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So what we waiting for now?
Skull_Harvester replied to Reddonkeyham's topic in General Zombies Discussion
Personally, I am simply waiting for a trailer showing us a few more MAPS (is it too much to ask for a couple more maps ?) and, most importantly for me, confirming that the 10 PREVIOUS ZOMBIE MAPS are playable too. I wouldn't be very pleased to buy Black Ops 2 just to play the zombies mode and then have to spend a LOT of money for a multitude of Map Packs in order to retrieve my favorite maps. Don't you think :? P.S. this message was written by a zombie mode occasional gamer, not a hardcore fan. No offense meant to all those who think that "this game will rock anyways" even if we get only Tranzit, the Grief mode and the survival mode. ;) -
Big things I noticed in the zombie trailer
Skull_Harvester replied to SirPlasticDucky's topic in General Zombies Discussion
I don't have that much theories since I play zombie mode a few times. However, what I noticed are these things : - The idea of a "reinforced bus" (the final scene you can see a zombie tearing off a woodden barricade while the bus rides) riding on zombies seems to come directly from the final scene of Zack Snyder's "Dawn of the Dead 2004", where the group of survivors uses reinforced vans to escape from the besieged shopping mall. Now that is some good reference ! :-) - Also, the fact I saw that zombie tearing off the barricade leads me to think that there will be a part of the game where you will be in the bus while "something or someone" drives it and you will have to counter zombie attacks while moving on the road. My theory ? I don't remember WHO said it before me, but I agree with his idea : I guess the developers have made bigger maps like they promised us and that the bus will serve the player to travel from one part of the map to another. After all, the developpers announced a "zombie mode as you've never seen it before" and said it would be "much bigger than the precedent ones". Probably the map is divided into "sections" or "levels" (I am no game developer, so I don't know exactly how to call it). -
Your Biggest Fears For Black Ops II
Skull_Harvester replied to LILNIG's topic in General Zombies Discussion
I just fear that the zombie mode they promised us to be "bigger than everything you've played before" (that's what they said in the interview if I remember correctly) will NOT INCLUDE THE OLDER ZOMBIE MAPS. Come on ! You want a great zombie mode ? At least include all previously released zombie maps. If they don't include them I don't think I'll buy it. :-( The fact that previous zombie maps were all online paying DLCs prevented me from buying any C.O.D. game since I don't have an internet connection on my PS3. If Treyarch released a "game of the year edition" of Call of Duty Black Ops with ALL released map packs (like rocksteady did with Batman Arkham City), I would not hesitate and buy it. Whatever they decide, I'll wait for a REVIEW of the game and see if it is worth spending my money on it. :-D -
Hi there folks, I am new around here. I am an occasional Zombie mode player (I play at a friend's home who has the game since I don't, hahaha) but I like it a lot ! I always hoped for Treyarch to release a collector edition of all the zombie maps but the only thing they did that almost met my expectations was "Rezurrection". So, about a year ago, I wrote down some ideas for a totally new Call of Duty game that would include a zombie mode, hoping that maybe one day, I would "have the balls" to send my suggestions to Treyarch... Unfortunately, I haven't found any e-mail address I could send my suggestions to, but I found this wonderful forum ! So here I am now, sharing with you my thoughts. My ideas for the Black Ops II zombie mode are very simple : 1. Include ALL previously released maps (Dead Ops Arcade excluded) and make them ALL PLAYABLE FROM THE START : - Nacht der Untoten - Verruckt - Der Riese - Shi no Numa - Ascension - Five - Kino der Toten - Shangri-La - Moon - Call of the Dead 2. Add some TOTALLY NEW MAPS like : - a BUNKER on Omaha Beach at dawn where you have to stop waves of nazi Zombies coming from the sea and then as you progress and get further in the bunker, nazi zombies will also attack you from the mainland (World War 2 weapons). - a MEDIEVAL FORTRESS that has been turned into a Nazi headquarter. The dead are rising from the castle's burial ground like in "Verruckt" (use WW2 weapons). - a WOODEN CABIN in the woods at night like in the movie "Evil Dead" (cold war era weapons like in the map "Five"). Here you fight zombified campers and lumberjacks. - an ARMY CAMP IN THE VIETNAM JUNGLE where you have to fight against zombified viet congs during a tropical rainstorm (cold war era weapons). - a POLICE STATION under siege at dusk in an isolated town (present day weapons). - an ABANDONED CHURCH during a storm where you can seek refuge in the upper levels and even the clock tower if the zombies enter the church (present day weapons). - a MILITARY BASE IN THE NEVADA DESERT during an apocalyptical sandstorm (a map for the futuristic weapons of Black Ops 2) - a TRADITIONAL JAPANESE MANSION property of a Yakuza clan (this detail is to explain the presence of weapons) surrounded by mist and packed with zombified salarymen, schoolgirls and samurai armor-wearing undead ! :-) (also for the futuristic weapons of Black Ops 2) 3. create 4 NEW ZOMBIE MODES in which you could use C.O.D. VEHICLES : - RESCUE MISSION : use a COMBAT HELICOPTER to gun down zombies and rescue groups of survivors trapped on the roofs & car parks of a city plagued by the living dead. - NUKE'EM ALL : using a JET FIGHTER with vertical takeoff ability, help a group of civilians escape a zombie-infested town by slowing the undead down and once the civilians are safe, release an incendiary bomb on the town. - ESCORT : using a HUMVEE, make sure a convoy of food, medicine and ammo gets to a military base. During the trip, hordes of the undead will attack you. Use the turret on the Humvee roof to kill them. - GATE GUARD : using a modified SENTRY GUN, stop waves of zombies in order to let in ONLY people that are NOT INFECTED. NOTE : you can upgrade the sentry gun with more powerful guns, add a grenade-launcher and stuff like that 4. About the WEAPONS : I'm ok with the 2 rifles, but I think it would be even better to allow the player to keep the HANDGUN available as a secondary weapon. Also, it could be interesting to introduce some DUAL WEAPONS like DUAL UZI, DUAL GUNS, DUAL SMG, just to spice up a bit the game ! ;-) Here, these are my ideas for now. So what do you think ? Totally absurd or maybe interesting ?? :-)
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