliable friend then I would choose 2 over 4 any day.
  24. Here are some HD screens. As you can see, there are multiple sodas scattered around the shop. Including Lime Lemon Ale and Bloody Beer Orange Soda. The top of the bottle says "Cream Soda" btw Uncropped Version Uncropped Version - H
  25. Nice thread, these are my favorites: Assault Rifle AN-94 or G11. Can't choose. Submachine Gun M1927 Tommy-Gun Sniper DSR-50 (scope removed) LMG RPD Pistol The Executioner Special The War Machine Wonder Weapon Wavegun (ding!) Also, Gersch Devices rule.
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