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Everything posted by JuggerWicho
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I love the idea of Zombies becoming more "complete" in a Multiplayer way. As you said, Extinction is a great source for them to gather information. Levels, challenges, leaderboards, maybe even a create-a-class for Zombies, where you could choose your pistol, your character, and, why not? Some persistent perks from BO2. The same that Multiplayer has but in Zombies. I'm expecting a beast Zombies comeback for 2015. So, please Treyarch, make this a thing.
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The teaser was exciting because everyone wanted the originals to come back. Seeing their young faces created so much hype, because we didn't understand a thing. Sadly, after Origins came out, everything was nothing now. The story was completely destroyed and, to make it worst, the endgame was a depressing cutscene. After that, my love turned into hate. :'(
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What is your favorite 2 perk-A-colas.
JuggerWicho replied to creepertrent's topic in General Zombies Discussion
Speed Cola and Double Tap II. Load fast, kill fast. -
Is there any map you can't get into?
JuggerWicho replied to Marlton's topic in General Zombies Discussion
Call of the Dead and every Tranzit section, but not Tranzit iself. I don't know why; maybe because I dont like snow and love Tranzit as a whole. -
Extinction - Is it worth buying?
JuggerWicho replied to Reccani's topic in General Zombies Discussion
Is the Buried of Extinction, mate. There's always a black sheep in the group.- 13 replies
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The reason why we can never stop killing zombies
JuggerWicho replied to Electric Jesus's topic in General Zombies Discussion
I feel happy now, thanks, Jesus. Lol. Source? I don't remember hearing/reading this before. Btw, nice signature, mate. -
Why Maxis and not Richtofen? I think it's not fair for the ones who chose Richtofen's side. That's why I can't see that option as a possibility. IMO, the story will continue in the real world. I see no point in extending a children's game; they showed us that Origins cinematic for something, for the future. We have no idea what's happening in the real world. Why the sirens? Why Maxis through a speaker? What's Maxis' plan? Why the kids want their heroes to be real? The story in the real world has a lot more potential that the game itself. And I think that connects with the "start over from the scratch", as Slade said. If the story continues outside of the game, there's a possibility of never going back. I have no objections.
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Extinction - Is it worth buying?
JuggerWicho replied to Reccani's topic in General Zombies Discussion
First of all, welcome to the forum. Aaaand, you're in the wrong section, but I think the post will be moved. IMO no, it's not worth buying, at least not right now. Extinction is pretty simple. Million years ago, an explosion killed all the life on earth. But a specie called "cryptids" survived because they were living below the surface. Then, humans were born/created and started developing. While that happened, the Cryptid Gods, the Ancesters, with their powers, began controlling specific humans for them to act as their eyes. With the Aliens underground, they could see everything that happened outside, waiting for the moment for them to take revenge because humans stole their world. They started building "Arks" all around the globe underground, these are big obelisk with chambers inside, in which the ancesters were cryogenicly frozen, and at the same time, controlling some humans. Thousand years passed, and one day, a soldier, David Archer, saw one Cryptid in a cave. Some months later, a satellite, ODIN, fired towards the earth and created holes that connected Cryptids Colonies with the surface. Then the first outbreak occurred in Colorado. A special team was sent to nuke the place. This is what happens in the first map/disk map: Point of contact. David Archer, before this team destroyed the pace, made some research about this Cryptids and went down to their Colony to take some pictures and samples. He also got one Obelisk, which is a small tower with the Cryptids lenguage all over it. He then hired a recognized woman who knows a lot about lenguages, Samantha Cross, for her to translate the Obelisk. All this research was done in Alaska, this project was called Nightfall, which is the second map/first DLC. When Samantha finished translating the Obelisk, the Ancesters chose her as her new puppet, and now, Samantha had "powers" that even she didn't know about. While being controlled by the Ancesters, Samantha controlled a scientist to free the Cryptids in the Nightfall Facility and cause a new outbreak. After decoding it, she understood that David Archer was not a good man, and he didn't deserve that information, so she tried to kill herself, but Archer kidnapped her. David made a deal with some chinese people, Archer would give them info about Cryptids and weaponry, and they'd give him a ship. So Archer and Cross went into the ship, where they did mind experiments with Samantha. After the outbreak, a new team was sent to the Nightfall Facility to capture Archer, but he escaped to the ship. The team killed the Breeder, which was a Cryptid Archer bred. After that comes Mayday, which is the second DLC, and it's pretty much the same. They used a machine called Beacon Amplifier to increase Samantha's power and to get information about the Cryptids. But Samantha was so powerful, that even being trapped in that machine, she freed the Cryptids again. Again, the Task Force was sent to the ship, but now with the objective of killing Cross. They tried to kill her with gas while she was in the machine, but before she died, the Ancesters teleported her to an Ark. But everyone thought she was dead. The team was then forced to fight with the Kraken, which is the enemy of Mayday. After failing, the American Force made Archer an ally, instead of an enemy. With the objective of finding the Ark and a way to stop the Cryptid menace. Then comes Awakening, which is the third DLC, this takes place underground, in a Cryptid Colony. Archer is sent to look around the place, but he finds Samantha, who cuts his arm and makes a deal with him. She wanted to escape the island, but with her help, Archer and the team could reach the Ark safely. When they were inside the Ark, Archer tried to kill Cross, but with her powers controls Archer and kills all his teammates and shoots himself in the leg. Then Samantha escapes. After Archer went dark, the team was sent to see what happened. When they entered the Ark, they saw Archer there, with the Cortex, which is a piece of an Ancester brain, which can be used as a weapon to kill the Cryptids. Archer was paralyzed, he could not move. Samantha then gives the team instructions to use the Cortex and escape the island. Archer dies in the Ark. The United States Force is now planning to completely nuke the earth so they kill every Cryptid around it. And that's what will happen in the fourth DLC. If you read, thank you, lol. But even if the story is not too bad, the gameplay is not too good. It is fun at first, but after a few times, it becomes boring, at least for me. Always the same, it is a linear mission, complete the objective and you are done. Doing the same, over and over again. So, that's why I think it's not worth buying, without saying that MP kinda sucks in Ghosts and the campaign is pretty normal.- 13 replies
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What do you prefer the python or the executioner?
JuggerWicho replied to creepertrent's topic in General Zombies Discussion
Same as Slade. I prefer the Executioner also because it's more like a close-range shotgun. Just hip-fire those rounds and clear a round. -
Here are all -If Im not missing one- the Der Riese Data Servant Files. I don't know how to use the spoiler function, lol, but as soon as I find out, I'll edit this post.
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- GK Nova Viral
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The Jet Gun was perfect before patch, I'd love to see it return that way. For me, the only thing that SHOULD REALLY survive, is DT2. I feel everything in BO2 was soooooo OP, and if not, soooo UP. Take the AN-94, for example, that shit PaPe'd with DT2 was a OHKO if headshot 'till round 40 or something. Mark-2 is great, but I don't want to see it again. It should stay with BO2. BO2 was just an experiment; don't bring test subjects to the final project. :/
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That feeling when........
JuggerWicho replied to Callofduty4025's topic in General Zombies Discussion
That feeling when the PaP steals your weapon because you were running from the horde of zombies behind you. -
Your favorite wonder weapon and why.
JuggerWicho replied to creepertrent's topic in General Zombies Discussion
Scavenger. Even though it's the weakest weapon, I love the design. I've always liked precision rifles, and they give me a wonderful one. The way it shoots, explodes, and even the way it sounds. Maybe it is not useful at late rounds, but the Scavenger is very fun to use before round 40. -
HOW TO GET STAMINA AND SPEED?
JuggerWicho replied to SOUNDDESIGNFX4TVFF's topic in General Zombies Discussion
I think he's a new player in Tranzit. As you read, you can only have four perks at a time. Maybe the first time you played, Stamin-Up was your fourth/third/second perk. Welcome! -
The connections are just great. Since Nightfall, lots of things were similar to Zombies. But, mate, we are now going to nuke the motherfucking earth. In the 4th DLC. I think that's just enough to link both universes. In a serious, multiverese theory way, or in a funny, Infinity Ward-Trollarch way. There's no way to tell.
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Spectator Mode - A New Take On A Classic Matchh
JuggerWicho replied to Naitrax's topic in Research & Development
I love the idea, mainly because, as you say, it helps the competitive Zombies players. About that, @Stop mocking me0, I think the host should be the one who decides who fills the gap in the match. Maybe a non-experienced player is just spectating and if your team is at the middle of an EE, you're going to have a hard time. Just an idea. -
C. Pernell the author? PTG pretty much. I, too, want a game in the past. I'm tired of futuristic shit, BO2 was ok, but Ghosts and AW don't make things better. About the story itself, I think everyone is ignoring the fact that we now have "access" to the real world. I mean, everything is just a kid's game, why bother playing the same again? I'd love to see how this "game" connects to the real world. Maybe dimensions are so fucked up that the game and reality comes one, maybe Sam has some sort of powers that make her wishes come true. I don't know, I want the story to continue without nonsense-fucked-up-space-time maps. It was fun to try to understand the "dimmensional bubbles" and the way time pockets work and blabla, but I think it has been enough. As you say, let's just stick to the BO1 formula: No one knows how we got there, but we know why we went there. That's all I want. To see Maxis' plan being executed, and to see what's happening in the real world and why Maxis did create a plan for that "something". Please, Treyarch, just make what you did so well before BO2.
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Without details, I'd love a hospital map, like Electric Jesus said, and a school map. Sure, it's kinda hard for them to be history related, but we went to the moon. Give me my school map. Also a circus would be great. I don't know, after Alcatraz Island, I understood that Zombies CAN be kinda spooky, I want more of that feeling.
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Future weapons: Past, or future?
JuggerWicho replied to Stop Mocking Me0's topic in Research & Development
PPSH pleaseeeeeeeeeeeeeee! Like everyone said, a mix is ok. Zombies time-space barrier is all fucked up, so why not? I want the AUG again, too. -
I'm with Stop mockin me0. The thing with BO2 is the low diversity in attachments. Just add a lot more and I'll be happy. No matter if they're stupid or useless things. Like a laser beam that does nothing, or an underbarrel shotgun like with the PaPd AUG. I think that Zombies is great for the number of outcomes every match can have; enhancing the PaP will make it a lot more fun, imo. Maybe giving the option to the player of choosing how he wants his weapon but that would cost a lot more. Idk, there are a lot of options Treyarch can use to make a great Zombies comeback.
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Extinction VS Zombies: The swinging door theory
JuggerWicho replied to Stop Mocking Me0's topic in Extinction Mode
I love this theory. But I think there's one issue: How can you explain that Sam's soul is in both worlds? When Richtofen swapped souls with her -if we follow this theory- Sam's soul is now in the Cryptid's world AND in the Real world. This means that when the soul leaves "the airplane" doesn't really leaves but clones? Meaning the person now has two souls, one for each world. Just a thought. -
Damn, Im missing the kid. What to do?
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Hey guys! I wanted to ask some of you which starting strategy do you follow on a Solo game in MotD. I ask this because as you know the map has a lot of "objectives". The hell's retriever, the plane, the skulls, spoon, etc. I've tried a lot of strategies to get, at least, the retriever fast. But I just can't figure out the best strategy. Getting points using the washing machine is a must, but then what? Feed the dogs? Get Jugg? Or what? What do you guys do?
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Not really, you are getting it wrong. The word FEAR was made by using the first letters of each DLC, the same with the possible word, RUSS. TEDDY is made by using the last letters of the game modes, not DLCs, not maps. It's not that hard to have another map with "..dead" or a map with "day".
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